Pages:
Author

Topic: [ANN]KINGSLAYER - first mobile blockchain MMORPG - page 51. (Read 6827 times)

full member
Activity: 686
Merit: 105

MMORPG is a very popular genre of computer games and it is well suited for the blockchain games. Tokenization of game items in this is in the spirit of cryptocurrency and blockchain.
Yes. This genre of computer games is popular in Asia and other countries. There are a lot of people playing MMORPG and this genre requires a lot of game practice and many hours of playing. I think this is one of the reasons why this genre attracts players from all over the world.
legendary
Activity: 2478
Merit: 1951
Leading Crypto Sports Betting & Casino Platform
https://i.imgur.com/rKNRg7i.jpg
An interesting drawing of the character, I would like to see what the character looks like in the in-game process.
You are right, it would be interesting. I like drawing a character. I think this is a warrior.
It could be a war mage or something like that.
full member
Activity: 686
Merit: 105

The deadline for ICO is planned to be significant, so there will be time to think. The project was lucky that the beginning of ICO coincides with the beginning of serious activity in the market.
This project is close to implementation, so it has a chance to successfully complete ICO if the market continues to recover. I am positive about the future cryptocurrency market.
full member
Activity: 477
Merit: 102
Radix-The Decentralized Finance Protocol
Quote
KingSlayer: characters
2018-10-06
Our game project, according to the team's idea, is a MMORPG with a lot of different characters. All of them are divided into classes, they have their own advantages - super strokes, variants of pumping, cost, design and features of game behavior.

The main gradation of characters - mages and warriors. Mages have super strokes and they are great for long-range combat. In addition to battles, they also serve as an "ambulance" for the rest of your team.

Knights are designed for close combat. Well-pumped, they successfully resist powerful opponents and are able to ensure a brilliant victory for your team. They are well pumped during training or by buying a variety of in-game items - helmets, chain mail.

Characters of both classes are needed to win. You can evaluate their diversity in the demo version of our project. We will be glad to hear your comments and remind you that before the start of the I round of the presale there just very little left. We will be glad to see you among the early investors))
Sounds good. It reminds me of old cult games. I want to clarify - where can I try the demo version of the game?
As I understood about the release of the demo version will be reported additionally. If you want to try the gameplay, then you need to wait for announcements.
But the news said about the possibility to try the demo version of the game.
Check the site, there is a link https://kingslayer.io/kingslayer/apkGame/47.apk
member
Activity: 476
Merit: 13

3 million is the usual amount. A serious project can not cost less.
I agree with you. But the current reality of the market attack is that it is very difficult for projects to raise the necessary amount. If the project has large investors, then it can collect several million or more.
member
Activity: 336
Merit: 10
Revolutionising Marketing and Loyalty
Quote
In the course of the KingSlayer initial coin offering, ERC-20 KGS tokens on
Ethereum platform will be available for purchase. The KGS tokens will be
released with a limited emission of 500,000,000 tokens with
304,309,000 tokens intended for distribution during the initial coin
offering while the remaining part will be frozen until the full release of the
game. The KGS tokens that will not be distributed during the initial coin
offering will be destroyed.
- from white paper. It turns out that the size of hard cap depends on how many people use bonuses when buying tokens?
Looks like you're right, the white paper gives the calculations for these situations:
SOFT CAP – $3,000,000 = 50,039,500 tokens including 19,300,000
tokens distributed as bonuses at pre sale and 739,500 tokens distributed
as bounty.
HARD CAP - $25,000,000 = 273,339,500 tokens including 4,039,500
tokens distributed as bounty.

I wonder why the project team installed such a big hard cap given the fact that a lot of work on creating the game has already been done.
full member
Activity: 522
Merit: 101
Quote
KingSlayer: characters
2018-10-06
Our game project, according to the team's idea, is a MMORPG with a lot of different characters. All of them are divided into classes, they have their own advantages - super strokes, variants of pumping, cost, design and features of game behavior.

