Its time to say hello to
lolMiner 1.16.
You can load it here:
https://github.com/Lolliedieb/lolMiner-releases/releases/tag/1.16Here is the - again not so short - change log
- Added support of Ethash and Beam Hash III for RX 6000 generation of GPUs
- All supported algorithms now show the share difficulty and have best share statistics.
- New feature: use --rebuild-defect n to trigger a rebuild of DAG if a GPU produced n defect shares on the current one. Default is 3, use 0 to deactivate this feature.
- New feature: Use --workmulti n to modify the amount of Ethash work a GPU does per batch. Higher values will cause less CPU load but more stale shares, lower values will give less stale shares but higher CPU load. Performance may vary for different values. Default is 128.
- New feature: if Ethash pool disconnects within 2 seconds from connection attempt (immediate reconnect), then the other stratum mode is tested to login.
- New feature: AMD Vega and newer cards now display memory temperature in statistics & api (only visible if there is at least one such GPU in the rig).
- Default ethstratum changed from ETHV1 to ETHPROXY for better pool compatibility.
- Stratum pool addresses now understand "stratum+tcp://", "stratum+ssl://" and "ssl://" prefixes (turning on or of ssl / tls automatically) for better compatibility with existing configurations.
- Slightly reduced CPU load when mining Ethash
- New coloring scheme with more friendly colors. For terminals that do not have rgb colors (e.g. shellinabox) use --basecolor to restrict to a simpler set. Use --nocolor to deactivate coloring completely.
- Fixed bug: Cards may crash when switching from ZIL cache back to normal mining.
- Fixed bug: Wavy hashrate - especially for rigs with many AMD Navi GPUs.
- Fixed bug: (Linux:) Watchdog not called when a GPU is stuck & extremely high CPU load on crashed GPU. (1)
- Fixed bug: Hashrate reporting not working on some pools (e.g. sparkpool)
- Fixed bug: Miner can crash after trying to reconnect to same pool over 5 minutes.
- Fixed bug: Miner crashes when mixing TLS and non-TLS pools for fail-over.
So pretty lot of new stuff - new cards added (I must say: 6800 is slower then most have hoped, but energy efficiency is damn impressive) - new colors (hope you like it) and a ton of fixes
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I will do an update after changing the all farm.
Sadly no watts reduction this time - only some CPU stuff / speed stability fixes
But next I will likely put hands to code again to see what we can do
Can you implement an option for minimal rig speed and restart if that speed is lower?
I am using lolminer through SMOS and several times now I found it to be working with 0 H/s.
Problem is: if an amd card drops to 0, then usually the full card is stuck and can not recover unless you reboot the rig. In fact if you try to touch it again often the rig will completely lock up, so system reboot does not work via terminal - you then often need to power cycle it by hand. To cover this the new version finally should be able to trigger restart scripts gracefully. Also smos should be able to detect the 0 hr and reboot - or isn't it.
By the way if a card is most of the time stable but then does suddenly fall to 0 its often its voltage is one small bit to low for current settings. Increase it by 5 or 10mV and see if card stable then again.