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Topic: OFFICIAL CGMINER mining software thread for linux/win/osx/mips/arm/r-pi 4.11.0 - page 624. (Read 5805874 times)

donator
Activity: 1218
Merit: 1079
Gerald Davis
You might be lucky with your "-I 9" for a while until the system crashes in the middle of the night and you lose 10 hours of run time :-(
Running with more than 7 creates more problems than it solves.  Hash rate does not improve by much as GPUs are at 99% already, so what is the point.  To crash cgminer?

GPU being at 99% has nothing to do with how much of that is USEFUL WORK (i.e. shares)
I have a windows workstation w/ 3x 5970 water cooled which has been running for 7 months now.

If you are driving a display it is a good idea to set that GPU (AND ONLY THAT GPU) to d intensity.  Too high of intensity on the GPU used by the OS for driving the display can cause system instabilities.   I set 1 core to d and the rest to 9 and the rig runs fast and efficient without crashes.  This is heavily overclocked and overvolted.   Lowering the intensity of all GPUs even those never used for anything other than mining is simply wasteful.

5 threads per GPU?  What exactly do you think that accomplishes?
legendary
Activity: 3586
Merit: 1098
Think for yourself
I just ran it up the flag pole.  Catalyst 11.9 which has SDK 2.5 still has the 100% CPU utilization bug, which was what I kind of thought.  I'll do some benchmarking to compare with what I was getting with the 11.6 and 100% CPU Utilization.
Sam

Since you are doing some benchies, also try this:
1) Run Catalyst 12.1 installer -> Custom install -> Unselect All button -> Select GPU Driver only -> Next... Untill it's installed
2) Run Catalyst 11.11 installer -> Custom install -> Unselect All button -> Select SDK Runtime only -> Next... Untill it's installed
3) Done!

That should give you a driver without the 100% CPU bug and the last version of SDK 2.5 runtime.

That's kind of my plan.  I'm tinkering with 11.9 now and will then go to 11.11 and 12.1 per yours and others suggestions.  I want to do some testing of my own before I settle on the combination you suggest.

Is the SDK 2.5 in 11.11 differenet/better than what shipped with 11.9?

I'm still perplexed that 11.6 has 100% utilization on Win7 but not on WinXP.  I guess I'll have to let that one go Smiley
Thanks,
Sam
member
Activity: 88
Merit: 10
Gliding...
I found interesting problem:

I have mobo Gigabyte with PCIe 1x16x and 3x1x, then I used resers.
I used 4xVTX7970.
Procesor Sempron 145 have not enauch power to pull all 4 with their 670MHs/s.
When I use 2 cards - there is no problem at 1190/1250

I think that is something wrong with cgminer (with diablominer engine). Processor usage even with 2 cards is 100%.
Pure diablominer in this configuration use 7-15% processor.

Is this only my problem ?
A better - 4 core AMD X4 FX-4100 will solve this situation?

First.  COME ON MAN.  Copying 1500 lines just to add " Mac OS X?"  really?  Please be respectful and edit down your asininely long quote.

As far as CPU.  There is something else going on.  I run 4x heavily overclocked 5970s (3.3 GH/s total) off the same Sempron 145 which I have underclocked and undervolted down  to 1.2GHz.  cgminer uses about 10% cpu time.  I switched to diablo kernel to test it and it didn't change. 

Which OS, which driver, which SDK?

First - I'm very sorry, never again  :-) (1500 lines quote).
Second - Windows 7, AMD Catalyst 12.2, 2.6.
I've heard that started from 12.1, the Catalyst has an error and uses 100% of processor.
Unfortunately with my 7970 i have to use 12.2  :-(

What is your intensity setting? I bet it is more than 7.

Intensity is the most critical setting for stability. Set the intensity low than play with the rest.
I run Sempron downclocked with MSI "Cooling" profile, with 3 x 7970, CPU rarely gets above 30% with intensity set to 7 for all three GPUs.
I get a steady ~660 Mh/s per card.  No more CPU spikes, "idle for 60 seconds" errors.

BTW, I run 5 threads per GPU as it gives me the right, steady load in MY setup.


