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Topic: 🌟[ANN][ICO]🌟 GIZER - The Global Gaming Network 🌐 ► ICO 30th Nov. 🔥 - page 31. (Read 24478 times)

member
Activity: 159
Merit: 10
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.

I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits.

Doesn't matter if you like a market or not, as long as there's money in it Wink

That's true and counts for so many markets, not only gaming. As long as you can make money with it, people will make money with it.

And people will create new stuff on that platform, so it will be kept up to date
full member
Activity: 336
Merit: 112
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.

I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits.

Doesn't matter if you like a market or not, as long as there's money in it Wink

That's true and counts for so many markets, not only gaming. As long as you can make money with it, people will make money with it.
member
Activity: 159
Merit: 10
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.

I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits.

Doesn't matter if you like a market or not, as long as there's money in it Wink

Thats true,and I just got the 1000th reply yay
full member
Activity: 588
Merit: 100
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.

I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits.

Doesn't matter if you like a market or not, as long as there's money in it Wink
member
Activity: 159
Merit: 10
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.

I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits.

Most games arent p2w, just speeding up proggress
sr. member
Activity: 980
Merit: 276
$CYBERCASH METAVERSE
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.

I really don't like mobile gaming but market is growing that way. And the game producers are very happy for this. They are spending tens of millions for a game and people may not like it. But for the most mobile games it cost only couple of thousands and with pay 2 play they are having enormous profits.
sr. member
Activity: 658
Merit: 250
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.


Yeah like you can bring mobile everywhere (same with laptops) but you can not bring a PC or a console just like that. Thats why mobile gaming will be huge soon. It already is though
They will have their own position, they cant replace each other.
Mobile games can be played everywhere, but almost all of pc/console games cant be played on smartphone.
Each of them have their own players/fans/enthusiast.
member
Activity: 106
Merit: 11
member
Activity: 159
Merit: 10
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.

One of the thing you need to take into account are the ads on phone, and the fact that most of the mobile games offer premium items such as clash of clan etc, and people spend a lot more in mobile game than in console and pc.

And yeah, the Clash games got the most income last year due to the micro transactions in their app. Most profitable way is to make a free addicting game with a lot of options to speed up your progress in game
full member
Activity: 294
Merit: 100
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.

One of the thing you need to take into account are the ads on phone, and the fact that most of the mobile games offer premium items such as clash of clan etc, and people spend a lot more in mobile game than in console and pc.
member
Activity: 159
Merit: 10
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.


Yeah like you can bring mobile everywhere (same with laptops) but you can not bring a PC or a console just like that. Thats why mobile gaming will be huge soon. It already is though
full member
Activity: 336
Merit: 112
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all

Not yet, but mobile gaming is getting a bigger and bigger market, especially in Asia currently. Most of the really great Japanese mobile games don't get even exported to Europe or America because the base is not there currently, like it was the problem for the NES and SNES long ago, but especially here in Asia you can find a lot of people already prefere mobile games over consoles or PC. But of course, for competitions it's still not in the same class at all.
full member
Activity: 616
Merit: 145
🚀🚀 ATHERO.IO 🚀🚀
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
Really? Lol I don't want to bash on mobile gamers but real gamers play on PC and consoles Grin, that's why olympic commetee is going to add e-sports to olympionic games, I dont think they'll add mobile games at all
hero member
Activity: 784
Merit: 1416
I don’t think that the price will go down after the ico, it’s not always like that, and I think that gyzer is a really strong project, the future of gyzer will be huge. The target market of the project is big and I think gyzer will have a great sucess.

A project can go down if the platform or product is far away after the ICO, and the project is popular enough, and if there is only one exchange at the beginning, especially if its a decentralized one, why is that? because whales will dump the token to get to buy cheaper and stop when the product is released, it happened to KICK and to PayPay for example, incredibly popular projects that sold out fast, and now they are way below ICO price, because of whales and lack of exchanges.

It constantly happens like this. But Paypie does not have a work product, and GIZER even has a working application. Maybe the price will fall not so much, I hope.

Gizer has the advantage of dealing with games, if something get the right traction with games things can go extremely well really fast.

member
Activity: 159
Merit: 10
I don’t think that the price will go down after the ico, it’s not always like that, and I think that gyzer is a really strong project, the future of gyzer will be huge. The target market of the project is big and I think gyzer will have a great sucess.

A project can go down if the platform or product is far away after the ICO, and the project is popular enough, and if there is only one exchange at the beginning, especially if its a decentralized one, why is that? because whales will dump the token to get to buy cheaper and stop when the product is released, it happened to KICK and to PayPay for example, incredibly popular projects that sold out fast, and now they are way below ICO price, because of whales and lack of exchanges.

It constantly happens like this. But Paypie does not have a work product, and GIZER even has a working application. Maybe the price will fall not so much, I hope.

Price should be up at least $10 in my opinion, who knows. Bitconnect was at $0.16 8 months ago and now its $215. Who knows whats gonna happen. Hope for the best. Bitconnect isnt even close to Gizer just saying as an interesting stat
hero member
Activity: 1736
Merit: 857
I don’t think that the price will go down after the ico, it’s not always like that, and I think that gyzer is a really strong project, the future of gyzer will be huge. The target market of the project is big and I think gyzer will have a great sucess.

A project can go down if the platform or product is far away after the ICO, and the project is popular enough, and if there is only one exchange at the beginning, especially if its a decentralized one, why is that? because whales will dump the token to get to buy cheaper and stop when the product is released, it happened to KICK and to PayPay for example, incredibly popular projects that sold out fast, and now they are way below ICO price, because of whales and lack of exchanges.

It constantly happens like this. But Paypie does not have a work product, and GIZER even has a working application. Maybe the price will fall not so much, I hope.
member
Activity: 159
Merit: 10
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.

https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
member
Activity: 159
Merit: 10
So, how much they raised already? I cant find nowhere...

You can see it if youre an accredited investor on Saftlaunch, else you will see a lock. You will be able to see everything when the presale begins
full member
Activity: 798
Merit: 115
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy

What is the source of this? I am really surprised that mobile gaming already surpassed PC. But with Asians dominating the gaming market, you really dont know where is gonna turn next.
full member
Activity: 154
Merit: 100
"It shows that gamers worldwide will generate a total of $99.6 billion in revenues in 2016, up 8.5% compared to 2015. For the first time, mobile gaming will take a larger share than PC with $36.9 billion, up 21.3% globally. APAC continues to dominate worldwide, accounting for 47% of the market. China alone accounts for one-quarter of all global game revenues. Newzoo expects the global market to grow at a CAGR of +6.6% toward 2019, eventually reaching $118.6 billion with mobile gaming at $52.5 billion"

I would say gaming  is pretty big ye Cheesy
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