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Topic: [ANN]KINGSLAYER - first mobile blockchain MMORPG - page 52. (Read 6813 times)

member
Activity: 588
Merit: 10
https://kingslayer.io/storage/documents/g9lE7dLh5kEyESgRfOpn7i6PzlcYTsZm7ZuJsSbT.pdf
An interesting analysis of the mobile gaming market. I did not know that this sector is growing at the fastest pace.
What specific white paper section are you talking about?
full member
Activity: 477
Merit: 102
Radix-The Decentralized Finance Protocol
What is the percentage of fees allocated for a bounty campaign? I think that this project is worth it to take part in it.
At the moment there is no information about the conduct of the bounty campaign. Perhaps the project team is satisfied with the level of interest to the project that exists at the moment.
member
Activity: 336
Merit: 10
Revolutionising Marketing and Loyalty
https://kingslayer.io/storage/documents/g9lE7dLh5kEyESgRfOpn7i6PzlcYTsZm7ZuJsSbT.pdf
An interesting analysis of the mobile gaming market. I did not know that this sector is growing at the fastest pace.
This is quite logical. Now everything is becoming mobile, I think in the future it will be the largest market.
I agree, but I did not think about it before I saw this information. Working in such an actively growing market looks like a very wise move by the developers.
The choice of a promising direction is really very important. I see that the marketing team of the project works just fine.
full member
Activity: 522
Merit: 101
Quote
KingSlayer: characters
2018-10-06
Our game project, according to the team's idea, is a MMORPG with a lot of different characters. All of them are divided into classes, they have their own advantages - super strokes, variants of pumping, cost, design and features of game behavior.

The main gradation of characters - mages and warriors. Mages have super strokes and they are great for long-range combat. In addition to battles, they also serve as an "ambulance" for the rest of your team.

Knights are designed for close combat. Well-pumped, they successfully resist powerful opponents and are able to ensure a brilliant victory for your team. They are well pumped during training or by buying a variety of in-game items - helmets, chain mail.

Characters of both classes are needed to win. You can evaluate their diversity in the demo version of our project. We will be glad to hear your comments and remind you that before the start of the I round of the presale there just very little left. We will be glad to see you among the early investors))
Sounds good. It reminds me of old cult games. I want to clarify - where can I try the demo version of the game?
You are right, the concept is very similar to the old games. I felt some nostalgia after reading this information and now I want to play this game.
This game in combination with the blockchain and other features has all chances to become very popular.
member
Activity: 350
Merit: 11
Myraidcoins
If you have an important question and you want to get feedback as quickly as possible, then you should use chats. Usually in this way you can directly access the community manager or team members.
member
Activity: 336
Merit: 10
Quote
KingSlayer: characters
2018-10-06
Our game project, according to the team's idea, is a MMORPG with a lot of different characters. All of them are divided into classes, they have their own advantages - super strokes, variants of pumping, cost, design and features of game behavior.

The main gradation of characters - mages and warriors. Mages have super strokes and they are great for long-range combat. In addition to battles, they also serve as an "ambulance" for the rest of your team.

Knights are designed for close combat. Well-pumped, they successfully resist powerful opponents and are able to ensure a brilliant victory for your team. They are well pumped during training or by buying a variety of in-game items - helmets, chain mail.

Characters of both classes are needed to win. You can evaluate their diversity in the demo version of our project. We will be glad to hear your comments and remind you that before the start of the I round of the presale there just very little left. We will be glad to see you among the early investors))
Sounds good. It reminds me of old cult games. I want to clarify - where can I try the demo version of the game?
As I understood about the release of the demo version will be reported additionally. If you want to try the gameplay, then you need to wait for announcements.
But the news said about the possibility to try the demo version of the game.
Maybe this possibility exists for early investors or people who support the project from the earliest stages.
hero member
Activity: 756
Merit: 629

An interesting drawing of the character, I would like to see what the character looks like in the in-game process.
You are right, it would be interesting. I like drawing a character. I think this is a warrior.
member
Activity: 364
Merit: 10
But maybe there is some restriction for the first round of the ICO. Otherwise, all tokens can be sold during the first round.
Do you think that the project can achieve hard cap in the first round?
member
Activity: 308
Merit: 10
Community Manager hire me
What is the percentage of fees allocated for a bounty campaign? I think that this project is worth it to take part in it.
At the moment there is no information about the conduct of the bounty campaign. Perhaps the project team is satisfied with the level of interest to the project that exists at the moment.
For investors, this is a definite advantage. The lack of a bounty campaign serves as a certain guarantee that the price of the token will not be attacked immediately after the listing.
member
Activity: 131
Merit: 10
Quote
KingSlayer: characters
2018-10-06
Our game project, according to the team's idea, is a MMORPG with a lot of different characters. All of them are divided into classes, they have their own advantages - super strokes, variants of pumping, cost, design and features of game behavior.

The main gradation of characters - mages and warriors. Mages have super strokes and they are great for long-range combat. In addition to battles, they also serve as an "ambulance" for the rest of your team.

Knights are designed for close combat. Well-pumped, they successfully resist powerful opponents and are able to ensure a brilliant victory for your team. They are well pumped during training or by buying a variety of in-game items - helmets, chain mail.

