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Topic: [ANN] Lordmancer II token sale is finished - page 6. (Read 27389 times)

hero member
Activity: 1610
Merit: 508
Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
It's better to read one time their White Paper than to ask here all details of Lordmancer's game Wink

A lot of project postponed their roadmaps, etc. Here everything going according plan? Ane delay or change plans?
sr. member
Activity: 994
Merit: 278
looks like i missed the boat with thisone , last year i want to invest in this ico because i realy liked the idea , after that i forgot the project and now (to late ) i find the thread again , going to download the game
There is nothing to late. You can go to Lykke and grab some cheap token.
I dont know, what the prise just now is or if there is enough volume, but when LC is implemented in the game, you will get the possibility to buy some cheap coins, I am sure.

Don't know what the ico price was but i am kinda sure that that can't be lower then the price in forkdelta
full member
Activity: 350
Merit: 102
Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
It's better to read one time their White Paper than to ask here all details of Lordmancer's game Wink

You are right, but there is a big delay between the roadmap in the whitepaper and the reality.
If you check it you will see, that some things will never happen in time.
The best is to read the dev log, which will be posted from time to time here in the thread.
Personally I read only theirs logs Grin Therefore I didn't even noticed that they are late relatively Road Map Smiley
full member
Activity: 322
Merit: 103
Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
It's better to read one time their White Paper than to ask here all details of Lordmancer's game Wink

You are right, but there is a big delay between the roadmap in the whitepaper and the reality.
If you check it you will see, that some things will never happen in time.
The best is to read the dev log, which will be posted from time to time here in the thread.
full member
Activity: 350
Merit: 102
Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
It's better to read one time their White Paper than to ask here all details of Lordmancer's game Wink
hero member
Activity: 1610
Merit: 508
Quote
Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.

So launch deadline in June? Listing to some good exchanges very important as well. Or we can sell tokens on their game to gamers for real money?
full member
Activity: 322
Merit: 103
Nice, new Update 1.63 available, with new lands and new enemies.
Where can we read more about the changes? Did I miss a devlog?
Or is it dev log 8? If yes, where is the "completely re-designed user interfaces (UI)" ?

yeah im also waiting about that...maybe they forget it and in their update detail in playstore it doesnt mentioned about that...maybe next week


Finally the new user interfaces is ready, it came with version 1.64.
First impression is good, but I will check it later in detail. Smiley
@dev Why dont you post this update here, its a big change and worth a message.  Smiley

Yes the new graphic looks fancy but, you guys really should care about the game. In the gameplay I can see no big changes.
Its the opposite, atm. no elite monsters, dragons, clan runs available.

I showed Lordmancer to my mobile games addicted friends yesterday and they said:
"Nothing changed till now, the same bugs as monthes before, would never play this boring game."

This is serious and you will make a big error, if you don't play the game by yourself.


1. You should play the game by yourself.
2. For Level 50 players the game makes no sense since weeks, because they can't get experience and quests are senseless.
3. You need urgently a bug reporting system!
4. Change the menu at windmill and watermill. If in the game is a delay and you tap on the crystal item, you loose crystals instead of gold.
5. The new UI has two  new buttons for Autoplay "Auto" and "End Turn", when fighting. These buttons overlay some fields on the game, playing impossible..
So you can't tap on the game field. This is a big design error, would not happen, if the coder would play the game.
6. Teleportation doesn't work, you only can go 1 field, instead of teleport.
7. No "SELL" button in the shop, only "BUY" is available.
8. Daylie task bug is still not fixed. You have to rejoin the game, to get the proper task view.
9. BUY-SELL bug is not fixed. You have to rejoin the game, to see a recently selled item in the shop.
10. If you want to buy an item in the shop, you dont see, how many crystals or gold it will cost, you have manually to click on the item.
With hundreds of items, this will be very exhausting.
11. Chat menu: No possibility to delete user.
12. Tap bug: You sometimes have to tap 3 times still the game reacts. This alone was the reason, why my brother uninstalled the game after 15 min. of playing.
13. On talents tab the "Lv.40" text f.e. is sometimes not well to read, in general the proportion of the text font and the color arrangement is not optimal.
14. Colors in the chest are not optimal. Green for buying and brown for getting free, it should be the other way round.
15. If the bag is full you get no notice, like the red alert circle before.
16. Heavy disbalances in the game, but maybe this comes from the updates, because if I am lvl. 50 now and had played from the beginning with the new items,
maybe I would have better items.


