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Topic: FreeBitco.in-$200 FreeBTC🏎Win Lambo🔥0.2BTC DailyJackpot🏆$32,500 Wager Contest - page 209. (Read 407528 times)

newbie
Activity: 1
Merit: 0
My IP address has been blocked too:(
ID 11499129
Please fix it
newbie
Activity: 2
Merit: 0
My IP address has been blocked from freebitco.in
 ID 12245628
Please fix it. Thanks
newbie
Activity: 1
Merit: 0
I've registered just to say goodbye to freebitco, I've blocked the ip and several times, I unlocked it, I blocked it again .... and is well man, and do not come with me that gives free claims because I have left x1000 times more in the multiply .... come on man !!!
newbie
Activity: 6
Merit: 0
My IP address has been blocked from playing the FREE PLAY game in freebitco.in and freedoge.co.in

freebitco.in ID12557075
freedoge.co.in ID 2167425

Please fix
newbie
Activity: 1
Merit: 0
What is going on with freebitcoin? For a month or so just problems ... with what it costs to get points when I already have them or can not roll, last week did not let me activate the reward of points and now ... I ban my ip Huh seriously Huh This page is becoming scam, if it continues like this, you will have one less user and all my group of referrals will take me with me ... it has been fine while it lasted but It is already becoming a sacrifice for all.
newbie
Activity: 224
Merit: 0
dear administrators, what happened, I have problems with paying bounty to the company, wrote a telegram to them and they blamed me for it
newbie
Activity: 87
Merit: 0
Thanks Freebit

3x reward points (RP) promotion currently running and ends in 38:53:59 (6 RP/free roll, 3 RP/referral free roll, 3 RP/multiply roll).
Follow us on twitter to be notified in advance about our future promotions!
hero member
Activity: 2576
Merit: 883
Freebitco.in Support https://bit.ly/2I9BVS2
I stand corrected, my mistake, confused this with another thread, post deleted.

No problem, I'm always happy to clarify that anyway.
newbie
Activity: 38
Merit: 0
Ignoring for a moment that you are definitely not giving free money, you have ads and a pretty rigged dice game, you expect people to just believe in your "stats"? Keep that hubris in check btw, that thing takes entire empires down.

There are no adverts and the dice game is provably fair. The free rolls are free to play and you are guaranteed to get a reward so it definitely is giving free money.


I stand corrected, my mistake, confused this with another thread, post deleted.
hero member
Activity: 2576
Merit: 883
Freebitco.in Support https://bit.ly/2I9BVS2
Ignoring for a moment that you are definitely not giving free money, you have ads and a pretty rigged dice game, you expect people to just believe in your "stats"? Keep that hubris in check btw, that thing takes entire empires down.

There are no adverts and the dice game is provably fair. The free rolls are free to play and you are guaranteed to get a reward so it definitely is giving free money.
jr. member
Activity: 32
Merit: 1

What you are saying is absolutly true. Every roll is an independent event, so the chance to roll a 10000 is always the same. The statistical average can be calculated easy:
You multiply every reward with it's probability and sum them up. You have to note for this that the 0 and the 10000 have only half the probability as all other numbers. (That was discussed multiple times before and is true!) By doing this you basically assume that in 20000 rolls you will roll one time the 0 and the 10000 and two times all other numbers. Of course you can roll 20000 without rolling the 10000 once, but you can also roll the 10000 one, two three ... times in the 20000 rolls. By calculating the average you calculate these fluctuations out. If you roll infinite times you will hit exactly the average and if you roll like 2000000 times, you will get close to it.


The problem with this statement is that your expected value depends on the number of events you count to get it. Change that number and your expected value will change as well. In other words, you have as many different expected values (or average as you call them) as the number of events you count in your series.

By the way it is not clear to me why 0 and 10k should have only half of the probability in respect of all the other numbers.

The thing with the half probability is easy: They generate a number from 0 to 4,294,967,296 and then divide it by 429,496.7296 resulting in a number from 0 to 10,000 which is then rounded giving the rolled number. All numbers from 0 to 0.4999999... will be rounded down to 0 resulting in a rolled 0. All numbers from 9,999.5 to 10,000 will be rounded up and result in a rolled 10,000. If I now look for example at the 5,000, it is being rolled either if a number from 4,999.5 to 5,000 is rounded up or if a number from 5,000 to 5,000.499999... is rounded down. In other words a 0 can only be resched by rounding down and a 10,000 only by rounding up while every other number can be reached either by rounding up or down. Therefore the 0 and the 10,000 are only half as probable as all other numbers.

