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Topic: VirtualMiner.eu - Development discussion - page 9. (Read 16724 times)

hero member
Activity: 481
Merit: 502
September 25, 2011, 01:36:36 PM
#31
This is a great idea Smiley good job!
I'm still not sure as to which fees are virtual on this game and which are real bitcoins.
Is it entirely virtual? (no real fees, no real profits) or is there some sort of gambling element involved?
hero member
Activity: 700
Merit: 507
September 24, 2011, 09:19:17 PM
#30
Will there be a reset before the game is officially launced or is the game going to continue as it is, but just being updated every so often?

There has to be a reset before i ca really start the game. Currently the game has more than 30 virtual BTC floating arround in its economy.. i cannot afford to put these into the game to make it work with real BTC right from the start. BUT i am not sure on how i gonna benefit the testers. might be i just leave you guys your rigs as they are but just reset your balances. Again, some matter for discussion Smiley, but at the moment i'd say that testers of course get some advantage, but i dont know yet which...


Are we able to deposit coins at the moment to help with testing?
Deposal and withdrawal are already tested and work as it is. I would not recommend sending Bitcoins yet into the game since i cannot add them to your account without starting much confusion. Thing just is, that all the money that will be on the wallet (some of mine so far) will be directed into the faucet so that this feature will be available right from the start.




So.. what did i do the last days.. i have rewritten some larger chunks for performance reasons and to ensure future compatibility with coming stuff. What you see now on the page is a "control center" which is not connected to the system yet but may work as a starting point for the upcoming changes. This includes the "power costs" system. There is always an upper limit for the global hashing amount. With a donation of 0.01BTC to the faucet this limit is raised by 100,000vH (equal to about 20 fully upgraded rigs).
My Goes is to do the following on sunday:

- Change background color, maybe add a personal wallpaper
- Set the icons on the desktop to either react on Click or DoubleClick
- Add E-Mail alerts for various Events (new Chain e.g.)

If there is time for it:
- Add the Faucet code
- clean up some exchange code, add transaction cancelling capability.

"Problem" is that i will be gone for a week (till Oct. 4th) and therefore not able to continue developing this for that time frame. So i will try to make it as usable as possible by tomorrow evening.
Going to bed now.. 3:20am
full member
Activity: 123
Merit: 100
September 24, 2011, 07:57:06 PM
#29
Of course this will be done only once the game is launched. Also i dont use real BTCs yet, which is also a reason not use that faucet already.

Will there be a reset before the game is officially launced or is the game going to continue as it is, but just being updated every so often?

Are we able to deposit coins at the moment to help with testing?
Thanks
hero member
Activity: 700
Merit: 507
September 23, 2011, 07:18:45 AM
#28
Having problems signing in now - Like when i tried to register after clicking enter the page just reloads and doesn't sign me in.
Fixed. Had a typo in the Database query. Sorry for that. Had to delete your account ><


The power cost idea sounds good, maybe wait until there is a larger member base first though?
Of course this will be done only once the game is launched. Looking at the DB i have roughly 25 users right now (most of which are inactive) and so this wont be of use yet. Also i dont use real BTCs yet, which is also a reason not use that faucet already.



Quote from: Frozenace
Hello, I love the UI, but could you make the pwd field a password field when you sign up, thanks.
Thanks for liking the UI :0)
That is doable. Will do that tonight.

Quote from: Frozenace
Maybe you could just make the buttons 'one click' instead of double click.
I think about adding a customization center somewhere where people can edit this behaviour as well as wallpaper and so on. But this is low on my list of priorities at the moment.


I will also add a testing environment under virtualminer.eu/testing/ where i upload most recent changes for testing them myself so they wont interfere with the regular stuff. Once i have found them working there i will add them to the normal game. So - if some of you want to play this game the way it is developed just use that link but be warned that not everything works as supposed there..
member
Activity: 81
Merit: 10
September 23, 2011, 06:52:02 AM
#27
Hello, I love the UI, but could you make the pwd field a password field when you sign up, thanks.

Maybe you could just make the buttons 'one click' instead of double click.

full member
Activity: 123
Merit: 100
September 23, 2011, 06:36:50 AM
#26
Having problems signing in now - Like when i tried to register after clicking enter the page just reloads and doesn't sign me in.


