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Topic: Crypto Kingdom - 1991 Retro Virtual World(City) - page 127. (Read 632699 times)

full member
Activity: 260
Merit: 105
A Lingering Ghost
I would like to volunteer for a Junior Admin,

with a focus on storytelling and individualized game event creation. Game design also interests me, but I still lack in understanding some mechanics of CK well enough - for example, building is still an enigma for me since it has not yet been available in Ultima and I am a post-spreadsheet player.
donator
Activity: 1722
Merit: 1036
Call for new admins

Since we are soon having an Admin-Tutorial Camp online training, it is possible to add to the ranks.

The currently active Senior Admins are:
King, AOK-GM
Roopatra, AOK-C
SirJacket, AOK-S
Saddam, AOK-S
Noms, AOK-K
Mooo

(AOK is the Ancient Order of the King, the "guild of admins")

Admin permission levels are Senior Admin and Junior Admin (none exists). Both will in the new DB structure have the permission to cause and reverse changes to the changelog, and metadata will reveal who did it, and notes tell why. (And all will be publicly visible for the next some months at least).

Also those not interested in DB handling but the design and storytelling, belong to this branch. To design stuff that fits into the game mechanics, it is crucial to know them first.
donator
Activity: 1722
Merit: 1036
Maintenance Break in live Ultima Platform

During year change procedures, we formed a clear insight that certain restructurings in the DB are beneficial to happen sooner than later.

The main improvement is that instead of having item balances as a static value, which can be changed by commands/methods, and change recorded in history, we will have a transfer_instructions table ("changelog") which the commands will write to, and a separate internal script calculates the balances every time they are needed.

When it is not possible to write to the "amount" field directly (and such a field does not even exist!) the supermajority of error modes from buggy commands and even uninformed/malicious behaviour by the users of the commands, can be easily monitored and erroneous transactions reversed.

The change allows the continuous development of the commands/methods with advanced testing happening live, without risk of data corruption. (Commands/methods are no longer core, but a higher level language, with permission to only add new rows to 1 table, the changelog.)

Currently the game state data is somewhat corrupted (not all intended trades have been recorded, year change is half-done). To prevent further corruption and repair the existing problems, maintenance break starts effective immediately. During the break, it is possible to login but not allowed (and soon technically disallowed) to make any commands. Senior admins who will be tasked to repair the existing issues with data, still have access to commands and will use them after receiving a briefing from me. The Ultima DB stays the master all the time, and nothing will be reversed, we take the repair route instead.

It is expected that the changes will be completed by the end of this week. Devthread is the place to discuss more about it.
legendary
Activity: 1750
Merit: 1036
Facts are more efficient than fud
Crichton would like to buy Lot E-l2 in Borough 2 at 240mil.

That should be possible to do in Ultima!  Smiley

"BUY 2-E-I2 1 240mil"

The lot is listed for sale by the owner, Town. While buying, document that it is listing correctly, and buying happens as it should.

This is a pleasant surprise.

Didn't work with dashes, but bid was placed when they were removed, though the sale hasn't happened....

donator
Activity: 1722
Merit: 1036
Crichton would like to buy Lot E-l2 in Borough 2 at 240mil.

That should be possible to do in Ultima!  Smiley

"BUY 2-E-I2 1 240mil"

The lot is listed for sale by the owner, Town. While buying, document that it is listing correctly, and buying happens as it should.
legendary
Activity: 1750
Merit: 1036
Facts are more efficient than fud
Crichton would like to buy Lot E-l2 in Borough 2 at 240mil.
donator
Activity: 1722
Merit: 1036
Year Change 1610 - Update

This is the "incomplete year change" due to being the first one in Ultima platform, and we must not only learn how to do it, but also many of the methods currently available are so clumsy that they will be created, and if this does not happen in time, the item is either cancelled and does not happen, or postponed, so that its effect is double-calculated later. (This already has double-calculated effects since this is a "double-year".)

Blue text indicates the parts done. Red indicates not yet done.

