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Topic: [ANN] PLAYKEY: DECENTRALIZED CLOUD GAMING PLATFORM - page 85. (Read 41924 times)

hero member
Activity: 1736
Merit: 857
Token Sale starts at November the 1st, but - hey! - we are already ready to show you how the Playkey Decentralized Cloud Gaming Platfrom works! Really!

This is our first prototype and it works: now you can see what our system will be looking like in the eyes of users.

In short, on this video you can watch a miner adding his server to the system, where it registers and shows the availability of servers for gaming.
The client chooses a game and a server, on which he or she would like to play. Next step is the process of connecting and then gaming. PКT passes from the client's account to the miner's one in real time.


Like our posts, share the video https://www.youtube.com/watch?v=cQUwcQBb9Is


On the video, I noticed that GTA5 produces almost 60 fps on the meter. This is a very good result for Full HD. On the other hand, GTA5 came out several years ago, and besides it is almost perfectly optimized, it can start on 1mb VRAM. For a demonstration, show something newer and heavier to give out 60fps, for example THE EVIL WITHIN 2 or SENUA'S SACRIFICE
member
Activity: 112
Merit: 11
Token Sale starts at November the 1st, but - hey! - we are already ready to show you how the Playkey Decentralized Cloud Gaming Platfrom works! Really!

This is our first prototype and it works: now you can see what our system will be looking like in the eyes of users.

In short, on this video you can watch a miner adding his server to the system, where it registers and shows the availability of servers for gaming.
The client chooses a game and a server, on which he or she would like to play. Next step is the process of connecting and then gaming. PКT passes from the client's account to the miner's one in real time.


Like our posts, share the video https://www.youtube.com/watch?v=cQUwcQBb9Is

If the miner turns off his server from your service, will all players lose touch with the games?

Yes, the gamers that currently playing that game on that server would be disconnected. But there is technically no way to prevent that. If you talk to a friend on the phone and suddenly his phone breaks, you are disconnected too :-) 
But will there be a precaution for that? or is it just going to be a risk for players?

I think there will be some rules in regard with such possibility. The miners should get a penalty and if they keep doing it, playkey can remove them from the platform.

Yep, I suppose that is how it will work. It just make sense. On most of the other platforms, the server provider improve with server uptime etc. their reputation over time and get more and more "work" to do.   
member
Activity: 112
Merit: 11
Hmm how good it possible to play multiplayer games, which need some kind of ·response capacity.
The latence should be quite high since the cloud is involved.

That is a good question, usually, all the power is done by the miner which will host the game, but about the internet connection?mmm, well perhaps you will need minimum connection requirements for each game, the ones that play in solo mode will be fine, but the multiplayer ones will ask you to have a better connection, don't know.

I would say that if you will be able to play single player and will meat the recommended internet speed of 15 mbs, you should be fine also with multiplayer version of the game.

I think if you want to play multiplayer games in a very competitive way, it can be the delay is not going to help you ( better to wait official answers anyway), but i'm not sure as i had not the chance to try any of the multiplayer games provided.


Forget it. You just CAN'T play multiplayer games in a competitive way with cloud gaming. Like you said, the delay will just kill you :-)

Yes, you can't play call of duty or so but you can play turn-based strategies Smiley It will depend on the game.

Maybe you can play multiplayer playkey exclusive servers. If everybody has the same delay, everybody would play with equal conditions. But i am not sure is it possible.

You are right. Turn-Based-Strategy is one of the few things you probably could play competitively.

Regarding own servers - Nope it isn't possible. Well, basically the game would need to offer software / "server"-mode to run an own server. In the past, it was not unusual. In Quake 3, Minecraft and several other games, that was possible. Nowadays, almost no one is offering a way to host their own server.


