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Topic: [ANN] CosmosCR [$CYBR] 🌌Virtual reality world, NFT's, Data solution#blockchain - page 35. (Read 32255 times)

sr. member
Activity: 798
Merit: 262
So, what will happen to the unsold tokens, will they be burned or frozen for some time period?
legendary
Activity: 1204
Merit: 1000
Everyone i asked our CTO to also join Bitcointalk forum, so all technical question can be answered spot on!

We want to offer the best possible information to fully understand the project.
legendary
Activity: 1204
Merit: 1000
Did I understand correctly that the Cosmos Cyber Reality project is a virtual game in which I can buy a virtual world? what will be the user's income? Maybe I buy beautiful lands from you, and then people who want to see them will pay me for the tour? Roll Eyes

Yea thats basicly it, but you can use your land for use-cases (this also makes it not specificly a game) like for example a VR shop, Game, online course or yea a tour through your nice Subsea environment. Eventually there should be no limitations
in the future. Its like your own domain name but than much cooler  Wink
member
Activity: 240
Merit: 10
Did I understand correctly that the Cosmos Cyber Reality project is a virtual game in which I can buy a virtual world? what will be the user's income? Maybe I buy beautiful lands from you, and then people who want to see them will pay me for the tour? Roll Eyes
legendary
Activity: 1204
Merit: 1000
I am not sure how good the quality is, but according on this test you can get a good VR-goggle (for your smaretphone) for under 50 €.

https://www.tomsguide.com/us/pictures-story/1044-best-cheap-vr-headsets.html

Definitely will buy the number one and test it.  Grin

Thats really cool, might buy one for some testing. Still this devices really depend on your phone at this stage, but thats the cool part we're building the technology for the world of tomorrow (or lets say 2 years).
sr. member
Activity: 770
Merit: 250
CryptoTalk.Org - Get Paid for every Post!
I am not sure how good the quality is, but according on this test you can get a good VR-goggle (for your smaretphone) for under 50 €.

https://www.tomsguide.com/us/pictures-story/1044-best-cheap-vr-headsets.html

Definitely will buy the number one and test it.  Grin
legendary
Activity: 1204
Merit: 1000
developed their own headset is great, but need much money for research and development.
by having partnership with some company that produce chipset will reduce cost for research, hope they do it soon.

This would  be cool, but unrealistic at this stage. We cant compete with companies like Oculus and HTC  Smiley .

I understand this is primarily for vr. I wonder if there is going to any way to use or experience it without any vr headset, good hold mouse and keyboard  Cool

Yes this is possible go to our website https://cosmoscr.io  and click on the VR goggles. This will give you a small demo (dont expect a lot cause it all runs on one server). but eventually in the end you can navigate with
awsd or the arrow buttons.   But you will always miss the Immersive experience that offer that unique environment.

I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.

There is still many time for partnership actually, and even it can be make when the project is already running in stable.
Also what I see in this field is this still can grow much much better than now. The graphic, the idea about what people can make in VR world, etc. But I don't actually know if the market is already ready now, I mean to be used frequently. Hopefully the CosmoCR will find a loophole to bring this to market perfectly.

VR could be the next big thing but you are right that the market isn't ready yet. For mass adaption you need cheaper hardware. Everyone has a smart phone these days but it will take years until everyone has a VR device.

Do you know your smartphone can use WebVr already Wink!

can you explain it? i ever see youtuber pla vr game, but not using his smartphone. its still possible tto use phone as vr controler i think.

I think he means selfmade VR-glasses like this one: https://maker.pro/custom/projects/diy-virtual-reality-headset

Yea it will work with that aswell, you can test it on our website, just you will miss the controllers and your phone need to be able to render the experience (so higher end phones atm), but think about phones 5 years ago think how
fast this market is growing and how fast the technology evolves.

This project seems solid and has a wide variety of use cases that makes it more potentially valuable and I want to know if there a definite schedule for the release of MVP?

We will have some releases, of the apps and sdk that people can actually use and start creating before the actually first complete MVP will be functional. The hardest part is finding the best data sharing solution and get it
to work with the blockchain the way we feel can bring mass adoption. Without the perfect data sharing and storage solution a true virtual reality metaverse will never work.