CON

1,000 more consols are issued, and also existing Town debt will be CONsolidated and converted prior to payment. Total CON will be 2,240 after these entries, adding to the already nice liquidity there is (in monetary terms, CON bids near market are larger than any other bids incl CKG).

All these CON will receive the double-year dividend of 200,000 m.

The existing debt is converted as follows: the difference between emission yield of CON and TB1655 is calculated and the difference added to the current CON yield. TB1650 and TB1655 are both discounted to maturity using this yield. The result is divided by CON midprice. The integer part is given as CON items, and the remainder is given as money. Results:
TB1650 -> 6*CON + 5,675,913 m
TB1655 -> 6*CON + 2,637,175 m.

Food freebies

100*VEG to commoners and 100*MEAT to nobles is given, with FOIE gras going to the holders of S-FOI (1 given per character as a test, and market has bid/ask).

Drinks market

Due to extensive campaign in the countryside villages in the vicinity pro distilling your own vodka (to combat the next plague that will surely come), not only we have unlimited stocks of MEAD (@1,000), but the same applies to VOD (@140,000) as well.

Generation of new wine and silver from IC

This will happen as planned, with new items credited and IC deducted from your balance automatically.

Generation of stone

1609-10 will have 2 teams by NewReconstructionCorp, and both close operations subsequently. Stone not recorded.

Carriages

Phaeton has laid off 50% of workforce, which has cut the production capacity in half (facility is still fully needed for the purpose though). New carriages can be self-converted by their CEO after a short introduction from me concerning how it is done.

Suits

As far as I know, NF is not employing any tailors now, instead waiting that the business becomes better. Lucky them for having this opportunity.

Royal Mint

We take the liberty to mint both CR1609A and CR1610A coins. Unlike the previous announcement that we mint 20*CR16xxE even if nobody wants them, we do not mint such coins in 1609 and 1610.

Despite rather low demand of silver coins, we utilize the capacity to mint 20*CSxxxxE silver coins for each year -08, -09, -10, and list them for sale cheaply. Perhaps some day somebody will want to collect'em all (in which case securing a CS1607E is key, because only 9 exist). King's longer term plan is that we could move from foreign TS-silver coins (weighing 12 g) to Royal Mint CS-coins (of 5 g) but so far no progress has been achieved.

If you are an API coder and can make a web UI for ordering mint products, which would have admin UI for editing the proposal and one click creates the items for the orderer and funds come to the Mint, contact me. A token (100 mil + free copies of items?) reward.

CKG and building pool dividends

These will not be dealt. The money accrues to the earmarked accounts so this does not constitute any harm except delayed cashflow.

Salary

We distributed free money to L3-L7 characters in double (1.4-5.6 mil).

Land tax, extra tax

We still need to figure out the way to calculate them.

Lots listing for sale

The ask prices from googlesheet have been converted to Ultima SELL commands (in google tab /sellLot) but everyone must execute their own, admin cannot place orders for others.
donator
Activity: 1722
Merit: 1036
Coinshop Announcement

CON has been a major success and midprice is now 11.9 mil (+35% from initial emission only 5 years ago).

All 2,240 CON have been created to their owners, and the Coinshop has CONsolidated the marketmaking bids/asks to be 5 units per price point. This unclutters the market situation and allows others to place orders that are actually seen in the default view of about 6 orders visible (it can be scrolled though). Despite increasing the depth at market, the spread has been kept at 3%.

We hope that the changes are well reserved!

A similar change in HM02B100 is not coming for now. One bar is worth 75 mil, which is a reasonable size per ladder price point (5*CON is about 60 mil now).


Gold and silver coins (CR1609A, CR1610A, CS1608E, CS1609E, CS1610E) are listed for sale. The bulk of the mintage is sold cheaply while supplies last, and a few coins afterwards are listed in a higher price. The gold coins have a mintage of 50 and are one of the first items in CRxxxxA series, which will later be the way how new gold comes into existence as PoP. Silvers have a mintage of 20 and are intended as collectibles, part of the CS domestic silver coin series that started in 1604.
full member
Activity: 260
Merit: 105
A Lingering Ghost

I wish I had signed up in the beginning. Those who ignored the game (like me) in the very beginning when it was only run on spreadsheets regret that decision now.