That's the innovation of this platform. She works directly with the game producers and will achieve what you say is not possible

First of all, I don't see any indications that PlayKey has any cooperations with big game companies ... and even if that would be the case ... this technically issues can't be solved in a way that makes sense. Of course there are ways ... but there is no way to find a perfect solution for that. If a server is gone .. it is gone. Of course you COULD start adding some redundancy, but for a company that needs a lot hardware power, it doesn't make sense. I don't see a solution of that "problem", on the other hand, this shouldn't be a big problem at all. Unreliable servers will be just shut down for good.
sr. member
Activity: 686
Merit: 250
It's interesting that now on pre-sale the limit to enter is 60 ETH, as I understand it. But with bonuses. But during the ICO it will be possible to buy tokens in any amount...
member
Activity: 448
Merit: 10
Hmm how good it possible to play multiplayer games, which need some kind of ·response capacity.
The latence should be quite high since the cloud is involved.

That is a good question, usually, all the power is done by the miner which will host the game, but about the internet connection?mmm, well perhaps you will need minimum connection requirements for each game, the ones that play in solo mode will be fine, but the multiplayer ones will ask you to have a better connection, don't know.

I would say that if you will be able to play single player and will meat the recommended internet speed of 15 mbs, you should be fine also with multiplayer version of the game.

I think if you want to play multiplayer games in a very competitive way, it can be the delay is not going to help you ( better to wait official answers anyway), but i'm not sure as i had not the chance to try any of the multiplayer games provided.


Forget it. You just CAN'T play multiplayer games in a competitive way with cloud gaming. Like you said, the delay will just kill you :-)

Yes, you can't play call of duty or so but you can play turn-based strategies Smiley It will depend on the game.

Maybe you can play multiplayer playkey exclusive servers. If everybody has the same delay, everybody would play with equal conditions. But i am not sure is it possible.

You are right. Turn-Based-Strategy is one of the few things you probably could play competitively.

Regarding own servers - Nope it isn't possible. Well, basically the game would need to offer software / "server"-mode to run an own server. In the past, it was not unusual. In Quake 3, Minecraft and several other games, that was possible. Nowadays, almost no one is offering a way to host their own server.


That's the innovation of this platform. She works directly with the game producers and will achieve what you say is not possible
full member
Activity: 154
Merit: 100
Do i understand correctly that every gamer should buy a game activation key. This key is checked by the miner to get acces to the games?
sr. member
Activity: 1022
Merit: 252
Token Sale starts at November the 1st, but - hey! - we are already ready to show you how the Playkey Decentralized Cloud Gaming Platfrom works! Really!

This is our first prototype and it works: now you can see what our system will be looking like in the eyes of users.

In short, on this video you can watch a miner adding his server to the system, where it registers and shows the availability of servers for gaming.
The client chooses a game and a server, on which he or she would like to play. Next step is the process of connecting and then gaming. PКT passes from the client's account to the miner's one in real time.


Like our posts, share the video https://www.youtube.com/watch?v=cQUwcQBb9Is

If the miner turns off his server from your service, will all players lose touch with the games?

Yes, the gamers that currently playing that game on that server would be disconnected. But there is technically no way to prevent that. If you talk to a friend on the phone and suddenly his phone breaks, you are disconnected too :-) 
But will there be a precaution for that? or is it just going to be a risk for players?

I think there will be some rules in regard with such possibility. The miners should get a penalty and if they keep doing it, playkey can remove them from the platform.
full member
Activity: 490
Merit: 100
Token Sale starts at November the 1st, but - hey! - we are already ready to show you how the Playkey Decentralized Cloud Gaming Platfrom works! Really!

This is our first prototype and it works: now you can see what our system will be looking like in the eyes of users.

In short, on this video you can watch a miner adding his server to the system, where it registers and shows the availability of servers for gaming.
The client chooses a game and a server, on which he or she would like to play. Next step is the process of connecting and then gaming. PКT passes from the client's account to the miner's one in real time.


Like our posts, share the video https://www.youtube.com/watch?v=cQUwcQBb9Is

If the miner turns off his server from your service, will all players lose touch with the games?

