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Topic: [ANN][HUC] Huntercoin - Worlds First Decentralized Game/World on the Blockchain - page 187. (Read 879724 times)

legendary
Activity: 4004
Merit: 1250
Owner at AltQuick.com
can't sync anymore

ok now it work, this time was even longer...

It's like fighting a up hill fucking battle. On top of it being slow mine keeps crashing... Block website down. Hopefully my shit is still there!

this client is irritating me, i should have sold at 200ks, i knew it...still in hope for a return...

Only reason I am sticking with it is because I have faith that Snail & the rest of the gentlemen working on this project will pull through.  I would bet HUC market value will be higher than it ever has in the future.

Poloniex just isn't very trusted and this wallet... well you know. Smiley
legendary
Activity: 3248
Merit: 1070
can't sync anymore

ok now it work, this time was even longer...

It's like fighting a up hill fucking battle. On top of it being slow mine keeps crashing... Block website down. Hopefully my shit is still there!

this client is irritating me, i should have sold at 200ks, i knew it...still in hope for a return...
legendary
Activity: 4004
Merit: 1250
Owner at AltQuick.com
can't sync anymore

ok now it work, this time was even longer...

It's like fighting a up hill fucking battle. On top of it being slow mine keeps crashing... Block website down. Hopefully my shit is still there!
legendary
Activity: 3248
Merit: 1070
can't sync anymore

ok now it work, this time was even longer...
full member
Activity: 168
Merit: 100
something very slowly blocks are  Huh
legendary
Activity: 1807
Merit: 1020
There's a sort of copy of HUC out there called Motocoin:

https://bitcointalksearch.org/topic/annmoto-motocoin-591724

It's premined, has a pretty low-standard website and has a block generation rate which is too quick for proper play. Yet, due to the small size of the blockchain (for now), it might be that they can eventually get on the charts sooner or later. Our own domob has shown interest in their thread, only to come off disappointed due to their lack of a proper source code up till a few days ago and lack of help from the developer. These are all things which HUC has and which it can use to its advantage to shunt off any copycoins. Before focusing on exchanges, big projects, and so on - as many have said, let's turn our attention on making HUC more user-friendly and reducing the size of that huge blockchain currently weighing HUC down. Snailbrain is working on it, so all that needs to be done is to wait and in the meantime prepare more ideas which can be implemented.

I tried Motocoin.. mined 6 blocks.
It was fun and addictive - whether it can be hacked/cheated I don't know.

I don't think it can be classed as a copy though. The only resemblance really is that it's a game (maybe they got the game/crypto idea from huntercoin)
Not sure people will use it as a currency in years to come, but I think it is innovative nevertheless.

full member
Activity: 196
Merit: 100
Muniti creator
There's a sort of copy of HUC out there called Motocoin:

https://bitcointalksearch.org/topic/annmoto-motocoin-591724

It's premined, has a pretty low-standard website and has a block generation rate which is too quick for proper play. Yet, due to the small size of the blockchain (for now), it might be that they can eventually get on the charts sooner or later. Our own domob has shown interest in their thread, only to come off disappointed due to their lack of a proper source code up till a few days ago and lack of help from the developer. These are all things which HUC has and which it can use to its advantage to shunt off any copycoins. Before focusing on exchanges, big projects, and so on - as many have said, let's turn our attention on making HUC more user-friendly and reducing the size of that huge blockchain currently weighing HUC down. Snailbrain is working on it, so all that needs to be done is to wait and in the meantime prepare more ideas which can be implemented.
member
Activity: 64
Merit: 10

Everyone else will cost the same, so there is really no real disadvantage to you?
The whole point is to make the game more playable for people like you.

If the cost of a team was 1 BTC, it would still play - (just an example, I know most wouldn't be able to afford that).

10 HUCs is what? 10-30 cents? (am not looking Cheesy )

---

Anyway , this may go down even worse with you, after more thoughts and simulations (in our minds) - the fee will be (probably) as follows:

1 Team = 10 HUCs
1 Team = ONLY 1 General. You will not have any Hunters.

This is to prevent recycling.

