Team ION initially announced an internal target to release a beta of Gravity by the end of June. At the time it seemed like an aggressive target, but one we thought we could meet. Since we’re developing a new business model — one which requires linking the ION economy to the game — we’ve had to proceed with care for the wellbeing of the coin, the game, and the business. There are several reasons that the game won’t be ready for a beta release by June 30th. The best of these reasons is security.
Our first game has to be secure. It has to prove our business model. And it has to be fun.
Until recently, we haven’t been satisfied with the security of the API. (We think we’ve just turned a corner on security, by the way!) We simply can’t release a game with an API that can be hacked. There’s too much at stake. The entire ionomy is at risk if we put out an API with holes. (We will not go down the road of the DAO.)
The team has also spent more time to make the game complex — and, really, more fun — than we had initially planned. We know that our first game doesn’t have to be perfect. It doesn’t have to be a homerun. But it can’t be a miss.
To get it all done, and done right, we’ve hired an additional gaming developer to accelerate Gravity to beta. The Gravity game API is almost complete. We will release our games as soon as they are secure and complete.
Security is our top priority. Fun is a close second.
We know we got your hopes up about the game and that some of you will be disappointed. We understand. We wish Gravity were ready for release, too.
We have heard that you want to be kept up-to-date about our progress. We agree that you deserve to have realistic expectations about ionomy. To maintain the flow of information, ionomy has also committed to stepping up our communications. You’ll be hearing from us.
As you know, we’ve been a little quieter lately, mainly because we’re focused on building a game. But we’re not just building a multi-platform mobile game.
• We’re optimizing the code base for ION.
• We’re improving the wallets.
• We’re building an increasingly capable and secure online platform.
• We’re building an economy.
• We’re building the ionomy.
We’re pretty excited about all that, and more.
Translation: "We already got your bitcoins during the ICO. Thanks for buying our useless shitcoin. See you in the next scam. Yours sincerly, Team XPY / ionomy."
There's a little more to it.
Now this is hard to type...to the credit of the ION team. They probably caught on that the API is really vulnerable with mobile games, which is very true. You have to setup some
things in advance before launch. I think Adam or someone remembered Carmelo Milan (BTClend) stealing a key from Paycoin 2.0 for his Prime-Controller and others exploiting them. Now invites for beta play makes sense now. They need help, preferably the freemium kind from the faithful
Purple rocket to the Ionomy does not build itself!