looks like pool stop mining.. probably daemon crash (this will be the next bug to fix.. hopefully the last major one ) .. maybe something else... investigating
That is partial solution. If you find time please check artificial downward difficulty retarget implemented with Bitcoin Testnet and
artificial difficulty halving that was implemented in older version of Terracoin. Former one works perfectly but it temporaly drops
difficulty to 1. Once block is found it then rises difficulty back to previous value and retargets in classic way every 2016 blocks.
Dropping difficulty to 1 with Huntercoin would probably be overkill in terms of orphans though. Terracoin had it a bit different, it
was artificially halving difficulty but an error there was it was doing it permanently so smart guys with a lot of hashrate exploited
the mechanic and later Terracoin developer changed the code. Combination of mentioned two mechanics should be added to any
and all cryptocoins and I still wonder why developers are stuborn there. Code already exists, it just need a minor adjustments.
1. Artificialy halve difficulty if block is not found within X minutes.
2. Halve it again if block is still not found after X + Y minutes.
3. Drop difficulty to 1 in the worst case scenario (no block found within some tolerable period of time).
4. Once block is finaly found retarget the usual way.
X = 1 minute, Y = 1.5 minute, the worst case scenario = 5 minutes or any other values you think would best suit Huntercoin.
v1.00.04 rocks, keep up the great work!