Yes, the gamers that currently playing that game on that server would be disconnected. But there is technically no way to prevent that. If you talk to a friend on the phone and suddenly his phone breaks, you are disconnected too :-) 
But will there be a precaution for that? or is it just going to be a risk for players?
member
Activity: 112
Merit: 11
Token Sale starts at November the 1st, but - hey! - we are already ready to show you how the Playkey Decentralized Cloud Gaming Platfrom works! Really!

This is our first prototype and it works: now you can see what our system will be looking like in the eyes of users.

In short, on this video you can watch a miner adding his server to the system, where it registers and shows the availability of servers for gaming.
The client chooses a game and a server, on which he or she would like to play. Next step is the process of connecting and then gaming. PКT passes from the client's account to the miner's one in real time.


Like our posts, share the video https://www.youtube.com/watch?v=cQUwcQBb9Is

If the miner turns off his server from your service, will all players lose touch with the games?

Yes, the gamers that currently playing that game on that server would be disconnected. But there is technically no way to prevent that. If you talk to a friend on the phone and suddenly his phone breaks, you are disconnected too :-) 
full member
Activity: 154
Merit: 100
I watched the video, it is exciting and informative. Do I understand correctly that on the pre-sale Playkey team has already collected over 1 $million?

thats what i understood too
sr. member
Activity: 756
Merit: 250
Infleum
I watched the video, it is exciting and informative. Do I understand correctly that on the pre-sale Playkey team has already collected over 1 $million?
full member
Activity: 448
Merit: 100
Diagon
Token Sale starts at November the 1st, but - hey! - we are already ready to show you how the Playkey Decentralized Cloud Gaming Platfrom works! Really!

This is our first prototype and it works: now you can see what our system will be looking like in the eyes of users.

In short, on this video you can watch a miner adding his server to the system, where it registers and shows the availability of servers for gaming.
The client chooses a game and a server, on which he or she would like to play. Next step is the process of connecting and then gaming. PКT passes from the client's account to the miner's one in real time.


Like our posts, share the video https://www.youtube.com/watch?v=cQUwcQBb9Is

If the miner turns off his server from your service, will all players lose touch with the games?
full member
Activity: 140
Merit: 100
Playkey CTO & Cofounder
Token Sale starts at November the 1st, but - hey! - we are already ready to show you how the Playkey Decentralized Cloud Gaming Platfrom works! Really!

This is our first prototype and it works: now you can see what our system will be looking like in the eyes of users.

In short, on this video you can watch a miner adding his server to the system, where it registers and shows the availability of servers for gaming.
The client chooses a game and a server, on which he or she would like to play. Next step is the process of connecting and then gaming. PКT passes from the client's account to the miner's one in real time.


Like our posts, share the video https://www.youtube.com/watch?v=cQUwcQBb9Is
full member
Activity: 952
Merit: 137
How much they raised on pre-sale already? I dont see a counter on site..

Yes, if anybody can answer this question please, i would be very interested to know how is going, hope very well!

oi, they should really implement a counter for this for people to see how much they already have raised so far Smiley i dont like to be on the dark side without knowing how many ppl are in there already.
member
Activity: 112
Merit: 11
Hmm how good it possible to play multiplayer games, which need some kind of ·response capacity.
The latence should be quite high since the cloud is involved.

That is a good question, usually, all the power is done by the miner which will host the game, but about the internet connection?mmm, well perhaps you will need minimum connection requirements for each game, the ones that play in solo mode will be fine, but the multiplayer ones will ask you to have a better connection, don't know.

I would say that if you will be able to play single player and will meat the recommended internet speed of 15 mbs, you should be fine also with multiplayer version of the game.

I think if you want to play multiplayer games in a very competitive way, it can be the delay is not going to help you ( better to wait official answers anyway), but i'm not sure as i had not the chance to try any of the multiplayer games provided.


