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Topic: [ANN][C2.1] Coin2 | Pow/PoS | ChainOfConflict[FPS] The Future of Gaming is Now - page 68. (Read 499723 times)

full member
Activity: 210
Merit: 100
legendary
Activity: 1078
Merit: 1001
Back after a long time. But I am really disappointed.
No words what to say but Coin2 left me a lot back in the coin world.


have you read back some at the previous pages? you have some catching up to do bro! Smiley

member
Activity: 112
Merit: 10
From the Place of Mount Everest & Buddha
Back after a long time. But I am really disappointed.
No words what to say but Coin2 left me a lot back in the coin world.
sr. member
Activity: 1036
Merit: 275
im asking kalisto to release the source, atm though, what needs to be fixed is networking, aka multiplayer, as far as php goes that is for helping nelson with the backend, the integration of it, its finished but can be used in alot of ways


when will he release the source so that we might able to see something more.
full member
Activity: 224
Merit: 100
legendary
Activity: 1078
Merit: 1000
im asking kalisto to release the source, atm though, what needs to be fixed is networking, aka multiplayer, as far as php goes that is for helping nelson with the backend, the integration of it, its finished but can be used in alot of ways
sr. member
Activity: 357
Merit: 250
What we need in order for any of this to work is a dedicated programmer, they must know C++, Java, and PHP. I'm no dev, don't call me that, I am more of a project manager. My official title on the board is games project manager, and we have been looking for someone to help kalisto for awhile. Don't get me wrong he still is working on something that can be used eventually, but he has just been ignoring the fact we need networking worked on, how would you all feel about just having the console enabled in the game so you can manually connect to a server to play. This is a temporary solution suggested by him, at least until someone is brought in that can handle the networking code. I also agree that it is a good idea to have this arcade site going, get in contact with nelson to have him help you integrate the payment backend to the games.

King, how about telling everyone exactly where everything is at? Do you have a critical path analysis you can share? Because there is a lot of talk about what 'we' need, but 'we' at the moment refers to the board.
Need programmers? Make CoC an open source project and release information.
Hard find the right tool when you don't really know what the job is.

x

If this was possible you may find that we have the expertise to help in some or all areas within the community. I may be able to help with any PHP work.
full member
Activity: 210
Merit: 100
What we need in order for any of this to work is a dedicated programmer, they must know C++, Java, and PHP. I'm no dev, don't call me that, I am more of a project manager. My official title on the board is games project manager, and we have been looking for someone to help kalisto for awhile. Don't get me wrong he still is working on something that can be used eventually, but he has just been ignoring the fact we need networking worked on, how would you all feel about just having the console enabled in the game so you can manually connect to a server to play. This is a temporary solution suggested by him, at least until someone is brought in that can handle the networking code. I also agree that it is a good idea to have this arcade site going, get in contact with nelson to have him help you integrate the payment backend to the games.

King, how about telling everyone exactly where everything is at? Do you have a critical path analysis you can share? Because there is a lot of talk about what 'we' need, but 'we' at the moment refers to the board.
Need programmers? Make CoC an open source project and release information.
Hard find the right tool when you don't really know what the job is.

x
legendary
Activity: 1078
Merit: 1000
What we need in order for any of this to work is a dedicated programmer, they must know C++, Java, and PHP. I'm no dev, don't call me that, I am more of a project manager. My official title on the board is games project manager, and we have been looking for someone to help kalisto for awhile. Don't get me wrong he still is working on something that can be used eventually, but he has just been ignoring the fact we need networking worked on, how would you all feel about just having the console enabled in the game so you can manually connect to a server to play. This is a temporary solution suggested by him, at least until someone is brought in that can handle the networking code. I also agree that it is a good idea to have this arcade site going, get in contact with nelson to have him help you integrate the payment backend to the games.
sr. member
Activity: 357
Merit: 250
Sounds cool though. you can give bigger amounts for harder levels. start off with people earning fractions. or have it where you earn a type of coin in the game, then you can cash out into c2.1  like 100 in game coins = 1 coin2.1  just an example.

Nickquest, do you know what functionality you would require from the interface? I'm guessing you are looking simply at sending and receive coins? I assume this will be kalisto's first question.
full member
Activity: 133
Merit: 100

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Honestly I have no idea. If the game were starting from scratch with a new coin it would be the whole thing. I think it just needs to be enough so that people see it as a good oportunity and not play for hours and only make a few pennies worth of coins. It needs to be discussed. I just don't have the answer.