This is like regretting not buying Bitcoin before it hit $1. Get over your regrets and get playing.  Tongue

I for one started just couple weeks ago, albeit I was given a character prior to Ultima platform launch. It feels like the game is built so that it can naturally expand, so I don't think it's an issue if one starts in the "post-spreadsheet" era, like myself.

full member
Activity: 260
Merit: 105
A Lingering Ghost
Syksy's Antiquities and Fascinating Coins Auction

No bids yet, but interested. As the preeminent collector of CKG coins, I have over 100 uniques in my collection. Many of those that I do not hold are in the hands of dormant players or yet to be distributed. There are still a few in your auction that I do not have, so I will be watching.

I also just bought the Queen's Pawnshop and all the CKS contained within, so my current focus is developing the CKS market.

It is exciting to hear that the (unofficial) biggest coin collector in-game is interested Smiley let me know if you want to discuss the content more in detail, or if you'd like some bundles to be adjusted - we could have a deal if no bids are made, if there are parts that are more interesting.

I was more aiming for newer collectors here, or ones that would appreciate the time effort I put into collecting these representative bundles manually in Agora, so they would not need to bother themselves.
legendary
Activity: 1750
Merit: 1036
Facts are more efficient than fud
When level-up script comes (1-2 weeks), it will be based on:
- playtime / exp
[...]

In the current state, I'm curious what a new player without funds can do of its playtime though?

- Chat in the ingame chatboxes (baaaah)
- View the town as colored boxes (baaaah)
- Trade in and out MEAD (hmmm)

=> Nothing. The game is only marginally more interesting for a non-depositing player than before Ultima.

=> More development is needed!  Cheesy


(BUT: If you start now and stay alive until when the skills and things come, you will have earned a lot from freebies so consider nevertheless! Some from a year ago who were never seen have accumulated 100s of XMR during the time, + their initial gold is 10x up, and lands and items the same, at least. A 300 sqm lot is available for free in B.4, only 500 meters from the Royal Palace. The ones that were given for free 50 meters from Royal Palace are now worth 500-1000 XMR, 10x what a character is making in his life wages! Early adoptership is possible if you are early, and scales with deposit, but does not require it)



I wish I had signed up in the beginning. Those who ignored the game (like me) in the very beginning when it was only run on spreadsheets regret that decision now.

This is like regretting not buying Bitcoin before it hit $1. Get over your regrets and get playing.  Tongue
full member
Activity: 122
Merit: 100
When level-up script comes (1-2 weeks), it will be based on:
- playtime / exp
[...]

In the current state, I'm curious what a new player without funds can do of its playtime though?

- Chat in the ingame chatboxes (baaaah)
- View the town as colored boxes (baaaah)
- Trade in and out MEAD (hmmm)

=> Nothing. The game is only marginally more interesting for a non-depositing player than before Ultima.

=> More development is needed!  Cheesy


(BUT: If you start now and stay alive until when the skills and things come, you will have earned a lot from freebies so consider nevertheless! Some from a year ago who were never seen have accumulated 100s of XMR during the time, + their initial gold is 10x up, and lands and items the same, at least. A 300 sqm lot is available for free in B.4, only 500 meters from the Royal Palace. The ones that were given for free 50 meters from Royal Palace are now worth 500-1000 XMR, 10x what a character is making in his life wages! Early adoptership is possible if you are early, and scales with deposit, but does not require it)



I wish I had signed up in the beginning. Those who ignored the game (like me) in the very beginning when it was only run on spreadsheets regret that decision now.
legendary
Activity: 1610
Merit: 1004
Syksy's Antiquities and Fascinating Coins Auction

No bids yet, but interested. As the preeminent collector of CKG coins, I have over 100 uniques in my collection. Many of those that I do not hold are in the hands of dormant players or yet to be distributed. There are still a few in your auction that I do not have, so I will be watching.