To the average: There is only ONE AVERAGE. Of course if you roll, there is always a probability not hitting average, but the more often you roll the more close your average claim amount gets to the global average. To demonstrate the calculation of the global average lets assume all numbers were equally probabale because that easies the calculations. Because of this I assume all numbers would be rolled exactly once to make all numbers appear exactly with the same probability as proposed. Then I sum up all rewards I would get by rolling each number once and divide by 10,001, because I summed up the rewards of 10,001 numbers.

If this is still unclear, please read some literature about stochastics, because I don't think I can explain this very well in this thread, but I am 100% sure that my calculations are correct.
jr. member
Activity: 254
Merit: 1

What you are saying is absolutly true. Every roll is an independent event, so the chance to roll a 10000 is always the same. The statistical average can be calculated easy:
You multiply every reward with it's probability and sum them up. You have to note for this that the 0 and the 10000 have only half the probability as all other numbers. (That was discussed multiple times before and is true!) By doing this you basically assume that in 20000 rolls you will roll one time the 0 and the 10000 and two times all other numbers. Of course you can roll 20000 without rolling the 10000 once, but you can also roll the 10000 one, two three ... times in the 20000 rolls. By calculating the average you calculate these fluctuations out. If you roll infinite times you will hit exactly the average and if you roll like 2000000 times, you will get close to it.


The problem with this statement is that your expected value depends on the number of events you count to get it. Change that number and your expected value will change as well. In other words, you have as many different expected values (or average as you call them) as the number of events you count in your series.

By the way it is not clear to me why 0 and 10k should have only half of the probability in respect of all the other numbers.
jr. member
Activity: 32
Merit: 1

All these measures won't stop bot users just because of one reason:
Bot users can calculate with the AVERAGE claim amount, because for example if a bot user has 1000 accounts that claim 24/7, he will roll a 10000 almost every day - It's pure statistics. Therefore the amount bot users will calculate with is the AVERAGE claim amount, not the MINIMUM. The AVERAGE claim amount is currently around 172 satoshi. Before you halfed the MINIMUM reward it was like 10 satoshi higher, so not significaltly different. All this does only apply to users with lots of accounts, cause they will hit the high rewards in reasonable time. Regular users will need multiple years because of the low chances.


I wouldn't be so sure. If each roll is an independent event (and very likely this is the case), the chance to get a 10.000 is always the same regardless of the number of rolls you make. And it is equal to the chance to get every other number.

In my opinion is also wrong your assumed average: you can easily roll 10.000 getting always the min amount. Then, if you want to support your theory and you want to come to the average you say by including in the sample rolls paid more than the min (but having the same chance to happen of all the others) you are simply choosing an arbitrary interval and produced a biased result.

All of this if each event (=roll) is set as an independent one. If you evidence that is not so, please let me know

What you are saying is absolutly true. Every roll is an independent event, so the chance to roll a 10000 is always the same. The statistical average can be calculated easy:
You multiply every reward with it's probability and sum them up. You have to note for this that the 0 and the 10000 have only half the probability as all other numbers. (That was discussed multiple times before and is true!) By doing this you basically assume that in 20000 rolls you will roll one time the 0 and the 10000 and two times all other numbers. Of course you can roll 20000 without rolling the 10000 once, but you can also roll the 10000 one, two three ... times in the 20000 rolls. By calculating the average you calculate these fluctuations out. If you roll infinite times you will hit exactly the average and if you roll like 2000000 times, you will get close to it.

If you are a legit player, you roll maybe 15 times a day. With this speed you need almost 370 years to get to 2000000 rolls, but if you are a bot user with 1000 bots that claim 24/7, you get 2000000 rolls in less than 90 days! Therefore legit players can't really calculate with the AVERAGE claim amount because they would need just way too long to get to an amount of claims where the fluctuations are negliable. A bot user can claculate with the AVERAGE claim amount because he will reach a very large amount of claims in a few months.

Because of this a legit user is motly affected by the minimum claim amount and the lower reward stages. A bot user can calculate with a income close to statistical AVERAGE because of negliable statistical fluctuations and is therfore mostly affected by the higher reward stages and not the minimum reward.

Since only the minimum reward was changed, bot users are only a bit affected by it. It's all pure statistics.
hero member
Activity: 2576
Merit: 883
Freebitco.in Support https://bit.ly/2I9BVS2
Hi AuXmen

A couple of post about the rebrand.

https://bitcointalksearch.org/topic/m.29357972
https://bitcointalksearch.org/topic/m.29578182

wetsuit is busy with other things at the moment and expects to get started on the rebrand around June. It means recoding the whole site from the ground up so there's no estimate how long that will take.

