Grrr....Reducing the coins in circulation is a long term band-aid. You have 300+ million WC in existance. Reduce the coins by 100-fold. Now you have 3 million coins. At 2%, it will take hundreds of years to get back up to 300 million. But it will get back up to 300 million. Then what? We're all dead so we don't worry about it? Wrong answer.
How about destroying coins instead of reducing them? I've thought about a wallet feature that would take a 1 WC fee with every transaction, this 1 WC would then get sent to a burn address and would never be recovered. Over time, the WC's would add up and we could limit it to a target amount of coins. For instance, we could reduce from 300 mil coins to 200 mil over a long period of time and have the burn feature turned off once the target is reached.
Or instead of having this as a mandatory feature, it could be an option with every transaction. With every transaction you would get prompted if you would like to send any WC to the burn address. This way instead of reducing the coin count by ratio, we are
actually reducing the coin count. Less coins in circulation = scarcity. Scarcity = higher value (in theory).
Just an abstract idea, don't grill me too hard on this one
Ah no worries about the grilling. I'm not here for that, I just understand coin economics and think about the future of ALL crypto. Who knows if WC will even be around in 2 years let alone 500. I just had a similar issue over at Orangecoin with the devs, trying to figure out how to pay the masternodes. They originally wanted to slice the POS rate in half. We ended up shaving off 4-5 years from the end of PoS.
Destroying the coins is the same as reducing what's in circulation... Same problem exists years from now. Method is different, yes, but end up at same result.
If you have the amount reduced over a long period of time "300 to 200", it will screw up the PoS from an investor point of view. 2% PoS but with a 2+X% reduction of coins in circulation? You need PoS to keep the chain moving unless: Is 'afterhours' PoW still going on paying 10 WC per block? I haven't heard anything about that since I pop in and out of the WC thread.
1: Reducing coins by destroying is different than reducing coin count by ratio. Think about the maths on that
2: PoS wouldn't be affected either. You would still stake at 2% a year. The only difference would be the 1 WC fee with every transaction going to the burn address, chipping away at the total coin count over time.
Anyways, Im not completely sold on this idea. Just thinking out loud.
I don't think you understand where I'm coming from yet. Not a problem. I'll try to explain again.
I numbered your thoughts in red to make life easier.
Thought number 1: It doesn't matter what method WC chooses to reduce the coins, long drawn out reduction of years or a quick chop, by ratio or deletion. The result will be the same in respect to the problem we are discussing WILL come up again in hundreds of years. And I'm not talking about the price or curves. I know that chopping the coins by ratio or destroying will impact the price differently, but the problem I'm talking about still exists: At 2% PoS, 3 million or 30 million or just 2 WC will eventually become 300 million again, thus repeating the problem we face today. Again, it's not about price.
Thought number 2: PoS Mechanics itself would not be affected, I know that. I merged two ideas together in my last post and I see how that got messed up. If WC chooses to do 300 to 200 million over 'X' years, then the its like PoS doesn't exist since the code HAS to reduce more WC than PoS generates. For example, hypothetically: I am an investor looking at WC. I see that it has 2% PoS, but the coding is made to take out 3%. So, investors gain 1% in worth from reduction, but lose 3% of the total coins, and from where do these coins get reduced from? My wallet? Your wallet? WCF donation wallet? They can't even get substantial WC donations to pay the dev team handsomely for their hard work, let alone get enough WC to 'reduce'. No good. 'Burning' helps but.....
People won't 'burn' enough coins to make up the required difference, we can't even split up the hashes, remember Nitro and Nitro 2 from mining UTC? Too many orphans, no one mined at different pools, the miners didn't want to take the losses, so everyone was mining at nitro. Nitro had 75% of the hashrate and miners were URGED over and over to switch pools. Miners are greedy in that respect, and granted that Nitro could of handled the situation differently, but it shows the community isn't as giving as we'd like to think, same as why WCF donations have been lacking. So for people to optionally 'burn' coins will not impact, since PoS generates 2%, wed need to reduce by 2.1% just to keep up. So 2.5-3% minimum required for reduction, 1% of 300 million is 3 million, good luck trying to optionally 'burn' them all.