I also just bought the Queen's Pawnshop and all the CKS contained within, so my current focus is developing the CKS market.
donator
Activity: 1722
Merit: 1036
When level-up script comes (1-2 weeks), it will be based on:
- playtime / exp
[...]

In the current state, I'm curious what a new player without funds can do of its playtime though?

- Chat in the ingame chatboxes (baaaah)
- View the town as colored boxes (baaaah)
- Trade in and out MEAD (hmmm)

=> Nothing. The game is only marginally more interesting for a non-depositing player than before Ultima.

=> More development is needed!  Cheesy


(BUT: If you start now and stay alive until when the skills and things come, you will have earned a lot from freebies so consider nevertheless! Some from a year ago who were never seen have accumulated 100s of XMR during the time, + their initial gold is 10x up, and lands and items the same, at least. A 300 sqm lot is available for free in B.4, only 500 meters from the Royal Palace. The ones that were given for free 50 meters from Royal Palace are now worth 500-1000 XMR, 10x what a character is making in his life wages! Early adoptership is possible if you are early, and scales with deposit, but does not require it)

legendary
Activity: 1512
Merit: 1012
Still wild and free
When level-up script comes (1-2 weeks), it will be based on:
- playtime / exp
[...]

In the current state, I'm curious what a new player without funds can do of its playtime though?

legendary
Activity: 2310
Merit: 1035
Not your Keys, Not your Bitcoins
Thanks for helping me out,guys!  Wink
donator
Activity: 1722
Merit: 1036
Afaik, outside of being active on the forums, there isn't much you can do to level-up until some of the player tasks and subgames are implemented.

When level-up script comes (1-2 weeks), it will be based on:
- playtime / exp
- char age
- owned items
- years since last promotion
- achievements
- land, gold and silver
- culture generated

Later on, the major factors will be:
- skills (the levels are named after the skills levels, which have not even come into the game yet).

From this we can see that very many different things may trigger promotions.

Depositing does not matter in promotion script (except that it helps in gaining the possessions).

The exact script is both not public, and changing.

The satisfying grinding will be possible when Skills module comes, probably in December. Before that, the game feels better played with money, we are straight about it.
full member
Activity: 260
Merit: 105
A Lingering Ghost
Dear fellow scholars, eager merchants, aspiring collectors, honorable nobles, and Your Majesty,

I hereby wish to declare the first

Syksy's Antiquities and Fascinating Coins Auction

or in short, SAFCA I.



I have collected here 3 sets of items (practically coins) from the Agora Market, labeled and described them through-oughtly, and wish to now sell parts of my collections in so-called bundles. A bundle here means that all the items will be sold together to the highest bidder. The auction will last for a week, and if no bids are made above the minimum auction bid (which is announced per each bundle separately), I will then just keep the items to myself and continue to drown in beautiful coins and antiquities. Each bundle comes with a bottle of fine alcohol. This is to celebrate the purchase, and is indicated with * in the list of items (as spirits differ in characteristics, I'm only marking here which alcoholic drink comes with which bundle).


The presented item bundles are with the following format:
  • ID: Item ID
  • Count: Count (number of items included)
  • tCKG: Total CKG for ID
  • Year: Year produced
  • Exist: How many exist in CK
  • Bid/1: Cheapest bid per unit 18th Oct Agora
  • Description: More detailed description
Bid was extracted manually on 18th of October (approximately 6 PM Finnish time), the current lowest sell offer that was available (if any was), to give an idea what is being sold if bought individually.