Merging in Doge and adding Bcash and other alts are very much part of the plan.

I wouldn't worry about all the people posting here that they're going to leave the site because we don't give them as much free money as they want. That's mainly just temper tantrums and our stats tell us we're doing great.


newbie
Activity: 25
Merit: 0
Hi
Is there any news/progress about Crypteer.com?
Yes this is my fist post on bitcointalk, but im here since 2015, and im registered with freebitcoin even before that, so i am not newbie in the matter.
All i want to say is that i remember you was going to expand the site with Doge and Bitcoincash, so i am holding these altcoins, waiting for news. I read this topic everyday morning before work with coffe in my other hand, and i see a big red flare right now in those posts, not because of you, but because of people leaving this site...
I dont want assurance, as it doesnt mean shit in this anonymous cryptoworld that we love and hate, i just hope that you keep us informed about this project future.
Thank you for your reply
hero member
Activity: 2576
Merit: 883
Freebitco.in Support https://bit.ly/2I9BVS2
Due to the unpopularity of the change wetsuit has decided to remove the RP redemption restrictions and try and figure out another way of fighting the botnets.
~

you mean now we can claim the reward like before, is it?

What does it say in the post you quoted from me?



are the bot stop?

What I told you a couple of hours ago. It is a never-ending battle.

so what next if bot stop?

You seemed to have missed the important part of what I was saying. It is an ongoing battle where every move we make they do something different and we have to change what we do in response.
jr. member
Activity: 254
Merit: 1

All these measures won't stop bot users just because of one reason:
Bot users can calculate with the AVERAGE claim amount, because for example if a bot user has 1000 accounts that claim 24/7, he will roll a 10000 almost every day - It's pure statistics. Therefore the amount bot users will calculate with is the AVERAGE claim amount, not the MINIMUM. The AVERAGE claim amount is currently around 172 satoshi. Before you halfed the MINIMUM reward it was like 10 satoshi higher, so not significaltly different. All this does only apply to users with lots of accounts, cause they will hit the high rewards in reasonable time. Regular users will need multiple years because of the low chances.


I wouldn't be so sure. If each roll is an independent event (and very likely this is the case), the chance to get a 10.000 is always the same regardless of the number of rolls you make. And it is equal to the chance to get every other number.

In my opinion is also wrong your assumed average: you can easily roll 10.000 getting always the min amount. Then, if you want to support your theory and you want to come to the average you say by including in the sample rolls paid more than the min (but having the same chance to happen of all the others) you are simply choosing an arbitrary interval and produced a biased result.

All of this if each event (=roll) is set as an independent one. If you evidence that is not so, please let me know
newbie
Activity: 44
Merit: 0
Due to the unpopularity of the change wetsuit has decided to remove the RP redemption restrictions and try and figure out another way of fighting the botnets.

@solosss
You can ask your mummy to dry your tears away and change your nappy now.


are the bot stop?
full member
Activity: 338
Merit: 104
to be honest i dont understand why anyone still gambles on freebitco.in multiplier with its super-high 5% house edge. there are lots of other "multiplier"/"dice" games that offer much lower house edge - e.g. 999dice.com and the new multiplier on CoinPot (0% house edge!!)
dont get me wrong, i love freebitco.in as a faucet and all the extras (reward points, 50% referrals etc) just you are always going to lose fast against a 5% house edge Sad

You're not taking into account all the extras we give you when you gamble. The reward points and lottery tickets all have a value that is reflected in that 5% house edge. Then how many other dice sites pay 50% referral commision and pay interest on your balance?
Whether it is appealing to you individually or not it is to many people and if you look on the site stats page at the total wagered and compare to other sites it will confirm that.


oh absolutely. and like i said, i love the way freebitco.in works.

however, 999dice actually does give 50% referral and coinpot.co kind of does too via the faucets that pay into it (all 25% - 50% referral commission)
but you are right, their house edge is so low that they dont have any scope to give rewards or lottery tickets or pay interest
i suppose it just depends if you value those over essentially losing 5% on every roll (over the long run)
newbie
Activity: 44
Merit: 0
Due to the unpopularity of the change wetsuit has decided to remove the RP redemption restrictions and try and figure out another way of fighting the botnets.

@solosss
You can ask your mummy to dry your tears away and change your nappy now.


you mean now we can claim the reward like before, is it?
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