Yes - you are right, mamy thanks. But The00Dustin have right too. When I increase Intensity > 9 then processor allways rich 100%.
I used 1960/1350, two threads (there is no difference when I used 5) per GPU, Powertune 0, I have 4x680, stable (till now :-()
hero member
Activity: 807
Merit: 500
conman I believe found optimal intensity at 10 or 11 on 7970.
However, in Windows intensity needs to be 9 or lower due to cpu usage.  With the 7970, I'm not sure there are a lot of options, but PandaMouse may want to read the last 10 pages (or more) to see, as this stuff (7970s and Windows CPU bug versions, not necessarily together) was discussed pretty heavily at some point.
donator
Activity: 1218
Merit: 1079
Gerald Davis
What is your intensity setting? I bet it is more than 7.

Intensity is the most critical setting for stability. Set the intensity low than play with the rest.

No reason Intensity needs to be less than 7 on a 7970.  I run 8 on 5970 and that is only because I am using p2pool.  With conventional pool intensity 9 is more appropriate.  conman I believe found optimal intensity at 10 or 11 on 7970.
legendary
Activity: 4634
Merit: 1851
Linux since 1997 RedHat 4
...
PLEASE, as D&T suggested, edit that post of yours and REMOVE/DELETE the ENTIRE quote.
member
Activity: 88
Merit: 10
Gliding...
I found interesting problem:

I have mobo Gigabyte with PCIe 1x16x and 3x1x, then I used resers.
I used 4xVTX7970.
Procesor Sempron 145 have not enauch power to pull all 4 with their 670MHs/s.
When I use 2 cards - there is no problem at 1190/1250

I think that is something wrong with cgminer (with diablominer engine). Processor usage even with 2 cards is 100%.
Pure diablominer in this configuration use 7-15% processor.

Is this only my problem ?
A better - 4 core AMD X4 FX-4100 will solve this situation?

First.  COME ON MAN.  Copying 1500 lines just to add " Mac OS X?"  really?  Please be respectful and edit down your asininely long quote.

As far as CPU.  There is something else going on.  I run 4x heavily overclocked 5970s (3.3 GH/s total) off the same Sempron 145 which I have underclocked and undervolted down  to 1.2GHz.  cgminer uses about 10% cpu time.  I switched to diablo kernel to test it and it didn't change. 

Which OS, which driver, which SDK?

First - I'm very sorry, never again  :-) (1500 lines quote).
Second - Windows 7, AMD Catalyst 12.2, 2.6.
I've heard that started from 12.1, the Catalyst has an error and uses 100% of processor.
Unfortunately with my 7970 i have to use 12.2  :-(
donator
Activity: 1218
Merit: 1079
Gerald Davis
I found interesting problem:

I have mobo Gigabyte with PCIe 1x16x and 3x1x, then I used resers.
I used 4xVTX7970.
Procesor Sempron 145 have not enauch power to pull all 4 with their 670MHs/s.
When I use 2 cards - there is no problem at 1190/1250

I think that is something wrong with cgminer (with diablominer engine). Processor usage even with 2 cards is 100%.
Pure diablominer in this configuration use 7-15% processor.

Is this only my problem ?
A better - 4 core AMD X4 FX-4100 will solve this situation?

First.  COME ON MAN.  Copying 1500 lines just to add " Mac OS X?"  really?  Please be respectful and edit down your asininely long quote.

As far as CPU.  There is something else going on.  I run 4x heavily overclocked 5970s (3.3 GH/s total) off the same Sempron 145 which I have underclocked and undervolted down  to 1.2GHz.  cgminer uses about 10% cpu time.  I switched to diablo kernel to test it and it didn't change. 

Which OS, which driver, which SDK?
member
Activity: 88
Merit: 10
Gliding...
This is the official thread for support and development of cgminer, the combined GPU, bitforce and cpu miner written in c, cross platform for windows, linux and osx, with overclocking, monitoring, fanspeed control and remote interface capabilities....


I found interesting problem:

I have mobo Gigabyte with PCIe 1x16x and 3x1x, then I used resers.
I used 4xVTX7970.
Procesor Sempron 145 have not enauch power to pull all 4 with their 670MHs/s.
When I use 2 cards - there is no problem at 1190/1250

I think that is something wrong with cgminer (with diablominer engine). Processor usage even with 2 cards is 100%.
Pure diablominer in this configuration use 7-15% processor.