Bundle 1: "Audentes Fortuna Iuvat - Fortune Favors the Bold";
in celebration of some of the founding key people behind the CryptoKingdom and their personifications and related events


This personalized package of collectible gold coins from the recent year of 1600 creates a unified view to the CryptoKingdom. It displays various personalities inside the community, as well as some key events and places. Multiple coins are present more than once, resulting in an almost 200 CKG total sum in the bundle already - quite a value on its own. As such, it captures some key moments in CryptoKingdom's history. It is highly likely that these coins become harder and harder to obtain as time passes on, so now is a chance to grab this CKG-heavy bundle of neatly packaged CK history. Such a package can only be justified by topping it off with Louis XII Old Cognac as a sidekick. Disclaimer: I hope nobody feels offended if their personal coin is not included in this bundle. This is solely due to the fact that I am limited to what is being sold on Agora Market, and maybe that particular important coin has not yet been available.

  • Key characteristics: His Majesty, Important people, Important events, Total CKG content 181
  • Minimum bid: 200mil

Code:
	+ Key characteristics: His Majesty, Important people, Important events, Total CKG content 181
+ Minimum bid: 200mil
+ Contained items:
ID . Count . tCKG . Year . Exist . Bid/1 . Description
#1 - 5x HM1600J . 5 . 50 . 1600 . 475 . 11m . Obverse: King standing in royal robes in a rising sun, text RPIETILA I D.G. REX CRYPTO A.D. 1400 * 1600 surrounding the edge clockwise from left; Reverse: Facade of the Royal Palace, text: AB ANTIQUO above AD MELIORA below (surrounding the edge); Edge: reeded
#2 - 3x RO1600J . 3 . 30 . 1600 . 144 . 9.5m . Obverse: Head portrait of Dame Roopatra; Reverse: Monero logo, text: Crypto Kingdom; Edge:
#3 - 1x SA1600J . 1 . 10 . 1600 . 92 . 13m . Obverse: Saddam sitting in a chair, text SADDAM 1420 * 1600; Reverse: Monero logo surrounded by stars, text AD ASTRA, PER MONERO; Edge:
#4 - 1x LU1600J . 1 . 10 . 1600 . 76 . 9.1m . Obverse: Classic Luigi - text barba non facit philosophum; Reverse: Classic Mario - 1600; Edge:
#5 - 1x GH1600J . 1 . 10 . 1600 . 15 . 23m . Obverse: Facade of the Grand Hotel, Text: seculo seculorum 1464-1600; Reverse: Image of two armored solders; Edge:
#6 - 1x LL1600Y . 1 . 25 . 1600 . 30 . 27m . Obverse: text top TMA Lucky Lion bottom Est. 1498 Image of the lion statue the Duke of NL donated; Reverse: Woven LL as guilded on the LL buildings, date 1600; Edge:
#7 - 1x CH1600Y . 1 . 25 . 1600 . 369 . 24m . Obverse: PAULUS PRINCEPS SEOUL surrounding bust, below: 1361 * 1600; Reverse: DONATOR UNIVERSITATIS surrounding university, below: 1565; Edge: SCRIPTA SUNT UT CREDATIS QUIA IESUS EST CHRISTUS FILIUS DEI
#8 - 1x MO1600C . 1 . 3 . 1600 . 25 . 6m . Obverse: two dice and 4 aces (playing cards); Reverse: a grassy field, a cow, and a fox; Edge:
#9 - 5x AG1600C . 5 . 15 . 1600 . 49 . 6m . Obverse: pliska rosett, inscr: De antikvaj tempoj al la eterneco; Reverse: Palazzo Farnese http://en.wikipedia.org/wiki/File:Palazzo_Farnese_Vasi.jpg; Edge:
#0 - 1x GA1600C . 1 . 3 . 1600 . 100 . 6m . Obverse: Gabriel standing in military armor; Reverse: The Obelisk, text PROTEGO CRYPTOKINGDOM; Edge:
* CLXII - Louis XII Old Cognac

A neatly formatted Bundle 1:


Bundle 2: "Pauca Sed Bona - Few, but Good";
a set of rare collectible coins from the very early 1400s era of high value


This bundle of gold coins from the 1400s era captures the intensity and fluctuation in coins and early development of the CK. While over half of the coins are extremely rare (6x 20 produced), even the very uncommon ones stand out (3x40). The only exception being a really early coin produced in 1418 (1x198 existing) highlights how difficult it is to obtain gold coins from early 1400s - and note that no collectible gold coins exist pre-1400 (to my knowledge). The package is topped with a LAG Best Whisky of "Isla", to enjoy the glimmering view of the glorious 1400s era, when blue-eyed pioneers set out to establish CK.