We will release products along the way as we use a Scrum methodology so people will not get bored and the project will get a lot feedback from testers and users during the development phase. We look forward to work on this.


sr. member
Activity: 1078
Merit: 310
This project seems solid and has a wide variety of use cases that makes it more potentially valuable and I want to know if there a definite schedule for the release of MVP?
full member
Activity: 1064
Merit: 166
I understand this is primarily for vr. I wonder if there is going to any way to use or experience it without any vr headset, good old mouse and keyboard  Cool
sr. member
Activity: 1792
Merit: 293
👉bit.ly/3QXp3oh | 🔥 Ultimate Launc
developed their own headset is great, but need much money for research and development.
by having partnership with some company that produce chipset will reduce cost for research, hope they do it soon.
member
Activity: 1092
Merit: 67
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.

There is still many time for partnership actually, and even it can be make when the project is already running in stable.
Also what I see in this field is this still can grow much much better than now. The graphic, the idea about what people can make in VR world, etc. But I don't actually know if the market is already ready now, I mean to be used frequently. Hopefully the CosmoCR will find a loophole to bring this to market perfectly.

VR could be the next big thing but you are right that the market isn't ready yet. For mass adaption you need cheaper hardware. Everyone has a smart phone these days but it will take years until everyone has a VR device.

Do you know your smartphone can use WebVr already Wink!

can you explain it? i ever see youtuber pla vr game, but not using his smartphone. its still possible tto use phone as vr controler i think.


I think he means selfmade VR-glasses like this one: https://maker.pro/custom/projects/diy-virtual-reality-headset

Mass adoption would really take time for this kind of project. Selected few can afford such gadget to utilise their platform. Unless, they will create their product in a very economical price or subsidised by their future partner companies.
sr. member
Activity: 770
Merit: 250
CryptoTalk.Org - Get Paid for every Post!
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.

There is still many time for partnership actually, and even it can be make when the project is already running in stable.
Also what I see in this field is this still can grow much much better than now. The graphic, the idea about what people can make in VR world, etc. But I don't actually know if the market is already ready now, I mean to be used frequently. Hopefully the CosmoCR will find a loophole to bring this to market perfectly.

VR could be the next big thing but you are right that the market isn't ready yet. For mass adaption you need cheaper hardware. Everyone has a smart phone these days but it will take years until everyone has a VR device.

Do you know your smartphone can use WebVr already Wink!

can you explain it? i ever see youtuber pla vr game, but not using his smartphone. its still possible tto use phone as vr controler i think.

I think he means selfmade VR-glasses like this one: https://maker.pro/custom/projects/diy-virtual-reality-headset
full member
Activity: 574
Merit: 115
Yes, i agree with you about the improvement they have but right now it is far from becoming mainstream. I checked htc vive pro price after you mentioned and it is 1500$ in my country which can't afford from the major part of the population.

Still, with time prices will be cheaper and more and more people would have the devices. A platform like CosmosCR can make headsets more appealing.

The HTC Vive Pro is intended for enterprises, not for consumers. Think about VR arcades where headsets are worn by a lot of different people. It is a little more sturdy and easier to fit on your head.

Oculus is leading the way by getting rid of the wires and external tracking sensors, focusing on better optics for a larger sweet spot, and empowering mobile VR so consumers do not need an expensive computer. Their next headset will be a combination of the mobility of the Oculus Go and the tracking of the Oculus Rift.
legendary
Activity: 1204
Merit: 1000
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.


We have actually some great usefull partners and advisors, there are services that you can buy to generate partners but we dont want that we want usefull and great partners to become big together.
Creating partnerships before the ICO is hard cause big companies dont want to be assosiated with an ICO. We are sure they would love to work with us when they will see our product evolve.

'Buying' partners ... well, I already assumed that there are projects with these kind of partners. But now to get it confirmed directly from a teammember who probably got these kind of offers, makes me really sad. It really seems like some projects would do almost everything to raise money.

I am glad that you rejected these kind of offers. Partnerships will come as soon as the project has developed.

I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.


We have actually some great usefull partners and advisors, there are services that you can buy to generate partners but we dont want that we want usefull and great partners to become big together.
Creating partnerships before the ICO is hard cause big companies dont want to be assosiated with an ICO. We are sure they would love to work with us when they will see our product evolve.

I like what you're saying here, creating an army of parterships before/during ICO was a 2017 thing and I don't see many results obtained with those so called "parterships"

Dont get me wrong here, there are ofcourse enough real partnerships that are working on a honest product together. Not trying to offend any project here.