The power cost idea sounds good, maybe wait until there is a larger member base first though?
hero member
Activity: 700
Merit: 507
September 23, 2011, 06:23:34 AM
#25
Ok.. changes i did to the game this morning:

- Chrome compatibility:
From what i can see the game is fully chrome compatible now. If you still encounter problems dont hesitate to tell me

- Number checks:
These vile number checks are now re-enabled and should work as supposed. For some reference or help i have made this file http://virtualminer.eu/test.php to test various formats and look if they fit. If someone here spots something missing or obviously wrong then tell me.

- Rename Rigs
You can now rename rigs. If you click on the managment page on the rigs name a form will be presented to you. Note: When the name is changed the browser needs to refresh.

- Power costs
I've been thinking a lot about this thing and i think i will somewhat include this in a way. I dont want to impose fees for playing, what this actually would be (like draining .0001 BTC from your balance each 24hrs.) so i need to find another solution. My idea is to have a maximum power allocated for ALL USERS and when that is reaching critical levels people have to "donate" BTC in order to increase it. The money from these donations would go into a faucet for new Bitcoiners and would be unrelated to the game itself. So i have a cap for "network power" and no fees that could make me look greedy.
hero member
Activity: 700
Merit: 507
September 23, 2011, 03:42:03 AM
#24
Thanks, I'm in Smiley

Just a thought, do you have to have the browser open for this to work, or will the game run even if you're not online?
Of course the game keeps running even when youre offline :0)
full member
Activity: 123
Merit: 100
September 22, 2011, 08:46:27 PM
#23
Thanks, I'm in Smiley

Just a thought, do you have to have the browser open for this to work, or will the game run even if you're not online?
hero member
Activity: 700
Merit: 507
September 22, 2011, 08:34:12 PM
#22
You can register now. The changes to the validation code i did earlier this night for numbers somehow made every registration invalid. I will totally rewrite the number/word-validation tomorrow. Its now 2:30am and i take a nap. Afterwards i will

- rewrite number/word validation
- Chrome compatibility
- rig renaming
full member
Activity: 123
Merit: 100
September 22, 2011, 08:29:25 PM
#21
I've tried registering on the site, but once i hit enter/register the page just reloads and doesn't sign me up.

Any help? Or is it not open to the public yet? (If not then i can't see where it says that)
hero member
Activity: 700
Merit: 507
September 22, 2011, 07:59:05 PM
#20
The thing with the multiple new rigs is due to using the back button. In the end it shouldnt be needed at all on the page.. but happens when an error occurs. I will just say that this bug will be gone once no more "back" is needed ;0)
i'm fine with it.  Smiley
anyway, it'll be nice to be able to rename rigs if i wish, or need to.

Thats on my list :0)
hero member
Activity: 532
Merit: 505
September 22, 2011, 07:56:39 PM
#19
The thing with the multiple new rigs is due to using the back button. In the end it shouldnt be needed at all on the page.. but happens when an error occurs. I will just say that this bug will be gone once no more "back" is needed ;0)
i'm fine with it.  Smiley
anyway, it'll be nice to be able to rename rigs if i wish, or need to.

edit: chain-creation works ok now, but it seems like it actually IS just one rig_2, if i set one of them to a different chain, all of them switch.
hero member
Activity: 700
Merit: 507
September 22, 2011, 07:49:34 PM
#18
1. log in - done
2. create rig_1 - done
3. create rig_2 - done
4. create new chain - "Notice: Undefined variable: abrev in /home/virtualminer/public_html/posts.php on line 50 Notice: Undefined variable: target in /home/virtualminer/public_html/posts.php on line 50 {"result":"error","msg":"Please use a real number. "}"
4.1. hit the back button - a second rig_2 appeared
5. repeat step 4.
5.1 hit the back button - a third rig_2 appeared

besides the fact it doesnt work, on "start a new chain" it says "a new rig will cost you..".

PS: my "real numbers" have been 20blocks/h and 25coins/block

Should be fixed. There was a copy/paste mistake between the old and the new version..

