So basically, your wallet is now doing nothing but waiting for some other wallets to find the blocks up to 500 confirms for each of the Interest rewards your coins got and thus release your staked coins to be able to work & find new blocks.
I think I need to brush up on my understanding of Post because I was under the impression that staked coins were the coins actually doing the work. While coins that were earning stake time were simply aging for a specific amount of time before they could actually be staked again, thus giving others with staked coins a chance to earn interest. Is this not correct?
At the beginning, did you have any staked (under Staking)? No one did. In my wallet, as well as yours I bet, every time interest was awarded for a block found, the portion of Spendable coins that found that block went to Staking, and can't be used for neither spending nor finding a block. That's what I observe. That's why I raised the important question - what happens when all Spendable balances from all online wallets go to Zero, and no one's staked coins are back to Spendable yet because none have been confirmed completely? Who then finds next block?
Yes, my wallet was/is behaving exactly as you've outlined. The point I'm trying to make, or understand, is regardless of how they're labelled in the wallet, the staked coins are the ones actually doing work, hence they're the ones finding blocks. If that is correct, then it doesn't matter if your Spendable amount is zero.
If what your'e saying is correct and only coins under Spendable are actually doing the work, then yes there is potential for a deadlock scenario. Surely PoST would have been designed to nagivate around just this kind of scenario though?
Never saw this scenario, even on a small testnet with 5 nodes.
-Steve
In PoW mining, the feedback that maintains the 1 minute target is achieved by varying the difficulty according to the hashpower currently working on that blockchain.
In the current PoST implementation we have, what is the feedback used to maintain the target block rate?
Same concept in PoS. The difficulty is adjusted.
-Steve