Suggestions:
1. The map should be scrollable in the game.
2. Create different enemies, you can choose an archer f.e. and all archers beside with the same Lvl. include the same armies.
3. In the bag there could be an additional filter which hides zero balance items. If you have no Durable cord f.e., I often want to hide it.


I dont wanted to be rude, but I fear if you dont listen to the community and some suggestions were made several times, you will not achieve your goals.
The game have to be good, the interface to crypto will not be something special in the future, because every game producer will add them fast in the future.
I am also aware, this is beta version, but some of the bugs are reported monthes ago and nothing changed.



7. You can sell now from the workshop, its no longer in the shop.
15. You can see a curved line surrounding the bag symbol in the right corner.
If the bag is full this line is closed to 360 °, but there is no color changing anymore.

Hope this helps.
full member
Activity: 322
Merit: 103
looks like i missed the boat with thisone , last year i want to invest in this ico because i realy liked the idea , after that i forgot the project and now (to late ) i find the thread again , going to download the game
There is nothing to late. You can go to Lykke and grab some cheap token.
I dont know, what the prise just now is or if there is enough volume, but when LC is implemented in the game, you will get the possibility to buy some cheap coins, I am sure.
member
Activity: 291
Merit: 10
looks like i missed the boat with thisone , last year i want to invest in this ico because i realy liked the idea , after that i forgot the project and now (to late ) i find the thread again , going to download the game
full member
Activity: 322
Merit: 103
Game launched already? Which role of tokens here? Users just can spent them in game? Tokens trading anywhere on exchanges?
Its in open beta now.
Tokens are visible in menu, but not implemented till now.
Tokens can be traded on Lykke and soon on DEEX, but since it is not implemented in the game yet, there is no trading on Lykke.

Hey developers!! Is there anything about the new exchanges?

Hi! We are expected to be listed on DEEX soon.

We will search for new exchanges after the game launch.



When will be avaliable full game and when tokens will be implemented in game? And what about listing to some good exchanges?

Acording to their WP:
-quarter 2 2018: global release of the game

Tokens should be implemented very soon, I expect it every moment.
Listing to other exchanges is not priority for the team, they focus on the game first.
hero member
Activity: 1610
Merit: 508
Game launched already? Which role of tokens here? Users just can spent them in game? Tokens trading anywhere on exchanges?
Its in open beta now.
Tokens are visible in menu, but not implemented till now.
Tokens can be traded on Lykke and soon on DEEX, but since it is not implemented in the game yet, there is no trading on Lykke.

Hey developers!! Is there anything about the new exchanges?

Hi! We are expected to be listed on DEEX soon.

We will search for new exchanges after the game launch.



When will be avaliable full game and when tokens will be implemented in game? And what about listing to some good exchanges?
sr. member
Activity: 770
Merit: 250
CryptoTalk.Org - Get Paid for every Post!
Game launched already? Which role of tokens here? Users just can spent them in game? Tokens trading anywhere on exchanges?
Its in open beta now.
Tokens are visible in menu, but not implemented till now.
Tokens can be traded on Lykke and soon on DEEX, but since it is not implemented in the game yet, there is no trading on Lykke.

Hey developers!! Is there anything about the new exchanges?

Hi! We are expected to be listed on DEEX soon.

We will search for new exchanges after the game launch.

hero member
Activity: 1610
Merit: 508
Game launched already? Which role of tokens here? Users just can spent them in game? Tokens trading anywhere on exchanges?
TWW
full member
Activity: 1456
Merit: 109
Nice, new Update 1.63 available, with new lands and new enemies.
Where can we read more about the changes? Did I miss a devlog?
Or is it dev log 8? If yes, where is the "completely re-designed user interfaces (UI)" ?

yeah im also waiting about that...maybe they forget it and in their update detail in playstore it doesnt mentioned about that...maybe next week


Finally the new user interfaces is ready, it came with version 1.64.
First impression is good, but I will check it later in detail. Smiley
@dev Why dont you post this update here, its a big change and worth a message.  Smiley

Yes the new graphic looks fancy but, you guys really should care about the game. In the gameplay I can see no big changes.
Its the opposite, atm. no elite monsters, dragons, clan runs available.