Is this only my problem ?
A better - 4 core AMD X4 FX-4100 will solve this situation?
donator
Activity: 1218
Merit: 1079
Gerald Davis
I just ran it up the flag pole.  Catalyst 11.9 which has SDK 2.5 still has the 100% CPU utilization bug, which was what I kind of thought.  I'll do some benchmarking to compare with what I was getting with the 11.6 and 100% CPU Utilization.
Sam

Since you are doing some benchies, also try this:
1) Run Catalyst 12.1 installer -> Custom install -> Unselect All button -> Select GPU Driver only -> Next... Untill it's installed
2) Run Catalyst 11.11 installer -> Custom install -> Unselect All button -> Select SDK Runtime only -> Next... Untill it's installed
3) Done!

That should give you a driver without the 100% CPU bug and the last version of SDK 2.5 runtime.

This.  Can we make it a sticky?  I don't know how many times we have post about.  12.1 made my mining slow.  Well no 12.1 driver didn't.  The fact that you hit express install and it dumped the worthless SDK 2.6 did. Smiley
Vbs
hero member
Activity: 504
Merit: 500
I just ran it up the flag pole.  Catalyst 11.9 which has SDK 2.5 still has the 100% CPU utilization bug, which was what I kind of thought.  I'll do some benchmarking to compare with what I was getting with the 11.6 and 100% CPU Utilization.
Sam

Since you are doing some benchies, also try this:
1) Run Catalyst 12.1 installer -> Custom install -> Unselect All button -> Select GPU Driver only -> Next... Untill it's installed
2) Run Catalyst 11.11 installer -> Custom install -> Unselect All button -> Select SDK Runtime only -> Next... Untill it's installed
3) Done!

That should give you a driver without the 100% CPU bug and the last version of SDK 2.5 runtime.
legendary
Activity: 3586
Merit: 1098
Think for yourself
sam: install 11.9 if your using win7 with 5xxx series cards - it does not get better than that and believe me I have done the testing

Well, I'll run it up the flagpole and see what happens.
Thanks,
Sam

I just ran it up the flag pole.  Catalyst 11.9 which has SDK 2.5 still has the 100% CPU utilization bug, which was what I kind of thought.  I'll do some benchmarking to compare with what I was getting with the 11.6 and 100% CPU Utilization.
Sam
newbie
Activity: 55
Merit: 0
I should have stated that I set values engine=775 mem=300 volts=.95 fan=40 prior to saving. The only
setting that is actually being saved is my user/pass/pool info. Nothing else shows as being saved when I
open cgminer.conf in notepad. If I close and run cgminer from the command line again (with no switch) it
will remember everything but my fan setting. When I restart the computer, the only info it remembers is
the user/pass/pool info, which makes sense because that's all that's being written to the cgminer.conf file.


My issue is what I'm doing wrong so that I'm only saving the user/pass/pool info and nothing else. I've
also tried editing in the other settings in cgminer.conf in notepad but that seems to have no effect, it just remembers the pool info. Originally, I started it up with a .bat file with the user name and pass if that makes a difference.
legendary
Activity: 4634
Merit: 1851
Linux since 1997 RedHat 4
S/W/Enter will save it in the default cgminer.conf file.
(e.g. on linux ~/.cgminer/cgminer.conf)

It will load that as well as the one you specify with -c
(which will be the same file twice if the -c points to the same file - which it doesn't in your case)

So you don't want to also specify -c on the command line if you are saving it in the default one
newbie
Activity: 55
Merit: 0
Is there a step I'm missing to save settings? I use S,W,Enter from the menu to save the configuration as cgminer.conf but it does not appear to save my settings in the cgminer.conf file. It just looks like below. Also when I enter in values and save, they do not take when I start up with cgminer -c cgminer.conf

{
"pools" : [
   {
      "url" : "x",
      "user" : "x",
      "pass" : "x"
   },
   {
      "url" : "x",
      "user" : "x,
      "pass" : "x"
   },
   {
      "url" : "x",
      "user" : "x",
      "pass" : "x"
   },
   {
      "url" : "x",
      "user" : "x",
      "pass" : "x"
   }
],