The thing with the multiple new rigs is due to using the back button. In the end it shouldnt be needed at all on the page.. but happens when an error occurs. I will just say that this bug will be gone once no more "back" is needed ;0)
hero member
Activity: 700
Merit: 507
September 22, 2011, 07:44:05 PM
#17
I got the number error when I wanted to create a new chain with 6 blocks per hour and 50 coins per block. On the old site it worked to just enter 50.0 and 6.0 instead. On the new site that doesn't seem to work.

Still cant reproduce.. but i will try to change the validation tomorrow morning again... strange.


Maybe it would be a good idea to have users pay "electricity fees" for their rigs. It makes things more realistic and it also solves the problem of everyone just buying a ton of rigs right from the beginning because you could make a loss if you aren't careful. If your balance reaches zero, all your rigs would automatically be turned off.
The idea is good.. but what should i charge? Could i possibly drain on the submitted BTC? Thats not what i want (dont want to impose fees that arent really neccessary..). I have prepared a global maximum on hashing capacity that people will be able to rause in future with donations.. its only prepared atm and not yet decided upon. But electrical fee has some appeal..
hero member
Activity: 532
Merit: 505
September 22, 2011, 07:41:18 PM
#16
1. log in - done
2. create rig_1 - done
3. create rig_2 - done
4. create new chain - "Notice: Undefined variable: abrev in /home/virtualminer/public_html/posts.php on line 50 Notice: Undefined variable: target in /home/virtualminer/public_html/posts.php on line 50 {"result":"error","msg":"Please use a real number. "}"
4.1. hit the back button - a second rig_2 appeared
5. repeat step 4.
5.1 hit the back button - a third rig_2 appeared

besides the fact it doesnt work, on "start a new chain" it says "a new rig will cost you..".

PS: my "real numbers" have been 20blocks/h and 25coins/block
newbie
Activity: 16
Merit: 0
September 22, 2011, 07:40:47 PM
#15
I got the number error when I wanted to create a new chain with 6 blocks per hour and 50 coins per block. On the old site it worked to just enter 50.0 and 6.0 instead. On the new site that doesn't seem to work.

Maybe it would be a good idea to have users pay "electricity fees" for their rigs. It makes things more realistic and it also solves the problem of everyone just buying a ton of rigs right from the beginning because you could make a loss if you aren't careful. If your balance reaches zero, all your rigs would automatically be turned off.
hero member
Activity: 700
Merit: 507
September 22, 2011, 07:27:43 PM
#14
I often get an error that tells me to enter only numbers when that is exactly what I am doing.
Can you give me examples of what numbers you enter? Valid are formats are "1" "1.1" "1,1" - should be working.. basically..

This was with the old site and is still happening with the new site.
Got to look into that again. Both pages used different approaches on validation of the imput..


Other than that I found one new problem, choosing which chain to mine and upgrading a rig doesn't seem to work in Google Chrome. Works fine in Firefox.
Ok.. confirmed. I will try to make this chrome compatible.


The biggest problem the game has right now is in my opinion that rigs and upgrades are way too cheap. There is really no reason for anyone not to just buy a few dozen rigs and instantly upgrade every rig to maximum.

Thats right. prices are, at the moment, pure random numbers i entered once. My idea was that noone will invest 1BTC right from the start into the game so it would make a difference if you pay 0.025 for a rig or 0.0025. But its good that you start that topic here and now. Prices are all discussable and i am also thinking that it is, as it is too cheap atm (except for new chains)
full member
Activity: 154
Merit: 100
September 22, 2011, 07:17:07 PM
#13
Yo Dawg, I heard you like mining rigs, so I built you a mining rig on your mining rig so you can mine while you mine

newbie
Activity: 16
Merit: 0
September 22, 2011, 07:12:45 PM
#12
I often get an error that tells me to enter only numbers when that is exactly what I am doing. This was with the old site and is still happening with the new site. This happens when buying/selling stuff on the exchange and when creating a new chain. Other than that I found one new problem, choosing which chain to mine and upgrading a rig doesn't seem to work in Google Chrome. Works fine in Firefox.

The game itself.. The idea is very interesting, it could be a lot of fun. The biggest problem the game has right now is in my opinion that rigs and upgrades are way too cheap. There is really no reason for anyone not to just buy a few dozen rigs and instantly upgrade every rig to maximum.
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