Client side for first roll at top is same as the one at bottom.
Last roll has server seed hash is the same as roll 2, 3, 4 yet the client seed is different.
This tells me the screenshot has been manipulated.
Conclusion: fake image
Nobody has anything to gain from faking images. It is plain as day that there are irregularities with the game.
There is nothing suspect about having the same time stamp. The time is accurate to the nearest second, and with no pause rolls are faster than one second.
Roll 5 has the same server seed hash because it has the same server seed as rolls 2-4.
This user has multiple Chrome windows open in his taskbar so he is probably running the game simultaneously in more than one window. This seems to be what is causing the game to act buggy for some users where they are not getting true randomness in their results.
What is the server seed hash for? How do you derive the server seed hash from the server seed they give you after the roll?
You convert the server seed to sha256 to get the hash. It is used to make sure they didn't cheat by changing the server seed.