game mechanics moved on and i don't think we can compare with the past, too many different aspects to consider (tbh i agree on some point raised about 1 huc cost)
problems are well known, blockchain size, game cost (caused even because of some bad game mechanics choices) and lack of playerbase (that can be seen both as a cause of problems and as a consequence of other problems)
i would add even the difficulty to setup all the needed things in order to play
Before vacations i gave some advice about game mechanics/features changes/additions and I'm waiting that the subject is taken into consideration to start implementing something over it
Lately there has not been much development around the project (not talking just about client(s) implementations but about the currency as a whole, like services based on HUC, etc...) and this of course doesnt' help the coin/game
personally i'm going to release a new version of my client soon, but i can just work on existing rules and official daemon (huntercoind.exe) so i can't resolve blockchain problems or game mechanics changes, i can help on easing installation and time saving (using automatic behaviours and alert systems i've already implemented and improved in the upcoming release) and trying to build up some market around the game (the idea of creating custom content and custom automatic behaviours and let the players sold them on a market) but we need a shake.
Now that Snailbrain has become a father he will have even less time to dedicate, I know, I've a little daughter 1.6f (nerd style floating point age
) years old, even if I'm a little insane and i spend almost all of the sleepless night coding my client, but i hope for his sanity to spend more time sleeping than me
having said that, the problem is that the project can't go on without a strong community effort or a strong leadership
Without a public project plan with milestones, etc... would even be hard to collect some income to speed up development (I'm not talking about the development on my side but on huntercoin core development)
At first, crypto momentum and huntercoin novelty helped collecting some donation and help, but now it would be harder without something to show, to believe
I think we need to face all these problem and try to fix them, otherwise the project will keep to drift
about stated problems, talking about blockchain size I know Domob in recent months started to port new bitcoin codebase in namecoin and planning to port then in huntercoin, and then hopefully he'll have a base to work on an effective pruned light wallet.
I don't know the time that would be needed to see the pruned thing, i think a lot, anyway i think that the development (in term of planned features, in-progress implementation, ETAs, etc...) should be always publicly accessible and always up-to-date because updated informations, ETAs, etc... are the key to modern marketing and a basic and required ingredient for a successful project like this that has no marketing power ($$) to see a boosted development and so must be fueled by the community
P.S.
Is not a programmer duty to keep the community updated, someone dedicated has to play that role
On my side, about my custom client, i'm playing a "one man development" and I clearly see that i fail in some aspect because i don't have the time to cover all (talking i.e. about my client, multilanguage guide, detailed changelog release, publishing screens/video, talking about upcoming changes, explaining tips and techniques, etc...) but at least my responsability is limited on my side project, that can impact relatively on huntercoin success, but the main project should be handled in the proper way
look out of here, there are even lot of "shitcoins" that have lot of informative content and updated infos (their problem is most of the time the fact that they don't add anything interesting on the technical side of the project), I think this is an aspect that need to be improved