I showed Lordmancer to my mobile games addicted friends yesterday and they said:
"Nothing changed till now, the same bugs as monthes before, would never play this boring game."

This is serious and you will make a big error, if you don't play the game by yourself.


1. You should play the game by yourself.
2. For Level 50 players the game makes no sense since weeks, because they can't get experience and quests are senseless.
3. You need urgently a bug reporting system!
4. Change the menu at windmill and watermill. If in the game is a delay and you tap on the crystal item, you loose crystals instead of gold.
5. The new UI has two  new buttons for Autoplay "Auto" and "End Turn", when fighting. These buttons overlay some fields on the game, playing impossible..
So you can't tap on the game field. This is a big design error, would not happen, if the coder would play the game.
6. Teleportation doesn't work, you only can go 1 field, instead of teleport.
7. No "SELL" button in the shop, only "BUY" is available.
8. Daylie task bug is still not fixed. You have to rejoin the game, to get the proper task view.
9. BUY-SELL bug is not fixed. You have to rejoin the game, to see a recently selled item in the shop.
10. If you want to buy an item in the shop, you dont see, how many crystals or gold it will cost, you have manually to click on the item.
With hundreds of items, this will be very exhausting.
11. Chat menu: No possibility to delete user.
12. Tap bug: You sometimes have to tap 3 times still the game reacts. This alone was the reason, why my brother uninstalled the game after 15 min. of playing.
13. On talents tab the "Lv.40" text f.e. is sometimes not well to read, in general the proportion of the text font and the color arrangement is not optimal.
14. Colors in the chest are not optimal. Green for buying and brown for getting free, it should be the other way round.
15. If the bag is full you get no notice, like the red alert circle before.
16. Heavy disbalances in the game, but maybe this comes from the updates, because if I am lvl. 50 now and had played from the beginning with the new items,
maybe I would have better items.


Suggestions:
1. The map should be scrollable in the game.
2. Create different enemies, you can choose an archer f.e. and all archers beside with the same Lvl. include the same armies.
3. In the bag there could be an additional filter which hides zero balance items. If you have no Durable cord f.e., I often want to hide it.


I dont wanted to be rude, but I fear if you dont listen to the community and some suggestions were made several times, you will not achieve your goals.
The game have to be good, the interface to crypto will not be something special in the future, because every game producer will add them fast in the future.
I am also aware, this is beta version, but some of the bugs are reported monthes ago and nothing changed.



sad fact...i think not all developers played this game...that's why they didnt gave satisfying answer when you asked about game's mechanism...and i agreed about ur statement that this game still boring for new players also old players from first game because it still looked same but upgraded graphic...i mean ur first game may was succesful in past but now it kinda old for today players(but it still ok for me) and there are many games that offered interesting gameplay than yours...and many of ur items have same stats but different image display
sr. member
Activity: 770
Merit: 250
CryptoTalk.Org - Get Paid for every Post!
Nice, new Update 1.63 available, with new lands and new enemies.
Where can we read more about the changes? Did I miss a devlog?
Or is it dev log 8? If yes, where is the "completely re-designed user interfaces (UI)" ?

yeah im also waiting about that...maybe they forget it and in their update detail in playstore it doesnt mentioned about that...maybe next week


Finally the new user interfaces is ready, it came with version 1.64.
First impression is good, but I will check it later in detail. Smiley
@dev Why dont you post this update here, its a big change and worth a message.  Smiley
5. The new UI has two  new buttons for Autoplay "Auto" and "End Turn", when fighting. These buttons overlay some fields on the game, playing impossible..
So you can't tap on the game field. This is a big design error, would not happen, if the coder would play the game.