As it stands - a user can create 1000 Teams, send out the 2000 Hunters to attack or do whatever.. when they are dead, they can just destruct the generals and recycle the coins (albeit with 4% loss).

The only way to gain extra hunters will be to collect hearts.
This method should reduce amount of players on the map by reducing the amount of hunters and increasing the value of General.. there should then be more hearts to collect on the map..

another issue is that, even with expiry of Generals (die of old age), players will be able to sort of recycle these by destructing them at the end of their life cycle. Probably it won't be "too bad", the main issue is being able to attack for free which should be solved by having just 1 general per team.
We'll think of/if any solutions to this - post any thoughts in the mean time.

So if I understand correctly, 10 HUC gets you only 1 general, no hunters, then you need that general to gather hearts to create hunters. i would at least try that and see how it goes.

As far as how much it translates to in USD, I still think of it with BTC @ $1000 and HUC @0.001. That would make 10 HUC roughly $10 USD!!! I know that's not the price now, but BTC is moving up and I am sure HUC will recover too. As that little guy, I have managed to bank a little more than 1700 ish. My goal WAS to get to 2k HUC, then sell that for 2 BTC!  Grin $2000 for PLAYING A GAME!!!! Mwahahahaha!!

Anyway, as I said, 10 seems reasonable to at least try and see how it works out.

And thanks for listening and answering and not just being like "pay it or gtfo, cheap bastard!" =)

it was hard work not to call you a twat tbh

joking Cheesy

there maybe another alternative to the proposal of 1 Hunter per team. still in discussions.
I will continue to pay close attention to, may try to buy.
newbie
Activity: 48
Merit: 0
personally i will likely only return if the player fee is raised like 10x like you suggested
make teams actually valuable, so that people don't want to just blow them up the second they can grinch a couple of coins
why not just set a hard cap on the number of teams per wallet again? it would at least slow down the people running bots.
or maybe even a hard cap on the number of teams that can be controlled from any one IP address?

Thank you for your advice
You are a good man
I wish you good luck
 Wink
newbie
Activity: 48
Merit: 0
Re: The general recycling problem. What if generals didn't drop coin when they die (when not carrying coins) the same way hunters don't? No more recycling problem. Maybe you could make it so that the hunters drop them instead.

good one..
keep the "ideas" coming

we was discussing this and something similar.. i.e. your team each has 1/3 of the  coins it cost to make.. but we decided against it.

If Generals didn't drop any coins, where would they go (i.e. the cost of creating the team)? lost (speeding up deflation)?
If they went to the miner, then miners could play for free..
they could just appear on the map somewhere I suppose - maybe even to the holder of the Crown Smiley

something to think about, but a change like this isn't going to happen with the upcoming patches. Also need to think about it a lot more.. every change with the mechanics opens a can of worms.

also note, even though i said the reason is to reduce recycling, it's also to reduce people on map (together with increasing the cost).



Should give more benefit to the miners Because only we can achievement the silver coin
Hope that developers can understand this truth
sr. member
Activity: 266
Merit: 250
I also really like that post earlier about how we can get on bittrex. I think we have everything they asked for, don't we?

Has anyone contacted Bittrex in order to list HUC? Their volume is decent, and they are pretty reliable, even though they list almost all the coins that emerge.

Hi,

Thanks for contacting us about your coin. We look for coins that have high community demand, innovations to cryto-coin technology, or a contribution to science or humanity. Given the demand for coin launches, we limit ourselves to only a handful a week. Launching is free and at our discretion. If you'd like to guarantee the launch of your coin and get additional marketing in our platform, we offer the option to spotlight your coin for 1.0 BTC.

To help speed up the process of deploying your coin, we'd like the following information:
* Coin Name
* Coin trading symbol
* Launch Date (past or future)
* Github Link
* Exchanges you are currently on
* Official blockchain explorer
* What is your TxFee for a transaction
* What do you believe your min trade size should be
* A png image for your coin with a transparent background

We are mindful of scams, copyright violations, and offensive subjects and reserve the right to refuse any coin on our platform.

From Bittrex

If someone could kindly fill out that form, I will have HUC up on Bittrex by the weekend. Your call

Here's what I can provide. I have nothing to do with the coin other than as a player in game and trader on exchanges.