Characters of both classes are needed to win. You can evaluate their diversity in the demo version of our project. We will be glad to hear your comments and remind you that before the start of the I round of the presale there just very little left. We will be glad to see you among the early investors))
Sounds good. It reminds me of old cult games. I want to clarify - where can I try the demo version of the game?
You are right, the concept is very similar to the old games. I felt some nostalgia after reading this information and now I want to play this game.
This game in combination with the blockchain and other features has all chances to become very popular.
This is potentially a very profitable project. If the developers act correctly, then investors will get good X-s on it.
legendary
Activity: 2478
Merit: 1951
Leading Crypto Sports Betting & Casino Platform
Is it an active thread? Is there a community manager or is it necessary to write in social networks of the project in order to contact him?
The project is active, I think that later the community manager will answer all the questions asked here.
sr. member
Activity: 462
Merit: 251
Quote
PRE-SALE ROUND 1
20.10 - 09.11

BONUS +75% , MIN.AMOUNT TO GET BONUS: $500
A good discount, I wonder how many people will take advantage of this opportunity.
I think a lot of people will take this opportunity. 500 dollars is not a big amount.
But maybe there is some restriction for the first round of the ICO. Otherwise, all tokens can be sold during the first round.
member
Activity: 364
Merit: 10
I see that this is a promising project. Does he have a bounty campaign?
The first round of sales of tokens will start soon, so maybe something like a bounty campaign will be organized.
Hope so. At the moment my signature is free and I would like to participate in such an interesting project.
member
Activity: 910
Merit: 10
Quote
KingSlayer: characters
2018-10-06
Our game project, according to the team's idea, is a MMORPG with a lot of different characters. All of them are divided into classes, they have their own advantages - super strokes, variants of pumping, cost, design and features of game behavior.

The main gradation of characters - mages and warriors. Mages have super strokes and they are great for long-range combat. In addition to battles, they also serve as an "ambulance" for the rest of your team.

Knights are designed for close combat. Well-pumped, they successfully resist powerful opponents and are able to ensure a brilliant victory for your team. They are well pumped during training or by buying a variety of in-game items - helmets, chain mail.

Characters of both classes are needed to win. You can evaluate their diversity in the demo version of our project. We will be glad to hear your comments and remind you that before the start of the I round of the presale there just very little left. We will be glad to see you among the early investors))
Sounds good. It reminds me of old cult games. I want to clarify - where can I try the demo version of the game?
As I understood about the release of the demo version will be reported additionally. If you want to try the gameplay, then you need to wait for announcements.
But the news said about the possibility to try the demo version of the game.
member
Activity: 476
Merit: 10
https://kingslayer.io/storage/documents/g9lE7dLh5kEyESgRfOpn7i6PzlcYTsZm7ZuJsSbT.pdf
An interesting analysis of the mobile gaming market. I did not know that this sector is growing at the fastest pace.
This is quite logical. Now everything is becoming mobile, I think in the future it will be the largest market.
I agree, but I did not think about it before I saw this information. Working in such an actively growing market looks like a very wise move by the developers.
member
Activity: 588
Merit: 10
Quote
PRE-SALE ROUND 1
20.10 - 09.11

BONUS +75% , MIN.AMOUNT TO GET BONUS: $500
A good discount, I wonder how many people will take advantage of this opportunity.
I think a lot of people will take this opportunity. 500 dollars is not a big amount.
member
Activity: 336
Merit: 10
Revolutionising Marketing and Loyalty
https://kingslayer.io/storage/documents/g9lE7dLh5kEyESgRfOpn7i6PzlcYTsZm7ZuJsSbT.pdf
An interesting analysis of the mobile gaming market. I did not know that this sector is growing at the fastest pace.
This is quite logical. Now everything is becoming mobile, I think in the future it will be the largest market.
member
Activity: 350
Merit: 11
What is the use of blockchain in this game? The idea is interesting, but I would like to think about specific information.
Have you tried to read the white paper of the project? I think there is this information. https://kingslayer.io/storage/documents/g9lE7dLh5kEyESgRfOpn7i6PzlcYTsZm7ZuJsSbT.pdf
Yes, but this is a big document. I would like to see onepager or hear a response from a team member.
member
Activity: 336
Merit: 10
Quote
KingSlayer: characters
2018-10-06
Our game project, according to the team's idea, is a MMORPG with a lot of different characters. All of them are divided into classes, they have their own advantages - super strokes, variants of pumping, cost, design and features of game behavior.

The main gradation of characters - mages and warriors. Mages have super strokes and they are great for long-range combat. In addition to battles, they also serve as an "ambulance" for the rest of your team.

Knights are designed for close combat. Well-pumped, they successfully resist powerful opponents and are able to ensure a brilliant victory for your team. They are well pumped during training or by buying a variety of in-game items - helmets, chain mail.

Characters of both classes are needed to win. You can evaluate their diversity in the demo version of our project. We will be glad to hear your comments and remind you that before the start of the I round of the presale there just very little left. We will be glad to see you among the early investors))
Sounds good. It reminds me of old cult games. I want to clarify - where can I try the demo version of the game?
As I understood about the release of the demo version will be reported additionally. If you want to try the gameplay, then you need to wait for announcements.
member
Activity: 308
Merit: 10
Community Manager hire me
At what stage of the creation is the game now? The game looks interesting and I would like more details.
As I understand all the news can be viewed directly on the project website https://kingslayer.io/news/1/main
Thank you. As I understand it, the ICO is waiting for us and anyone can take part in it.
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