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Topic: [ANN][MOTO] Motocoin - page 39. (Read 178256 times)

sr. member
Activity: 434
Merit: 250
August 31, 2014, 03:05:47 PM
can't sync...
any working nodes on right blockchain?

You should be able to peer with the block explorer node at 37.153.97.65.
legendary
Activity: 1246
Merit: 1000
August 31, 2014, 02:44:34 PM
can't sync...
any working nodes on right blockchain?
Vz
member
Activity: 64
Merit: 10
August 31, 2014, 01:44:56 PM
You Guys are awesome  Wink

I am happy now)

P.S. Max my coins in a row was ~30
sr. member
Activity: 434
Merit: 250
August 31, 2014, 01:38:24 PM
I think we need to write something in op and website about the history of Motocoin, bots, new hardfork, etc. Currently information is spread around 67 pages which is not good.

EDIT: OP contained many outdated information, I fixed that.

Nice.  We might want to link to my blockexplorer with a note that it is something of an alpha test.

Maybe we should get an IRC going?  (Do we want on-chain chat?)
sr. member
Activity: 434
Merit: 250
August 31, 2014, 01:35:22 PM
Actually, the only thing that makes price go up is popularity.

Popularity and demand are the same.  You cannot be a popular coin if you cannot first function as a coin.

Quote
I've noticed that on c-cex for example almost nobody knows about current situation with moto.

Tell them!  More importantly, reach out to any gaming communities that you might be involved in.  I think we might find a lot of interest if we start looking outside of the "altcoin scene"

Quote
It would be really great if you put in order moto's website etc and then organize some advertising campaign like you did before. I can even donate some moto for this purpose.

Psychocoin has not replied to my last pm I think.

newbie
Activity: 49
Merit: 0
August 31, 2014, 12:59:38 PM
Actually, the only thing that makes price go up is popularity.

I've noticed that on c-cex for example almost nobody knows about current situation with moto.

It would be really great if you put in order moto's website etc and then organize some advertising campaign like you did before. I can even donate some moto for this purpose.
full member
Activity: 204
Merit: 100
August 31, 2014, 12:30:53 PM
I think we need to write something in op and website about the history of Motocoin, bots, new hardfork, etc. Currently information is spread around 67 pages which is not good.

EDIT: OP contained many outdated information, I fixed that.
sr. member
Activity: 434
Merit: 250
August 31, 2014, 12:23:07 PM
I think that the bots were the reason the difficulty was up very early on. Now that there aren't any maybe we do need 5 minute blocks or maybe 2 minute blocks.

I'm on the fence about this.  Even 10 minute blocks aren't going to help when we have much longer stretches without any blocks as often as we do.

Quote
And when there are eventually enough miners and the target time gets to 1 minute the block time should be reduced back to 1 minute.

Right, the problem isn't the block interval, it is the abundance of time with no hashing going on at all.  No network parameters can be considered appropriate for effectively nil work being done.  The problem is not really solved until we have people playing around the clock.

Quote
Then again there isn't really any point to doing that.

Yes, it quickly devolves into a perverse sort of cat and mouse game, that no-one can really win from.  I think it is best to leave things as set, for the time being, and see what we can do through social means.

Anyone want to fire up a really good bot?  Now would be a great time for it!

Otherwise, if you want to help see Moto through to success the best thing anyone can be doing right now is mining, and/or getting others into mining.
sr. member
Activity: 434
Merit: 250
August 31, 2014, 12:01:35 PM
I'm just slightly disappointed, I've expected some rush like we had during the first week, but... Even that great wall of 500000 moto for 5 btc didn't help too much (whoever it was maybe you could set it again lol)

So, we should wait for difficulty stabilization now before moving to the next exchange. Ok.....

Price can't go up without demand, and demand can't occur without network security, and security relies on active miners.  Thus, price probably only goes down until hash rate goes up.

I'm still very "bullish" but for the first time in MOTO history, I am not actively accumulating right now, aside from mining whenever I can.  This is only because I rationally "just can't bring myself to" when I can't trust an incoming tx that isn't coin base without a loooooong time passing.

sr. member
Activity: 434
Merit: 250
August 31, 2014, 11:53:32 AM
Next 2000 blocks will still run on lowest difficulty, we need more people mining.

Yup.  Can we put a note in thread title, and website?  Maybe even github readme.

At lowest difficulty and without hitting block frequency the only rational thing to do with the coin is mine it for coin bases.  The game has never been easier, and mining is significantly more consistently profitable (for days and days now) than pretty much any other coin.  You'd think people would be more interested in such "easy money."

What is particularly strange is that I've had several people who have been mining even tell me that the game is much more fun, balanced, and addictive now, too.  Astounding!

I said previously that we actually need bots operating to avoid precisely this sort of scenario.  Maybe we over-corrected when trying to "tune out" bots.

full member
Activity: 204
Merit: 100
August 31, 2014, 07:20:21 AM
Next 2000 blocks will still run on lowest difficulty, we need more people mining.
newbie
Activity: 49
Merit: 0
August 31, 2014, 06:53:37 AM
I'm just slightly disappointed, I've expected some rush like we had during the first week, but... Even that great wall of 500000 moto for 5 btc didn't help too much (whoever it was maybe you could set it again lol)

So, we should wait for difficulty stabilization now before moving to the next exchange. Ok.....
legendary
Activity: 1526
Merit: 1001
Crypto since 2014
August 31, 2014, 03:44:30 AM
I must admit that 28800 moto per day is really too much for c-cex now.

We are generating coins much more slowly than 28800/day right now, and much much more slowly than in the past few weeks.  We were running ahead of schedule, and since the restart we are running behind!

Quote
I you don't want to go to some other exchange yet (although that would be really the best solution),

No-one (particularly exchanges and merchants) can really use a coin with a chain that is running at a difficulty that is effectively "below minimum." (Not keeping up on block frequency even at lowest difficulty.)

Quote
maybe we should slightly decrease production rate (for example halve production every 200000 blocks instead of 1000000)?

I think that is solving the wrong problem.  We don't need less coins, we only need more miners.  With more miners the network can stabilize, and with a stable network we can push for more adoption.

Get more people playing and the rest will sort itself out naturally, and probably quite quickly.
I think that the bots were the reason the difficulty was up very early on. Now that there aren't any maybe we do need 5 minute blocks or maybe 2 minute blocks. And when there are eventually enough miners and the target time gets to 1 minute the block time should be reduced back to 1 minute.

Then again there isn't really any point to doing that.
sr. member
Activity: 434
Merit: 250
August 31, 2014, 03:01:31 AM
I must admit that 28800 moto per day is really too much for c-cex now.

We are generating coins much more slowly than 28800/day right now, and much much more slowly than in the past few weeks.  We were running ahead of schedule, and since the restart we are running behind!

Quote
I you don't want to go to some other exchange yet (although that would be really the best solution),

No-one (particularly exchanges and merchants) can really use a coin with a chain that is running at a difficulty that is effectively "below minimum." (Not keeping up on block frequency even at lowest difficulty.)

Quote
maybe we should slightly decrease production rate (for example halve production every 200000 blocks instead of 1000000)?

I think that is solving the wrong problem.  We don't need less coins, we only need more miners.  With more miners the network can stabilize, and with a stable network we can push for more adoption.

Get more people playing and the rest will sort itself out naturally, and probably quite quickly.
newbie
Activity: 49
Merit: 0
August 31, 2014, 02:50:26 AM
I must admit that 28800 moto per day is really too much for c-cex now.

I you don't want to go to some other exchange yet (although that would be really the best solution), maybe we should slightly decrease production rate (for example halve production every 200000 blocks instead of 1000000)?
sr. member
Activity: 434
Merit: 250
August 31, 2014, 02:16:36 AM
Edit: Well that approach didn't work. Sad
I'm not going to double spend.

I'm guessing this was you?

Code:
{
"height" : 179248,
"hash" : "61e0548ad1d9f4b5d511edb954c3428987948153d98ce96658ad651d36f718de",
"is_best" : false,
"branch_len" : 7,
"branch" : [
"7766afe09e6a353c8d636ebd0f2ebab47b7471050aeff217352f25a929fd390a",
"18e043debe0f1a77722a24a28db61d76cd45b472dbcbde91b7d733fbc602b62b",
"2153c968802357280518007c85b85cfa4aa1177a4530b7edb0cd13df4384622d",
"90c23fdaa393ff11564b71a5643af65bfeae54aa119ed92f45828403a194f5c4",
"3b25dadd693efcb7f7fb958f125a6fd00c6e283902c0f261adb8db58781ed267",
"302db6d9b02b695ecd59391c4e4a86602bd7aa3169e27ee4eade9ab691296b5f",
"3fd77e2935ff6988fd9c64c2352eff77190592b5f064995a0f3b5fdd843e713e"
]
},
sr. member
Activity: 434
Merit: 250
August 30, 2014, 10:21:05 PM
This happens again and again. Didn't get a single block

Were you synced, with active peers?

Is there anything of note in debug.log?

Are you sure you are not using either an old motogame or wallet binary?

Are you sure you are on the "None" filter?

Is anyone else one your network also playing? (I've noticed issues when UPnP gets used and there is more than one client on the local network.)
Spelling mistake... :0
Undecided
legendary
Activity: 1526
Merit: 1001
Crypto since 2014
August 30, 2014, 10:16:16 PM
This happens again and again. Didn't get a single block

Were you synced, with active peers?

Is there anything of note in debug.log?

Are you sure you are not using either an old motogame or wallet binary?

Are you sure you are on the "None" filter?

Is anyone else one your network also playing? (I've noticed issues when UPnP gets used and there is more than one client on the local network.)
Spelling mistake... :0
sr. member
Activity: 434
Merit: 250
August 30, 2014, 09:11:58 PM
This happens again and again. Didn't get a single block

Were you synced, with active peers?

Is there anything of note in debug.log?

Are you sure you are not using either an old motogame or wallet binary?

Are you sure you are on the "None" filter?

Is anyone else on your network also playing? (I've noticed issues when UPnP gets used and there is more than one client on the local network.)
hero member
Activity: 666
Merit: 500
August 30, 2014, 08:46:32 PM
Running in software mode.
Game hangs when I'm touching the flower. "Congratulations" appears and nothing happens (no coins mined)

In general this usually means that the wallet rejected the block as invalid for some reason.  I think this should more or less only happen when using a map filter other than "None" but I'll look into any other possible causes.

This happens again and again. Didn't get a single block
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