The main gradation of characters - mages and warriors. Mages have super strokes and they are great for long-range combat. In addition to battles, they also serve as an "ambulance" for the rest of your team.

Knights are designed for close combat. Well-pumped, they successfully resist powerful opponents and are able to ensure a brilliant victory for your team. They are well pumped during training or by buying a variety of in-game items - helmets, chain mail.

Characters of both classes are needed to win. You can evaluate their diversity in the demo version of our project. We will be glad to hear your comments and remind you that before the start of the I round of the presale there just very little left. We will be glad to see you among the early investors))
Sounds good. It reminds me of old cult games. I want to clarify - where can I try the demo version of the game?
You are right, the concept is very similar to the old games. I felt some nostalgia after reading this information and now I want to play this game.
This game in combination with the blockchain and other features has all chances to become very popular.
This is potentially a very profitable project. If the developers act correctly, then investors will get good X-s on it.
It is difficult to guess which game will become a hit, but it seems to me that this project has every chance. I am thinking about participating in a project.
member
Activity: 336
Merit: 10
Quote
In the course of the KingSlayer initial coin offering, ERC-20 KGS tokens on
Ethereum platform will be available for purchase. The KGS tokens will be
released with a limited emission of 500,000,000 tokens with
304,309,000 tokens intended for distribution during the initial coin
offering while the remaining part will be frozen until the full release of the
game. The KGS tokens that will not be distributed during the initial coin
offering will be destroyed.
- from white paper. It turns out that the size of hard cap depends on how many people use bonuses when buying tokens?
The range in which there are a soft and hard cap is written in white paper. This is the standard option for ICO in which there are several stages of sales with different levels of discounts.
member
Activity: 350
Merit: 11
Myraidcoins
If you have an important question and you want to get feedback as quickly as possible, then you should use chats. Usually in this way you can directly access the community manager or team members.
I can not say that I have an urgent question, I am thinking about investments and I would like to clarify the conditions for receiving bonuses.
Clear. Well, until the 20th, you still have time to decide and clarify the details.
member
Activity: 364
Merit: 10
But the news said about the possibility to try the demo version of the game.
Check the site, there is a link https://kingslayer.io/kingslayer/apkGame/47.apk
Thanks dude! Will try this game a bit later!
hero member
Activity: 756
Merit: 629
Quote
PRE-SALE ROUND 1
20.10 - 09.11

BONUS +75% , MIN.AMOUNT TO GET BONUS: $500
A good discount, I wonder how many people will take advantage of this opportunity.
I think a lot of people will take this opportunity. 500 dollars is not a big amount.
If we consider that now the market is at the bottom and we are waiting for recovery ahead, then the 500 dollars invested now will give excellent profits in the future.
sr. member
Activity: 462
Merit: 251
Quote
In the course of the KingSlayer initial coin offering, ERC-20 KGS tokens on
Ethereum platform will be available for purchase. The KGS tokens will be
released with a limited emission of 500,000,000 tokens with
304,309,000 tokens intended for distribution during the initial coin
offering while the remaining part will be frozen until the full release of the
game. The KGS tokens that will not be distributed during the initial coin
offering will be destroyed.
- from white paper. It turns out that the size of hard cap depends on how many people use bonuses when buying tokens?
Looks like you're right, the white paper gives the calculations for these situations:
SOFT CAP – $3,000,000 = 50,039,500 tokens including 19,300,000
tokens distributed as bonuses at pre sale and 739,500 tokens distributed
as bounty.
HARD CAP - $25,000,000 = 273,339,500 tokens including 4,039,500
tokens distributed as bounty.