Sounds cool though. you can give bigger amounts for harder levels. start off with people earning fractions. or have it where you earn a type of coin in the game, then you can cash out into c2.1  like 100 in game coins = 1 coin2.1  just an example.

Yes I was thinking similarly.
legendary
Activity: 1078
Merit: 1001

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Honestly I have no idea. If the game were starting from scratch with a new coin it would be the whole thing. I think it just needs to be enough so that people see it as a good oportunity and not play for hours and only make a few pennies worth of coins. It needs to be discussed. I just don't have the answer.


Sounds cool though. you can give bigger amounts for harder levels. start off with people earning fractions. or have it where you earn a type of coin in the game, then you can cash out into c2.1  like 100 in game coins = 1 coin2.1  just an example.
sr. member
Activity: 357
Merit: 250

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Honestly I have no idea. If the game were starting from scratch with a new coin it would be the whole thing. I think it just needs to be enough so that people see it as a good oportunity and not play for hours and only make a few pennies worth of coins. It needs to be discussed. I just don't have the answer.

Looks like it's down to the devs then. KingArbinV/ Kalisto perhaps you could post details on integration here so that any others who wish to look at integrating know what is involved and to save having to answer the same questions several times?
full member
Activity: 133
Merit: 100

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?

Honestly I have no idea. If the game were starting from scratch with a new coin it would be the whole thing. I think it just needs to be enough so that people see it as a good oportunity and not play for hours and only make a few pennies worth of coins. It needs to be discussed. I just don't have the answer.
legendary
Activity: 1078
Merit: 1001
So I guess I am basically asking if you can or would want to incorporate c2 into my game or not. It's still early in the production, but I have done a substantial amount of the graphics already and I think it could be completed pretty quickly. The programmer I'm working with is using Unity. Does this sound good to anyone?
I sent this message to a few of the devs directly.


I think that the decision is really yours. What the community really need are as many games/applications to be integrated as possible. Personally, I would be deeply grateful for you setting an example and would encourage any others who can to do likewise. If there is anything I can do to help please let me know.

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.


I'm sure soon you will see some progress in this area! Smiley  I can't say anything yet though.
sr. member
Activity: 357
Merit: 250
Any chance of someone with web design skills fixing up a site similar to kickstarter for Coin2 integrated games. paid on delivery . funded by all

Why not use something like Wordpress to get the site working? Your main requirements would then be a domain, a hosting server, and someone with graphics ability plus of course the projects to list.
sr. member
Activity: 357
Merit: 250

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.

How many coins do you think you will need?
full member
Activity: 133
Merit: 100
So I guess I am basically asking if you can or would want to incorporate c2 into my game or not. It's still early in the production, but I have done a substantial amount of the graphics already and I think it could be completed pretty quickly. The programmer I'm working with is using Unity. Does this sound good to anyone?
I sent this message to a few of the devs directly.


I think that the decision is really yours. What the community really need are as many games/applications to be integrated as possible. Personally, I would be deeply grateful for you setting an example and would encourage any others who can to do likewise. If there is anything I can do to help please let me know.

Well I'm for it if the devs are willing to devote at least some of the surplus coins to point based game payouts. Myself and the programmer I work with can handle making this game and getting out there, but neither of us have a clue about how to integrate crypto functionality. So it's kind of a mute point if the devs aren't interested and willing to work on it.

I guess I'm hoping that some of the back end work that has already been done can be re-purposed for a simpler game without having to start from scratch.
hero member
Activity: 924
Merit: 1000
Any chance of someone with web design skills fixing up a site similar to kickstarter for Coin2 integrated games. paid on delivery . funded by all
sr. member
Activity: 357
Merit: 250
So I guess I am basically asking if you can or would want to incorporate c2 into my game or not. It's still early in the production, but I have done a substantial amount of the graphics already and I think it could be completed pretty quickly. The programmer I'm working with is using Unity. Does this sound good to anyone?
I sent this message to a few of the devs directly.


I think that the decision is really yours. What the community really needs are as many games/applications to be integrated as possible. Personally, I would be deeply grateful for you setting an example and would encourage any others who can to do likewise. If there is anything I can do to help please let me know.
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