To help speed up the process of deploying your coin, we'd like the following information:
* Coin Name HunterCoin
* Coin trading symbol HUC
* Launch Date (past or future)
* Github Link https://github.com/chronokings/huntercoin
* Exchanges you are currently on Poloniex
* Official blockchain explorer
* What is your TxFee for a transaction
* What do you believe your min trade size should be
* A png image for your coin with a transparent background

I see the blockexplorer, but it is not right, so I don't know if that's the right one, so i'm not linking it. It's in the OP. Anyone else fill in the rest of the blanks?
full member
Activity: 196
Merit: 100
Muniti creator
I also really like that post earlier about how we can get on bittrex. I think we have everything they asked for, don't we?

Has anyone contacted Bittrex in order to list HUC? Their volume is decent, and they are pretty reliable, even though they list almost all the coins that emerge.

Hi,

Thanks for contacting us about your coin. We look for coins that have high community demand, innovations to cryto-coin technology, or a contribution to science or humanity. Given the demand for coin launches, we limit ourselves to only a handful a week. Launching is free and at our discretion. If you'd like to guarantee the launch of your coin and get additional marketing in our platform, we offer the option to spotlight your coin for 1.0 BTC.

To help speed up the process of deploying your coin, we'd like the following information:
* Coin Name
* Coin trading symbol
* Launch Date (past or future)
* Github Link
* Exchanges you are currently on
* Official blockchain explorer
* What is your TxFee for a transaction
* What do you believe your min trade size should be
* A png image for your coin with a transparent background

We are mindful of scams, copyright violations, and offensive subjects and reserve the right to refuse any coin on our platform.

From Bittrex

If someone could kindly fill out that form, I will have HUC up on Bittrex by the weekend. Your call
newbie
Activity: 28
Merit: 0
snailbrain,

Exchanges:
https://poloniex.com/
http://www.btcqian.com/
http://www.ecoinfund.com/market=11
http://agx.io/

I think btcqian is not accessible. Same with ecoinfund.com

Now only 2 left. And basically trading only happens at one place (poloniex).
sr. member
Activity: 476
Merit: 500
I like boobies
Re: The general recycling problem. What if generals didn't drop coin when they die (when not carrying coins) the same way hunters don't? No more recycling problem. Maybe you could make it so that the hunters drop them instead.

good one..
keep the "ideas" coming

we was discussing this and something similar.. i.e. your team each has 1/3 of the  coins it cost to make.. but we decided against it.

If Generals didn't drop any coins, where would they go (i.e. the cost of creating the team)? lost (speeding up deflation)?
If they went to the miner, then miners could play for free..
they could just appear on the map somewhere I suppose - maybe even to the holder of the Crown Smiley

something to think about, but a change like this isn't going to happen with the upcoming patches. Also need to think about it a lot more.. every change with the mechanics opens a can of worms.

also note, even though i said the reason is to stop recycling, it's also to reduce people on map (together with increasing the cost).


Thank you snail. Like i said, maybe the hunters would drop instead. Well what if you got another hunter from getting a heart? Where do those coins come from? Maybe the hearts could be allocated coins to "hold" for the creation of a new hunter. What do you think? Certainly a game changer, imo.

Can I call you snail?  Smiley

added a sentence to the last post.

there is no extra coins if you pickup a heart.. it just gives you 1 extra hunter.

call me anything

Yes, I know you don't get coins for picking up hearts. I was just saying it could be a solution to the problem of "Where does the coin come from that you'd have to give to the new hunter?" So it'd go something like this...

Make a new team... general has no coin value and the 2 hunters are worth .48HUC each.
Any new hunter you get should also be worth .48HUC, which would be held in escrow by the heart that created it. Make sense?
legendary
Activity: 1807
Merit: 1020
Re: The general recycling problem. What if generals didn't drop coin when they die (when not carrying coins) the same way hunters don't? No more recycling problem. Maybe you could make it so that the hunters drop them instead.

good one..
keep the "ideas" coming

we was discussing this and something similar.. i.e. your team each has 1/3 of the  coins it cost to make.. but we decided against it.