7. No "SELL" button in the shop, only "BUY" is available.
Agree, @dev please fix 5. and 7. soon.
Playing with these buttons is totally annoying. They are hindering while choosing a field where armies should go to.
I like the way how you can transfer now items fast into the storage, because the upper left item is selected automatically and you only have to click the transfer button.


 
member
Activity: 169
Merit: 10
Nice, new Update 1.63 available, with new lands and new enemies.
Where can we read more about the changes? Did I miss a devlog?
Or is it dev log 8? If yes, where is the "completely re-designed user interfaces (UI)" ?

yeah im also waiting about that...maybe they forget it and in their update detail in playstore it doesnt mentioned about that...maybe next week


Finally the new user interfaces is ready, it came with version 1.64.
First impression is good, but I will check it later in detail. Smiley
@dev Why dont you post this update here, its a big change and worth a message.  Smiley

Yes the new graphic looks fancy but, you guys really should care about the game. In the gameplay I can see no big changes.
Its the opposite, atm. no elite monsters, dragons, clan runs available.

I showed Lordmancer to my mobile games addicted friends yesterday and they said:
"Nothing changed till now, the same bugs as monthes before, would never play this boring game."

This is serious and you will make a big error, if you don't play the game by yourself.


1. You should play the game by yourself.
2. For Level 50 players the game makes no sense since weeks, because they can't get experience and quests are senseless.
3. You need urgently a bug reporting system!
4. Change the menu at windmill and watermill. If in the game is a delay and you tap on the crystal item, you loose crystals instead of gold.
5. The new UI has two  new buttons for Autoplay "Auto" and "End Turn", when fighting. These buttons overlay some fields on the game, playing impossible..
So you can't tap on the game field. This is a big design error, would not happen, if the coder would play the game.
6. Teleportation doesn't work, you only can go 1 field, instead of teleport.
7. No "SELL" button in the shop, only "BUY" is available.
8. Daylie task bug is still not fixed. You have to rejoin the game, to get the proper task view.
9. BUY-SELL bug is not fixed. You have to rejoin the game, to see a recently selled item in the shop.
10. If you want to buy an item in the shop, you dont see, how many crystals or gold it will cost, you have manually to click on the item.
With hundreds of items, this will be very exhausting.
11. Chat menu: No possibility to delete user.
12. Tap bug: You sometimes have to tap 3 times still the game reacts. This alone was the reason, why my brother uninstalled the game after 15 min. of playing.
13. On talents tab the "Lv.40" text f.e. is sometimes not well to read, in general the proportion of the text font and the color arrangement is not optimal.
14. Colors in the chest are not optimal. Green for buying and brown for getting free, it should be the other way round.
15. If the bag is full you get no notice, like the red alert circle before.
16. Heavy disbalances in the game, but maybe this comes from the updates, because if I am lvl. 50 now and had played from the beginning with the new items,
maybe I would have better items.


Suggestions:
1. The map should be scrollable in the game.
2. Create different enemies, you can choose an archer f.e. and all archers beside with the same Lvl. include the same armies.
3. In the bag there could be an additional filter which hides zero balance items. If you have no Durable cord f.e., I often want to hide it.


I dont wanted to be rude, but I fear if you dont listen to the community and some suggestions were made several times, you will not achieve your goals.
The game have to be good, the interface to crypto will not be something special in the future, because every game producer will add them fast in the future.
I am also aware, this is beta version, but some of the bugs are reported monthes ago and nothing changed.

full member
Activity: 322
Merit: 103
Nice, new Update 1.63 available, with new lands and new enemies.
Where can we read more about the changes? Did I miss a devlog?
Or is it dev log 8? If yes, where is the "completely re-designed user interfaces (UI)" ?

yeah im also waiting about that...maybe they forget it and in their update detail in playstore it doesnt mentioned about that...maybe next week


Finally the new user interfaces is ready, it came with version 1.64.
First impression is good, but I will check it later in detail. Smiley
@dev Why dont you post this update here, its a big change and worth a message.  Smiley
member
Activity: 252
Merit: 10
just a quick questions: is this going to be on an exchange soon, besides etherdelta? are they in talks with exchanges already?



Hi! We are now on Lykke and soon will be listed on DEEX.

you guys should aim for listing fee free exchanges like yobit and bittrexx too. your developers have only have to do kyc.
full member
Activity: 476
Merit: 101
We make a game with real cryptoeconomy
Excuse me but could anyone give me a hint, how can I connect the vk.com account with the game?

It is not obligatory, you can use an email to connect it to the game account
newbie
Activity: 37
Merit: 0
Excuse me but could anyone give me a hint, how can I connect the vk.com account with the game?
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