But we are really not worried about partnerships, we want partnerships that are well placed and usefull for the future.
Partnerships will form along the way to the product launch and we know we are capable of creating this project and make it a succes!

member
Activity: 532
Merit: 50
ONe Social Network.
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.


We have actually some great usefull partners and advisors, there are services that you can buy to generate partners but we dont want that we want usefull and great partners to become big together.
Creating partnerships before the ICO is hard cause big companies dont want to be assosiated with an ICO. We are sure they would love to work with us when they will see our product evolve.

I like what you're saying here, creating an army of parterships before/during ICO was a 2017 thing and I don't see many results obtained with those so called "parterships"
member
Activity: 546
Merit: 12
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.


We have actually some great usefull partners and advisors, there are services that you can buy to generate partners but we dont want that we want usefull and great partners to become big together.
Creating partnerships before the ICO is hard cause big companies dont want to be assosiated with an ICO. We are sure they would love to work with us when they will see our product evolve.

'Buying' partners ... well, I already assumed that there are projects with these kind of partners. But now to get it confirmed directly from a teammember who probably got these kind of offers, makes me really sad. It really seems like some projects would do almost everything to raise money.

I am glad that you rejected these kind of offers. Partnerships will come as soon as the project has developed.
sr. member
Activity: 1792
Merit: 293
👉bit.ly/3QXp3oh | 🔥 Ultimate Launc
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.

There is still many time for partnership actually, and even it can be make when the project is already running in stable.
Also what I see in this field is this still can grow much much better than now. The graphic, the idea about what people can make in VR world, etc. But I don't actually know if the market is already ready now, I mean to be used frequently. Hopefully the CosmoCR will find a loophole to bring this to market perfectly.

VR could be the next big thing but you are right that the market isn't ready yet. For mass adaption you need cheaper hardware. Everyone has a smart phone these days but it will take years until everyone has a VR device.

Do you know your smartphone can use WebVr already Wink!

can you explain it? i ever see youtuber pla vr game, but not using his smartphone. its still possible tto use phone as vr controler i think.
member
Activity: 490
Merit: 10
www.Zercados.com
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.


We have actually some great usefull partners and advisors, there are services that you can buy to generate partners but we dont want that we want usefull and great partners to become big together.
Creating partnerships before the ICO is hard cause big companies dont want to be assosiated with an ICO. We are sure they would love to work with us when they will see our product evolve.

I assume those partners "to buy" will soon be knows as worthless if they will keep selling their services like this, its dangerous for both parties. I can understand how some companies doest want to be associated to ICOs after SEC and other organizations are on a witch hunt.
sr. member
Activity: 798
Merit: 250
CurioInvest [IEO Live]
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.


We have actually some great usefull partners and advisors, there are services that you can buy to generate partners but we dont want that we want usefull and great partners to become big together.
Creating partnerships before the ICO is hard cause big companies dont want to be assosiated with an ICO. We are sure they would love to work with us when they will see our product evolve.

Firstly, i want congratulate you for being so active in this thread, secondly, whatever tech you have or you can create, your partnerships or adopting your tech to real life will be the key to success.
legendary
Activity: 1204
Merit: 1000
I think that hearing about the vr project is very promising, but I see that for this project, I don't have a big partner or I am too late in reading. because partners are very important for the success of a project, and I want to hear more after this.

There is still many time for partnership actually, and even it can be make when the project is already running in stable.
Also what I see in this field is this still can grow much much better than now. The graphic, the idea about what people can make in VR world, etc. But I don't actually know if the market is already ready now, I mean to be used frequently. Hopefully the CosmoCR will find a loophole to bring this to market perfectly.

VR could be the next big thing but you are right that the market isn't ready yet. For mass adaption you need cheaper hardware. Everyone has a smart phone these days but it will take years until everyone has a VR device.
it is true that there is still a lot of time but in my opinion the cosmoscr team should already start to tighten some important partnerships both for greater advertising/visibility and for help in the development of the project, the vr terminals are the future and will be adopted on a large scale when their prices will be affordable for everyone, currently the prices of the hardware are too high in my opinion...

Agree but how more adoption how cheaper this will become, and when they will be cheaper that when we want to be there with the coolest platform that people can find.
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