  • Key characteristics: Total CKG content 50, mean stamp year 1467, very rare coins (produced with a low quantity)
  • Minimum bid: 100mil


Code:
	+ Key characteristics: Total CKG content 50, mean stamp year 1467, very rare coins (produced with a low quantity)
+ Minimum bid: 100mil
+ Contained items:
ID . Count . tCKG . Year . Exist . Bid/1 . Description
#1 - 1x CR1418E . 1 . 5 . 1418 . 198 . 6.1m . 5 gram pure gold coin
#2 - 1x CR1428E . 1 . 5 . 1428 . 20 . 19.1m . 5 gram pure gold coin
#3 - 1x CR1438E . 1 . 5 . 1438 . 20 . 14.1m . 5 gram pure gold coin
#4 - 1x CR1470E . 1 . 5 . 1470 . 40 . 7.8m . 5 gram pure gold coin
#5 - 1x CR1474E . 1 . 5 . 1474 . 20 . 15m . 5 gram pure gold coin
#6 - 1x CR1478E . 1 . 5 . 1478 . 40 . 7.8m . 5 gram pure gold coin
#7 - 1x CR1486E . 1 . 5 . 1486 . 20 . 15m . 5 gram pure gold coin
#8 - 1x CR1490E . 1 . 5 . 1490 . 40 . 7.1m . 5 gram pure gold coin
#9 - 1x CR1492E . 1 . 5 . 1492 . 20 . 10.1m . 5 gram pure gold coin
#0 - 1x CR1498E . 1 . 5 . 1498 . 20 . 12m . 5 gram pure gold coin
* LAG - Best Whisky of "Isla"

A neatly formatted Bundle 2:


Bundle 3: "Pauca Sed Matura - Few, but Ripe";
a set of rare collectible coins from the early 1500s era of high value


This beautiful set of coins with a mean stamp age in the earlier half of 1500s consists almost solely of extremely rare coins (only 8x20 produced, exceptions 1x28 and 1x40 - rare as well). Their slightly lower price is reflected due to a relatively later date in comparison to the Bundle 2, however 1500s is still very early in the history of CryptoKingdom, and these coins really stand out due to their rarity. Note that in the advent of 1610s, we are closing in on 100 year anniversaries on many of these coins. The package comes topped with a bottle of Rum "Methuselah", with its fluctuating flavour capturing the intensity of these extremely rare coins - I mean, that's approximately how it feels to own 5% of something unique in the whole world.

  • Key characteristics: Total CKG content 50, mean stamp year 1547, extremely rare coins (produced with a low quantity)
  • Minimum bid: 80mil


Code:
	+ Key characteristics: Total CKG content 50, mean stamp year 1547, extremely rare coins (produced with a low quantity)
+ Minimum bid: 80mil
+ Contained items:
ID . Count . tCKG . Year . Exist . Bid/1 . Description
#1 - 1x CR1502E . 1 . 5 . 1502 . 20 . 11m . 5 gram pure gold coin
#2 - 1x CR1504E . 1 . 5 . 1504 . 40 . 10m . 5 gram pure gold coin
#3 - 1x CR1528E . 1 . 5 . 1528 . 20 . 9.1m . 5 gram pure gold coin
#4 - 1x CR1537E . 1 . 5 . 1537 . 20 . 9.1m . 5 gram pure gold coin
#5 - 1x CR1541E . 1 . 5 . 1541 . 20 . 9m . 5 gram pure gold coin
#6 - 1x CR1555E . 1 . 5 . 1555 . 20 . N/A . 5 gram pure gold coin
#7 - 1x CR1560E . 1 . 5 . 1560 . 20 . 8.1m . 5 gram pure gold coin
#8 - 1x CR1568E . 1 . 5 . 1568 . 20 . 9m . 5 gram pure gold coin
#9 - 1x CR1577E . 1 . 5 . 1577 . 20 . 8m . 5 gram pure gold coin
#0 - 1x CR1593E . 1 . 5 . 1593 . 28 . 7m . 5 gram pure gold coin
* RME - Rum "Methuselah"