Forget it. You just CAN'T play multiplayer games in a competitive way with cloud gaming. Like you said, the delay will just kill you :-)

Yes, you can't play call of duty or so but you can play turn-based strategies Smiley It will depend on the game.

Maybe you can play multiplayer playkey exclusive servers. If everybody has the same delay, everybody would play with equal conditions. But i am not sure is it possible.

You are right. Turn-Based-Strategy is one of the few things you probably could play competitively.

Regarding own servers - Nope it isn't possible. Well, basically the game would need to offer software / "server"-mode to run an own server. In the past, it was not unusual. In Quake 3, Minecraft and several other games, that was possible. Nowadays, almost no one is offering a way to host their own server.

sr. member
Activity: 980
Merit: 276
$CYBERCASH METAVERSE
Hmm how good it possible to play multiplayer games, which need some kind of ·response capacity.
The latence should be quite high since the cloud is involved.

That is a good question, usually, all the power is done by the miner which will host the game, but about the internet connection?mmm, well perhaps you will need minimum connection requirements for each game, the ones that play in solo mode will be fine, but the multiplayer ones will ask you to have a better connection, don't know.

I would say that if you will be able to play single player and will meat the recommended internet speed of 15 mbs, you should be fine also with multiplayer version of the game.

I think if you want to play multiplayer games in a very competitive way, it can be the delay is not going to help you ( better to wait official answers anyway), but i'm not sure as i had not the chance to try any of the multiplayer games provided.


Forget it. You just CAN'T play multiplayer games in a competitive way with cloud gaming. Like you said, the delay will just kill you :-)

Yes, you can't play call of duty or so but you can play turn-based strategies Smiley It will depend on the game.

Maybe you can play multiplayer playkey exclusive servers. If everybody has the same delay, everybody would play with equal conditions. But i am not sure is it possible.
full member
Activity: 224
Merit: 100
Become Part of the Mining Family
If you want to know more about the team behind Playkey, you can check out this link:
https://medium.com/@playkey/who-is-playkey-48ac6d33132
full member
Activity: 154
Merit: 100
https://t.me/playkey_io
https://t.me/playkey_ICO_ann
Below are two channels of telegran available for clarification of existing doubts, the Team seems to be very committed to the channels, good luck

Thnx, these telegram channels are quite useful to be up to date with news and get reply on questions quickly. Although I am in a lot of groups at the moment, so its difficult to read everything
member
Activity: 112
Merit: 11
Hmm how good it possible to play multiplayer games, which need some kind of ·response capacity.
The latence should be quite high since the cloud is involved.

That is a good question, usually, all the power is done by the miner which will host the game, but about the internet connection?mmm, well perhaps you will need minimum connection requirements for each game, the ones that play in solo mode will be fine, but the multiplayer ones will ask you to have a better connection, don't know.

I would say that if you will be able to play single player and will meat the recommended internet speed of 15 mbs, you should be fine also with multiplayer version of the game.

I think if you want to play multiplayer games in a very competitive way, it can be the delay is not going to help you ( better to wait official answers anyway), but i'm not sure as i had not the chance to try any of the multiplayer games provided.


Forget it. You just CAN'T play multiplayer games in a competitive way with cloud gaming. Like you said, the delay will just kill you :-)
hero member
Activity: 784
Merit: 1416
Hmm how good it possible to play multiplayer games, which need some kind of ·response capacity.
The latence should be quite high since the cloud is involved.

That is a good question, usually, all the power is done by the miner which will host the game, but about the internet connection?mmm, well perhaps you will need minimum connection requirements for each game, the ones that play in solo mode will be fine, but the multiplayer ones will ask you to have a better connection, don't know.

I would say that if you will be able to play single player and will meat the recommended internet speed of 15 mbs, you should be fine also with multiplayer version of the game.

I think if you want to play multiplayer games in a very competitive way, it can be the delay is not going to help you ( better to wait official answers anyway), but i'm not sure as i had not the chance to try any of the multiplayer games provided.
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