Well, im glad its 1000 nxt to issue an asset,it solves a part of this problem.But still, i think we need to focus to have all the main coins gateways ready with their assets,and let people know how to get to them fast and easy when we launch the AE!
One (perhaps not) small quibble here regarding fees. By making the fees static ie:1000 Nxt for assets .01 Nxt for transactions, etc, aren't we setting ourselves up for a scaling problem where investors and users of Nxt and the AE will find themselves simultaneously rewarded and punished as the price fluctuates in value?
What if the value of Nxt went to $500 USD? That would be awesome right? Except then no one would be actually using Nxt because who is going to pay $500,000 USD to issue an asset? Who's going to be willing to buy a Soda worth $1.00 USD using Nxt when the transaction fee is five USD dollars?
This is a paradoxical situation.
I understand this can be changed later via coding, but then is Nxt really a decentralized platform? Will there be a Bitcoin Foundation like entity to make these decisions? Will making these sorts of decisions resemble the decision making process we see here in the Mega-Thread every day? What if the price skyrocketed one day based on news of some sort? Would the next news item follwoing any rise be about how Nxt crashed again because the suddenly rising value made it the market for Nxt grind to a halt?
Wouldn't it be better to head all these problems off at the pass and and base transaction fees on percentages rather than hard numbers?
For transactions that would be easy, simply make it a percentage, say 1%, of whatever the amount is. I can't imagine that being a difficult coding challenge at all.
For assets perhaps charge a higher percentage based on the number of assets being issued.
For instance
Transaction Fee: 1% of
amount being transferred.
Asset fee: 5% of
number of assets being issued. This way the person wanting creating a new asset and the person wanting to download cheap
pornopics (As C-F-B so eloquently put it) won't be discouraged by the rising price of Nxt.
Anyone else see the scaling problem that I see with using hard numbers rather than percentages?