A neatly formatted Bundle 3:

Further Details

  • Please post any bids with your character name in this thread publicly.
  • Indicate the bundle (1, 2, or 3) along with your bid.
  • The auction will close one week from this (closing on 25th of Oct, approximately 6 PM Finnish time) and I will contact you in person.
  • In the unlikely scenario that people are really excited and actually start topping each other, please keep a minimum raise of 20mil, so we don't flood this thread.   
  • Should you have any questions or concerns, I can be contacted with "/query Syksy" at freenode or publicly via the IRC-channel. I am always online, but not necessarily present, but I will get back to you as soon as possible.   
  • If an Ultima admin is available, I can specs out specific lists of TRANSFER-commands to conduct these transfers once the auction is finished, and they can run the TRANSFER-list (please raise your hand if you volunteer!). Otherwise if no admin is available, the auction will end so, that you will GIVE-command me the moneros, and I will GIVE-command back the items of the selected bundle.


I have made considerable effort here shuffling through the Agora Market and present here exact details for each item bundle. For example, characteristics like the current highest Agora Marker sell order if available (date Oct 18), CKG-content, year, count of existing similar items (i.e. rarity/uniqueness) are presented, to make it easier to assess whether a bundle would be interesting for you.

The lowest bid per bundle I have set approximates above 10% of what I paid when I purchased the item or where my guess is for that particular set of items. For some items there has not yet been any Agora Market transactions, and I think now is a unique opportunity to grab a few exceptionally rare and neatly packaged bundles. Notice that I evaluated different factors in your favor (such as price/CKG-ratio, current bids, rarity in terms of how many coins were produced, and year of production) when constructing these, and since many bundles contain a lot of CKG there's not just the factor of collectibility but also raw gold value itself.

My price here is the time and effort (and I have mainly purchased these items after Ultima came out), and that I am offering these neatly packaged item sets for anybody interested. So please consider this, given the time consumed to dig through Agora Market for these interesting items.


Kind regards,
Datamancer, Aspiring Collector, Scholar and Merchant, and de facto Auctioneer,
Syksy
legendary
Activity: 1750
Merit: 1036
Facts are more efficient than fud
Yes,I read it,but I don't see there HOW CAN I LEVEL UP?

You play the game.
Some of the main things that are considered for levelling up:
- owning a house
- owning a suit
- for higher levels, owning a carriage
Typically, the higher the level, but higher level of these you need to go higher.

Participating in the thread and other places also gets you a bonus. Some of the level upgrades is at the King's discretion, and some if left to more objective criteria such a the list above, but I believe the precise list is not known to anyone else but the King (and PJ).


But how do I know how much more experience do I need to level up? And if I'm a free member who does not want to deposit XMR,how do I level up?

Afaik, outside of being active on the forums, there isn't much you can do to level-up until some of the player tasks and subgames are implemented.
legendary
Activity: 2310
Merit: 1035
Not your Keys, Not your Bitcoins
Yes,I read it,but I don't see there HOW CAN I LEVEL UP?

You play the game.
Some of the main things that are considered for levelling up:
- owning a house
- owning a suit
- for higher levels, owning a carriage
Typically, the higher the level, but higher level of these you need to go higher.

Participating in the thread and other places also gets you a bonus. Some of the level upgrades is at the King's discretion, and some if left to more objective criteria such a the list above, but I believe the precise list is not known to anyone else but the King (and PJ).


But how do I know how much more experience do I need to level up? And if I'm a free member who does not want to deposit XMR,how do I level up?
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