n the current market of 3 million, this is very ambitious for a blockchain game project. But the team has been working on a product for a long time. They are sure that they will find investors.
3 million is the usual amount. A serious project can not cost less.
member
Activity: 308
Merit: 10
Community Manager hire me
For the past few months, I began to follow the games created on the blockchain and I want to say that this is one of the most promising directions for the development of the blockchain.
I think in the coming years, such games will be in trend. Everyone loves the transparency and integrity of their data.
member
Activity: 476
Merit: 13
Quote
In the course of the KingSlayer initial coin offering, ERC-20 KGS tokens on
Ethereum platform will be available for purchase. The KGS tokens will be
released with a limited emission of 500,000,000 tokens with
304,309,000 tokens intended for distribution during the initial coin
offering while the remaining part will be frozen until the full release of the
game. The KGS tokens that will not be distributed during the initial coin
offering will be destroyed.
- from white paper. It turns out that the size of hard cap depends on how many people use bonuses when buying tokens?
Looks like you're right, the white paper gives the calculations for these situations:
SOFT CAP – $3,000,000 = 50,039,500 tokens including 19,300,000
tokens distributed as bonuses at pre sale and 739,500 tokens distributed
as bounty.
HARD CAP - $25,000,000 = 273,339,500 tokens including 4,039,500
tokens distributed as bounty.

n the current market of 3 million, this is very ambitious for a blockchain game project. But the team has been working on a product for a long time. They are sure that they will find investors.
member
Activity: 910
Merit: 10
But the news said about the possibility to try the demo version of the game.
Maybe this possibility exists for early investors or people who support the project from the earliest stages.
https://kingslayer.io/ I found a link to the demo version - on the site it is in the upper left corner.
sr. member
Activity: 462
Merit: 251
Quote
In the course of the KingSlayer initial coin offering, ERC-20 KGS tokens on
Ethereum platform will be available for purchase. The KGS tokens will be
released with a limited emission of 500,000,000 tokens with
304,309,000 tokens intended for distribution during the initial coin
offering while the remaining part will be frozen until the full release of the
game. The KGS tokens that will not be distributed during the initial coin
offering will be destroyed.
- from white paper. It turns out that the size of hard cap depends on how many people use bonuses when buying tokens?
Looks like you're right, the white paper gives the calculations for these situations:
SOFT CAP – $3,000,000 = 50,039,500 tokens including 19,300,000
tokens distributed as bonuses at pre sale and 739,500 tokens distributed
as bounty.
HARD CAP - $25,000,000 = 273,339,500 tokens including 4,039,500
tokens distributed as bounty.
sr. member
Activity: 462
Merit: 251
But maybe there is some restriction for the first round of the ICO. Otherwise, all tokens can be sold during the first round.
Do you think that the project can achieve hard cap in the first round?
This is impossible because during the first round, not all tokens will be offered for sale.
Round 1
Time frame 20.10.2018 - 09.11.2018
• 1 token = 0.1$
• amount of distributed tokens = 12,000,000 tokens,
+ bonus 9,000,000 tokens,
Pre-Sale = 21,000,000 tokens
• bonus 75% from purchased tokens
• minimum investment amount = $500
member
Activity: 131
Merit: 10
But maybe there is some restriction for the first round of the ICO. Otherwise, all tokens can be sold during the first round.
Do you think that the project can achieve hard cap in the first round?
I think that this is possible only in the case of the participation of large investors or funds. Market position does not encourage a lot of hype around projects.
full member
Activity: 421
Merit: 101
World's First Crowd Owned Cryptocurrency Exchange
Is it an active thread? Is there a community manager or is it necessary to write in social networks of the project in order to contact him?
The project is active, I think that later the community manager will answer all the questions asked here.
Well, I was interested in the project and would like to get feedback.
member
Activity: 476
Merit: 10
Quote
In the course of the KingSlayer initial coin offering, ERC-20 KGS tokens on
Ethereum platform will be available for purchase. The KGS tokens will be
released with a limited emission of 500,000,000 tokens with
304,309,000 tokens intended for distribution during the initial coin
offering while the remaining part will be frozen until the full release of the
game. The KGS tokens that will not be distributed during the initial coin
offering will be destroyed.
- from white paper. It turns out that the size of hard cap depends on how many people use bonuses when buying tokens?
Pages:
Jump to: