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Topic: [ANN][MOTO] Motocoin - page 58. (Read 178225 times)

sr. member
Activity: 434
Merit: 250
June 26, 2014, 09:31:05 AM
Also, this getblocks spamming on the network might actually be a little problematic.  Since this behavior started up I'm actually seeing more stales, not less! XD

Minim1ner can you adjust your patch so that it does not also do the getblocks spam during sync?  From looking at logs it looks like this might be what is creating the excess chatter on the network.
sr. member
Activity: 434
Merit: 250
June 26, 2014, 09:18:58 AM
Is the block explorer down?  Will it be coming back?

Also, this getblocks spamming on the network might actually be a little problematic.  Since this behavior started up I'm actually seeing more stales, not less! XD
full member
Activity: 204
Merit: 100
June 26, 2014, 08:11:01 AM
This bot doesn't work for me nor on Linux nor on Windows. It stucks in some infinite loop or crashes.

EDIT: On Linux it crashes while on Windows it seems to work, although it still didn't mine me any single block.
EDIT2: I thought it was mining but it crashed after some time (Windows).
newbie
Activity: 20
Merit: 0
June 26, 2014, 07:29:47 AM
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BTW how do you compile it for Linux?
I used qtcreator, thus qmake. Mostly I followed guide here https://github.com/motocoin-dev/motocoin/blob/master/doc/build-unix.md, but because of newest ubuntu version, I've got couple of problems. Maybe original one is better, since it is up to date.

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Yes please!! We all need this.
Devs with their "hot setup" for cross compile could do this in 5 minutes.
legendary
Activity: 1960
Merit: 1010
June 26, 2014, 06:25:29 AM
Nice, this turn of events should speed up development a bit Smiley

And make the price go to the moon. All below 0.0001 btc sure is a bargain.
full member
Activity: 126
Merit: 100
June 26, 2014, 05:22:43 AM
Nice, this turn of events should speed up development a bit Smiley
legendary
Activity: 1526
Merit: 1001
Crypto since 2014
June 26, 2014, 02:58:50 AM
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Your map filter is not exactly what I expected to see, but it is short and sweet.  I like it.  My map selection slows down map generation quite a bit, relatively speaking.  I might hybridize the two and see what happens.

It takes ~0.5sec in my solution.

It would be interesting to release just it as a patch to the reference client, for human miners. 

Yes please!! We all need this. It will probably even out human mining with bots for now.
BTW how do you compile it for Linux?
sr. member
Activity: 434
Merit: 250
June 25, 2014, 10:03:29 PM
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Nice, but a little scary.
Yep, I noticed that project itself is little bit scary  Smiley

Nothing ventured, nothing gained!

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I still think we should not have had off-the-shelf bots readily available until after time warp is fixed.
well, now you have reason to fix it faster

HEH.  Touché.

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I worry this may create much risk for the chain.
not that much

It depends.  If a lot of people start bot mining without doing naughty things then it will be actually good news.  If someone does a certain combination of naughty things before the network grows enough to make it too expensive, it might be game over for everyone!  Prisoners' Dilemma of sorts, with a lot at stake.

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What "chain branching" issue are you referring to?
Well, all thous stales you complained about. I patched client so that requests current chain state from nodes every 10sec. But it is more like a temporary patch. I think there is couple of minor issues, which prevent normal message relaying&sync.

Yes, I would agree that this only hits one of the cases where stales tend to happen.  There are probably some issues there, but nothing too critical.

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Your map filter is not exactly what I expected to see, but it is short and sweet.  I like it.  My map selection slows down map generation quite a bit, relatively speaking.  I might hybridize the two and see what happens.

It takes ~0.5sec in my solution.

It would be interesting to release just it as a patch to the reference client, for human miners. 

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Likely this sort of architecture and approach both will not last much longer, for various reasons.
Yes, it is more like quick and simple solution.

I am curious about your approach. Hope to see it in future

Flipper works almost exactly like your bot, except it uses a slightly different map scoring to work on sets of maps and a very simple annealing selection for inputs.  TBH the annealing is not even really necessary, for now.
newbie
Activity: 15
Merit: 0
June 25, 2014, 08:36:28 PM
Can you upload ubuntu 64 bin? Thanks.
newbie
Activity: 20
Merit: 0
June 25, 2014, 07:58:47 PM
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Nice, but a little scary.
Yep, I noticed that project itself is little bit scary  Smiley

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I still think we should not have had off-the-shelf bots readily available until after time warp is fixed.
well, now you have reason to fix it faster

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I worry this may create much risk for the chain.
not that much

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What "chain branching" issue are you referring to?
Well, all thous stales you complained about. I patched client so that requests current chain state from nodes every 10sec. But it is more like a temporary patch. I think there is couple of minor issues, which prevent normal message relaying&sync.

Quote
Your map filter is not exactly what I expected to see, but it is short and sweet.  I like it.  My map selection slows down map generation quite a bit, relatively speaking.  I might hybridize the two and see what happens.

It takes ~0.5sec in my solution.

Quote
Likely this sort of architecture and approach both will not last much longer, for various reasons.
Yes, it is more like quick and simple solution.

I am curious about your approach. Hope to see it in future
sr. member
Activity: 434
Merit: 250
June 25, 2014, 06:50:19 PM
Maybe somebody interested, I uploaded my bot on github. https://github.com/minim1ner/motocoin-bot
Sorry for dirty-code Wink Dirty-fix for chain branching issue included.

Nice, but a little scary.  I still think we should not have had off-the-shelf bots readily available until after time warp is fixed.  I worry this may create much risk for the chain.

What "chain branching" issue are you referring to?

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It is what you name it "undeniable" one, but there is nothing special except using rand() in nonce selection.

Your map filter is not exactly what I expected to see, but it is short and sweet.  I like it.  My map selection slows down map generation quite a bit, relatively speaking.  I might hybridize the two and see what happens.

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It's seems that this bot will end it's life cycle pretty soon, but this is like first version I made and it could be easily improved to compete with current generation of bots.

Likely this sort of architecture and approach both will not last much longer, for various reasons.
newbie
Activity: 1
Merit: 0
June 25, 2014, 06:15:02 PM
Can you compile for win 32, please?  Grin

Ouch, it will take longer then I coded it, because of poor dependency management. I only have linux x64 for now Embarrassed

unfuck yourself linuxoid
newbie
Activity: 20
Merit: 0
June 25, 2014, 05:24:26 PM
Can you compile for win 32, please?  Grin

Ouch, it will take longer then I coded it, because of poor dependency management. I only have linux x64 for now Embarrassed
newbie
Activity: 15
Merit: 0
June 25, 2014, 05:06:07 PM
Can you compile for win 32, please?  Grin
newbie
Activity: 20
Merit: 0
June 25, 2014, 04:17:36 PM
Maybe somebody interested, I uploaded my bot on github. https://github.com/minim1ner/motocoin-bot
Sorry for dirty-code Wink Dirty-fix for chain branching issue included.

It is what you name it "undeniable" one, but there is nothing special except using rand() in nonce selection.
It's seems that this bot will end it's life cycle pretty soon, but this is like first version I made and it could be easily improved to compete with current generation of bots.
sr. member
Activity: 434
Merit: 250
June 24, 2014, 10:11:22 PM
Who's with me?

WilliamLie and I brought some short but poignant arguments to the Hyper thread.  The developers have realized why it is not appropriate to call their coin proof-of-play and, in everyone's best interest, have chosen to retract the verbiage.

This is a win for MOTO and HUC both as the only two coins that can claim this distinction.  (afaik?  Does anyone know of any other current/upcoming coin that is known for sure to use a proof-of-play distribution?)

https://bitcointalksearch.org/topic/annsvr-survivor-coin-the-wasteland-cryptocoin-join-now-hi-profitability-658562

not sure if scam Smiley

It isn't clear how they'll be distributing or what "wallet embedded" means.  I'm guessing this coin will not really be human mine-able by proof-of-play like MOTO and HUC.

I also saw chance coin which has a decentralized casino sort of thing, but it piggybacks on btc's chain with proof-of-burn.
legendary
Activity: 1807
Merit: 1020
June 24, 2014, 09:38:05 PM
Who's with me?

WilliamLie and I brought some short but poignant arguments to the Hyper thread.  The developers have realized why it is not appropriate to call their coin proof-of-play and, in everyone's best interest, have chosen to retract the verbiage.

This is a win for MOTO and HUC both as the only two coins that can claim this distinction.  (afaik?  Does anyone know of any other current/upcoming coin that is known for sure to use a proof-of-play distribution?)

https://bitcointalksearch.org/topic/annsvr-survivor-coin-the-wasteland-cryptocoin-join-now-hi-profitability-658562

not sure if scam Smiley
sr. member
Activity: 434
Merit: 250
June 24, 2014, 06:42:38 PM
The "new" bot looks to a be a tuned variant of the prior bots.  It looks to be still based primarily on a naive map search, but I notice evidence of a couple of optimizations in use that I've been putting off implementing.  I'm guessing they have some decent hardware behind it, as well.

I'm going to tweak my miners a bit and see if I can catch up quickly.  I'm still pretty happy with my bots' solution rate, but I know now for sure that I can do better.  Also, if necessary I'll just throw more hardware at it, too. Cheesy

sr. member
Activity: 434
Merit: 250
June 24, 2014, 05:17:10 PM
Congratulations with miner update, 4 blocks per minute - pretty nice result  Wink

It's not me!  Also it is not the other bot miner that I speak with.  I was assuming it was you, hehe!

When I get a chance later I'll try to establish if it is our other ("number 4") mystery miner or if it is a newcomer.  I hope they are not doing anything naughty with their hashing strength.
newbie
Activity: 20
Merit: 0
June 24, 2014, 02:56:05 PM
Congratulations with miner update, 4 blocks per minute - pretty nice result  Wink
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