If Generals didn't drop any coins, where would they go (i.e. the cost of creating the team)? lost (speeding up deflation)?
If they went to the miner, then miners could play for free..
they could just appear on the map somewhere I suppose - maybe even to the holder of the Crown Smiley

something to think about, but a change like this isn't going to happen with the upcoming patches. Also need to think about it a lot more.. every change with the mechanics opens a can of worms.





Thank you snail. Like i said, maybe the hunters would drop instead. Well what if you got another hunter from getting a heart? Where do those coins come from? Maybe the hearts could be allocated coins to "hold" for the creation of a new hunter. What do you think? Certainly a game changer, imo.

Can I call you snail?  Smiley

added a sentence to the last post.

there is no extra coins if you pickup a heart.. it just gives you 1 extra hunter.

call me anything
sr. member
Activity: 476
Merit: 500
I like boobies
Re: The general recycling problem. What if generals didn't drop coin when they die (when not carrying coins) the same way hunters don't? No more recycling problem. Maybe you could make it so that the hunters drop them instead.

good one..
keep the "ideas" coming

we was discussing this and something similar.. i.e. your team each has 1/3 of the  coins it cost to make.. but we decided against it.

If Generals didn't drop any coins, where would they go (i.e. the cost of creating the team)? lost (speeding up deflation)?
If they went to the miner, then miners could play for free..
they could just appear on the map somewhere I suppose - maybe even to the holder of the Crown Smiley

something to think about, but a change like this isn't going to happen with the upcoming patches. Also need to think about it a lot more.. every change with the mechanics opens a can of worms.





Thank you snail. Like i said, maybe the hunters would drop instead. Well what if you got another hunter from getting a heart? Where do those coins come from? Maybe the hearts could be allocated coins to "hold" for the creation of a new hunter. What do you think? Certainly a game changer, imo.

Can I call you snail?  Smiley
legendary
Activity: 1807
Merit: 1020
Re: The general recycling problem. What if generals didn't drop coin when they die (when not carrying coins) the same way hunters don't? No more recycling problem. Maybe you could make it so that the hunters drop them instead.

good one..
keep the "ideas" coming

we was discussing this and something similar.. i.e. your team each has 1/3 of the  coins it cost to make.. but we decided against it.

If Generals didn't drop any coins, where would they go (i.e. the cost of creating the team)? lost (speeding up deflation)?
If they went to the miner, then miners could play for free..
they could just appear on the map somewhere I suppose - maybe even to the holder of the Crown Smiley

something to think about, but a change like this isn't going to happen with the upcoming patches. Also need to think about it a lot more.. every change with the mechanics opens a can of worms.

also note, even though i said the reason is to reduce recycling (sending out hunters for free), it's also to reduce people on map (together with increasing the cost),
sr. member
Activity: 476
Merit: 500
I like boobies
Re: The general recycling problem. What if generals didn't drop coin when they die (when not carrying coins) the same way hunters don't? No more recycling problem. Maybe you could make it so that the hunters drop them instead.
legendary
Activity: 1807
Merit: 1020

Quote
Even if everyone is limited to 1 general, then logically it doesn't seem to follow that there will be more opportunities to collect hearts. I see a more likely scenario being that hearts will still be to scarce due to large amount of players.  

yep it's true partly what you say - but, if the cost of a general is increased, and also less hunters (2/3 less), it should logically mean that less players are on the map. Of course, if many more people start to play huntercoin the population may increase still further... or maybe the bot masters will just create more generals (but then there is more risk of disaster/death)... the cost of a hunter and expiry needs to be partly related to how many coins are generated or can be mined by a bot master a day/week removed some stuff there is some more "stuff" behind it.
p.s. It may be 20 yet (or more),
it will be implemented for hard fork soon.

Hearts spawn randomly over the entire map, not in specific areas.

Quote
But I want to reiterate that I'm not trying to be negative. All of you guys have been kicking ass on this project for no money. So I'm not trying to criticize any failings in the game or lack of features that will most likely be implemented in the future.

I know - it's all good.
legendary
Activity: 4004
Merit: 1250
Owner at AltQuick.com
I love idea that a team of HUC is pegged to a dollar amount... this my favorite idea so far.
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