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Topic: [1200 TH] EMC: 0 Fee DGM. Anonymous PPS. US & EU servers. No Registration! - page 113. (Read 499709 times)

legendary
Activity: 1260
Merit: 1000
They are synonymous. 

I think DGM is more "official" than DGS. Smiley
legendary
Activity: 1022
Merit: 1001
I'd fight Gandhi.
Just noticed this... Some of us are calling it DGS, and some DGM. Which is it? Is there a difference?
full member
Activity: 199
Merit: 100
yep it's running smoothly now.
Thank you.
legendary
Activity: 1260
Merit: 1000
Yeah, there was some problems this morning, not sure why exactly. 

Should be running ok now, yeah?
full member
Activity: 199
Merit: 100
problems with the pool??  Speed jumps up and down and my miners are a little bit crazies.

donator
Activity: 2058
Merit: 1054
What is the advantage, if any of using DGS vs PPLNS ? Or is this just two ways to skin the same cat?
With DGM it's possible to have less long-term variance. But Eclipse with its particular parameters is very similar to PPLNS in this respect, the main difference is that with DGM you can encode a miner's history with a single score value.
legendary
Activity: 1260
Merit: 1000
Can't say on PPLNS specifically, but if you mean PPS.. the advantage is you are paid regularly and are not affected by luck.  You just have a constant payout on a per share basis.  The "problem" with PPS is that I, as the pool operator, take on 100% of the variance, so it can go very bad for me on long blocks.

sr. member
Activity: 409
Merit: 251
Crypt'n Since 2011
What is the advantage, if any of using DGS vs PPLNS ? Or is this just two ways to skin the same cat?
legendary
Activity: 2450
Merit: 1002
legendary
Activity: 1260
Merit: 1000
Seems to be going well.  I had started to migrate to a more expansive solution for the whole pool but I'm bogged down in a lot of things at once.

You are welcome to continue to use it until I can integrate it into the pool for logged in users as well as anonymous users.  Trying to accommodate both on the same server is proving to be a little more difficult than I figured at first.
legendary
Activity: 2450
Merit: 1002
Heyas Inaba, just wonderin how PPS testing is comin along? Ive been mining on it for a while, seems no issues on my side. Any updates comin for it?
legendary
Activity: 1260
Merit: 1000
Man, good run of luck today. 

BROKK - Hmm.. yes, I will look into doing that, shouldn't be too terribly difficult as far as the power consumption goes.

For payouts in Euro (and other currencies) - that is on my high priority list.  There are some roadblocks for doing that in PP, but I am working towards a solution.  Also looking at Skrill (MoneyBookers) as a payout option).  I've been fairly overloaded with lots of different projects lately, so it's taking me longer than I'd like to get to things.
sr. member
Activity: 271
Merit: 250

Yeah pretty sweet huh, 4 blocks within an hour.   Grin
legendary
Activity: 1442
Merit: 1000
I'm liking the current lucky streak Grin
hero member
Activity: 784
Merit: 500
Im mining here since 2 month now and i feel like to stay for more than a while Smiley

Wold love to see some new Featues like:

Payment:  half of what i mine in BTC and the other via Paypal.
Payment: direct Euro

More statistics

U could implement a currency drop down for the power consumption thingie at the "Manage Worker" Page. ATM i calculate my electricity price (€) to Dollar by hand. It would be nice if i could see that in Euro directly.


 
legendary
Activity: 1260
Merit: 1000
Looks like everything has already been covered, thanks guys! Smiley

newbie
Activity: 16
Merit: 0
I have a question on the block history table.

Are the top three blocks, the blocks we are presently working on, and are the bottom 3 (*and beyond) blocks that we already solved?

How come my contributed shares are zero?  Do my contributed shares get added up after we solve the block?



All of the blocks in that table are solved blocks.  The "Validity" column shows how many times our solved block has been validated (i.e. how many blocks have been added to the chain on top of ours).

If you just started mining, you should see non-zero values there on the next block the pool solves.

[EDIT: Heh, somehow missed that someone already answered this.  Oh well... Smiley ]
legendary
Activity: 1022
Merit: 1001
I'd fight Gandhi.
My apologies, gentleman. It wasn't my intention to leave the impression that DGM is exactly identical to Solo Mining...
member
Activity: 80
Merit: 10

DGM  From what you explained, its exactly the same as prop!!! Which has some serious flaws.  What is the mechanism to deter hoppers?

The difference is that if you leave the pool, your earnings start going down at a rather fast rate and those earnings that you lost will go to the rest of the pool.
member
Activity: 65
Merit: 10
Think of it like solo mining. You don't get paid until the block is cracked open. Well that is what happens here, although on a larger scale. Hundreds of users are working on one block at a time, and the 50 coins are distributed to everyone once the block is done (and finished validating). You aren't paid for each individual share like with PPS.

So some times it will only take a few minutes (if the pool is lucky), using only a few thousand shares from everyone to crack the block open. So even though you may have only submitted lets say 20 shares, you will get a lot of BTC for it since it was solved fast. So you might get something like 0.2 BTC for that block if you were mining at 2GH/s. So getting paid 0.2BTC for 20 shares is incredible. However, sometimes the pool might be unlucky and solve a block after 16 hours. So you will still be paid 0.2 BTC for 16 hours worth of shares mining at 2GH/s (which is what... 30,000 shares maybe?).


So what is the difference between DGM and prop in the example you gave me?

In solo mining,  you have an equal chance getting lucky or unlucky when solving a block.  This makes its completely fair so in the long run your luck should be "50%".

Except their is a problem when you are collectively mining with others.  This problem lies in the way how the coins get distributed to the miners depending on their work input.  

So here is a summary:

PROP: If everyone was constantly mining without leaving the pool then this paypout system would be fair.  In this case everyone would get paid for their share of work.  The miners luck would vary from block to block, but it would follow the same exact concept  as solo luck.

But lets say I only mine the prop pools when I get notified that they started working on a new block.  So at this moment, lets say I go over their and I mine the fresh block only for an hour  (this is lower than the average solve time).  After this hour I then switch to a PPS pool.  In this scenario, since I only mine at the beginning of the blocks on the prop pools I have a high chance of getting the high payout.  Given that the the block is short.  If the block is long, I still get a fair payment for my short amount of work submitted to the block.  Now after this hour I go to a PPS pool.  In the PPS pool the variance is swallowed by the pool operator.  

In this case, I get a high chance to get overpaid on the prop pool.  And then I get paid at 50% luck **minus the pool operator fee**.  My extra profits come by ripping off the long term users of the prop pool.

PPS: In this situation I get paid at 50% luck, minus the fee since the mining operator has a chance to lose depending on the long run of the pools average luck.

Score  Its a formula where beginning shares are not worth as much as the later shares.  This throws off the pool hoopers since its the opposite on what happens on prop.  In this case, miners gets paid less on lucky blocks, and gets paid more on long blocks.  This is okay since it all balance outs just like solo, and hoppers trying get an unfair advantage are eliminated.

DGM  From what you explained, its exactly the same as prop!!! Which has some serious flaws.  What is the mechanism to deter hoppers?

EDIT:  Went to the link.  Explained everything.

DGM is nothing like prob.  I cannot find any holes in the theory.
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