"intensity" : "d",
"vectors" : "2",
"worksize" : "128",
"kernel" : "phatk",
"gpu-engine" : "0-0",
"gpu-fan" : "0-85",
"gpu-memclock" : "0",
"gpu-memdiff" : "0",
"gpu-powertune" : "0",
"gpu-vddc" : "0.000",
"temp-cutoff" : "95",
"temp-overheat" : "85",
"temp-target" : "75",
"api-port" : "4028",
"expiry" : "120",
"gpu-dyninterval" : "7",
"gpu-platform" : "0",
"gpu-threads" : "2",
"log" : "5",
"queue" : "0",
"retry-pause" : "5",
"scan-time" : "60",
"temp-hysteresis" : "3",
"shares" : "0",
"kernel-path" : "/usr/local/bin"
}

legendary
Activity: 4634
Merit: 1851
Linux since 1997 RedHat 4
...
Just a theoretical question. How many FPGA boards could cgminer run? If I'd have a dozen or two USB hubs (each taking a USB port + ID) and a theoretical number of 100 ZTEX or Icarus boards, would that still work?  (I am going to cancel my vacation, sell the car and get a loan on the house, lol, just kidding). I am just asking because with GPUs I guess cgminer was always limited because of the fact that you can only install a few in a computer. But now with FPGAs a larger number should be possible (new cgminer user speaking).
Current code says ... 32
It's just a #define in miner.h so it may be possible to just increase it and it will all work.
I'd expect that to be the case.

However, the API has a TODO I put in it that there could be issues about the amount of data returned by "devs"
I've not bothered to work out the limit or intercept it before it causes havoc yet ... since:
The API limit is certainly above 32 so with the current code limit it's fine.

Edit: though ... I'd have no idea what would happen if you had 32 devices and didn't use '-T' ...
Curses may fail since there's not enough space on a standard 24 line terminal.
At least certainly set your terminal bigger (taller) before trying 32.
hero member
Activity: 489
Merit: 500
Immersionist
hero member
Activity: 489
Merit: 500
Immersionist
With the help of kanoi and xiangfu in #cgminer I could get it to work with my Icarus boards on my Windows 7 setup. It worked well over night. It required building it without BFL support and adding two lines of code in icarus.c (http://pastebin.com/xDtPF9Qc).

I also used Sharky's native win32 setup and build instructions for cgminer (http://pastebin.com/3pzivj32). The base I used was the source release here in case anyone is wondering. http://ck.kolivas.org/apps/cgminer/cgminer-2.3.1-2.tar.bz2, but changes to the Icarus code have been made on github in the meantime.

I do have a ZTEX board here and two more in the mail - but I am not a (windows/linux) coder. I am glad I could get the above to work and I don't have a box to which I could give you access to. I'll let you two guys (kano + nelisky) work this out Wink I'll gladly give it a try afterwards. However, I will be on vacation for 10 days starting from Wednesday.

Just a theoretical question. How many FPGA boards could cgminer run? If I'd have a dozen or two USB hubs (each taking a USB port + ID) and a theoretical number of 100 ZTEX or Icarus boards, would that still work?  (I am going to cancel my vacation, sell the car and get a loan on the house, lol, just kidding). I am just asking because with GPUs I guess cgminer was always limited because of the fact that you can only install a few in a computer. But now with FPGAs a larger number should be possible (new cgminer user speaking).
legendary
Activity: 4634
Merit: 1851
Linux since 1997 RedHat 4

Weeks?
It's not a days work.
OK I'll do it tomorrow.

Edit: obviously since I have no ztex someone is gonna have to try the code I write.
It will be in my git when I do it. So you'll have to trust cloning and compiling from me Tongue
Preferably someone who can visit #cgminer Freenode IRC
I'll post here when I've done it - so if you or anyone else has a ztex then respond here if you will IRC and want to test it.
(Not doing it today, finally properly testing the Icarus API code and fixing a few error message mistakes)

I didn't mean finish in weeks... C'mon, a little credit here, I code for a living. Smiley

Can not tell if you are serious, but I can help both in testing and in developing if you are.
No I'm serious. I'll do it tomorrow (it's 2pm here now)
(though if I have time today ... but I doubt it)
legendary
Activity: 1540
Merit: 1002

Weeks?
It's not a days work.
OK I'll do it tomorrow.

Edit: obviously since I have no ztex someone is gonna have to try the code I write.
It will be in my git when I do it. So you'll have to trust cloning and compiling from me Tongue
Preferably someone who can visit #cgminer Freenode IRC
I'll post here when I've done it - so if you or anyone else has a ztex then respond here if you will IRC and want to test it.
(Not doing it today, finally properly testing the Icarus API code and fixing a few error message mistakes)

I didn't mean finish in weeks... C'mon, a little credit here, I code for a living. Smiley

Can not tell if you are serious, but I can help both in testing and in developing if you are.
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