I think lottery speaks for itself and lottery is ... well if its the lottery we all know about than we know that too. But, I am not sure if I know what pyramid is and what castle royale is, the name castle royale speaks to me like some sort of fortnite/pubg or whatever the new one of those is, those are called battle royale, so maybe its a game where people come join in and the last one standing wins but in gambling what kind of game provides such feature?
Pyramid sounds like a plinko game in a different version. I am making all these up btw, we have no clue what the games will be like, even tho there are times until those new games, could you please talk about how they will be like? As in what sort of games they will be like? Or if you have any screenshots for test purposes so we can see how they are that would be awesome too.
The lottery is in fact, a lottery, but our implementation of it will be extremely different from any lottery product in the world to my knowledge. Especially Bitcoin/crypto lotteries that I personally find to be especially poorly designed and bad products (is there a single crypto lottery that you can point to that you find interesting anywhere?).
I can tell you that your "guesses" are each dead wrong for Pyramid and Castle Royale
But no, I can't go into detail as to what the games are yet. You'll have to wait for their releases.
Castle Royale will probably be the most complicated and strategic game that we ever offer, but it won't be overly complicated by any stretch. If I didn't think that a reasonable person could understand more or less how to play it in under a minute, I wouldn't develop it. Mastering it, on the other hand, might be near impossible (for humans anyway, hopefully bots too for the next few years).
I've mentioned it before on podcasts and interviews, but developing skill games is extraordinarily tough in today's day and age with artificial intelligence. I personally come from a background in skill gaming and really want to allow skill gaming to persist into the future, but it's an uphill battle to win. I want to create, in part, a skill gaming platform ideally that is easy for humans to understand, hard for bots to understand, collusion resistant/proof and not overly subjected to player pool limitations. In regards to that, I can say that if MintDice were to grow a lot in size and that player pool limitations cease to be an issue, the number of unique and interesting games that we could offer would vastly increase over the years.
There was a GIF posted earlier about Pyramid, I'll repost it again here. Mild work has been done on the lottery but it's not worth showing off yet and zero graphical work has been started on Castle Royale as of yet.
There's a lot more interesting images related to Pyramid but they'll simply be saved until our launch date.