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Topic: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet {FOR SALE} - page 55. (Read 109828 times)

member
Activity: 130
Merit: 10
Wait what do planet names have to do with qlosseum?
member
Activity: 130
Merit: 10
can you guys fix my CPU plz?
newbie
Activity: 6
Merit: 0

still not working

0 CPU restore...
newbie
Activity: 7
Merit: 0
If you can not permanently fix the problem with the CPU you can Do the "re-verification". I mean if you yourself could at the beginning of the CPU 7 to raise 10 through the verification email. This can be, and now to the one who has problems with the CPU alone in this way, correct the error.
newbie
Activity: 6
Merit: 0
hi my CPU point restore when i click boot = 0 what happend?
member
Activity: 64
Merit: 10
Any updates on what's going on with dogecoin? Would be helpful to be able to withdraw that again.
newbie
Activity: 7
Merit: 0
Please fix the CPU, because now each enter captcha code gives me only 3 CPU.
newbie
Activity: 44
Merit: 0
No, what you say makes total sense. Filed, thank you!

Thanks Toecutter.

Slightly belated but happy new years and such to you and the team. Thanks for the presents Smiley
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
I guess if you secretly were testing wormhole tech on me lol.... We certainly don't have it.

I literally undocked from Nash and found myself getting shot by pirates in Algorab.  Had to figure out what the hell was going on because i didn't know where i was at first because there was no station then I looked at the planets and realized where i was.. so yea, a strange bug of sorts!

Ah, OK, I misunderstood you. I kinda recognize those symptoms: the game allows you to remain docked to a station, while the actual sector has been changed -- I've seen this happening when I manually teleport players. Since I wasn't doing that to you, I'm guessing you got wrecked and then docked to station at exactly the same moment (or something similar to that). I've filed a bug report, thanks!



...
PEW PEW PEW
HAVE FUN!!!

I have) really really really thank you! Smiley Not sure in PvP, but PvE not profittable, but sometimes funny and strange) http://prnt.sc/du86e9

More suiteble for crafting SG1, but for fighting - definitely SG2 Smiley

P.S.
   If you are add link to attacked planet in SG1 would be easy find wich system under attack)
   If you are add search bar in SG2, like in Market orders, would be easy find wich planet under attack.
   SG2 have another engine, but have not news on stations Smiley Maybe when news will be emplemented, search bar/panel will be unnecessary?
P.P.S.
    You are so much want PvP! Sad What you can propose in exchange? No loot? Max bounty 25k?! I'll spend MUCH more for repair! Of couse players do not kill each others) More, they do not killing JOEs... well, i do not in green and orange sectors:) How much players get HEL[L]1[2]00ray? How much players have Shied generator? All this things useful in PvP, but how many players have it? Even 'used'?!
OK! 25k good price... for what? Pain in **s about my planet? You know what, guys and girls, Settle on Mars and even Earth) You could be suprized how many players want PvP Smiley In other way: I heva bounty 100k? (someone killed darkky with this reward?), i'll hide on station and trade my head for money) It is like trade planet for 1 satoshi)
You want miners become fighters and start kill each others) They are healing each other long time!
But do not warry) PvP became when be ready)

P.P.P.S. Why walk so far? Make possible loot slicing laser from GPD/CONS Cruisers...? 1000 HP? 250 dmg?... Even 1000HP+100Shield not protect them) Well, there are some points when almost all Gallaxy fighters united... yes.. it was Doomsday) PvP not ready, but PEW PEW PEW, I'm thank you all)

Honestly, I did not get most of that. I'm guessing you meant to say the PvP is still not really a lucrative option with the current rules? If so, yeah, I feel you're right. We're thinking about improving this situation, but it's not that easy, as we don't want to put too much stress on the potential victims.

As for clickable planet names, I recall the devs told me there's some technical difficulty in doing that, but I'll ask again. Thank you!



And so the shortages have changed again and yet again Orichalcum is non existent. Its already been out for almost a week and then gets selected as a repeat shortage.  I understand mostly the point behind the shortages and really don't have any problem with the idea or system used in general. That said though, its really starting to feel like i cant do anything at all with my planets about half the time i'm on here anymore.  Maybe i'm wrong but it seems like over the last couple months orichalcum has been shortaged a whole heck of a lot.

Is there possibly a way that the selection process can be changed so that at least the same items don't keep getting picked over and over again maybe?. Or something along those lines possibly?. Or am I way off here and thats outa the question?

No, what you say makes total sense. Filed, thank you!
newbie
Activity: 44
Merit: 0
And so the shortages have changed again and yet again Orichalcum is non existent. Its already been out for almost a week and then gets selected as a repeat shortage.  I understand mostly the point behind the shortages and really don't have any problem with the idea or system used in general. That said though, its really starting to feel like i cant do anything at all with my planets about half the time i'm on here anymore.  Maybe i'm wrong but it seems like over the last couple months orichalcum has been shortaged a whole heck of a lot.

Is there possibly a way that the selection process can be changed so that at least the same items don't keep getting picked over and over again maybe?. Or something along those lines possibly?. Or am I way off here and thats outa the question?
member
Activity: 130
Merit: 10
And, woah, you guys got wormhole technology? Congrats!

I guess if you secretly were testing wormhole tech on me lol.... We certainly don't have it.

I literally undocked from Nash and found myself getting shot by pirates in Algorab.  Had to figure out what the hell was going on because i didn't know where i was at first because there was no station then I looked at the planets and realized where i was.. so yea, a strange bug of sorts!
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Hey guys!

As you might have guessed, we took a break (although I still had to fix CPUs every other day), which is now over. Thanks for you patience.

Thanks for all the reports, I'm filing it all right now.

And, woah, you guys got wormhole technology? Congrats!
member
Activity: 130
Merit: 10
BUG SG1- I just undocked into a wormhole in Nash, i was sitting instantly in orbit in Algorab
newbie
Activity: 7
Merit: 0
You can do something about the lag?
Maybe they are due to the fact that the game at the same time 50+ people on the server?
Or the more memory it needs a new test system 2?

In any case, do not lag the collection of the new players.
newbie
Activity: 44
Merit: 0
now i have error message 'Unable to repair ship: Price mismatch' in sector 1 Sad
but in sector 2 it is work Smiley


Also seeing this one now. The cost for repair listed was very low compared to usual also.
member
Activity: 64
Merit: 10
Curious about when Dogecoins might be viable to withdraw again? I made a bunch not realizing that the withdraw is bugged, not sure if I should hang onto them or just sell them.

Also my captcha is down to 7 CPU.
member
Activity: 90
Merit: 10
I own some sector 2 suggestion too but maybe I simply dont know how it works or maybe my browser is simply not good enough

- I had some cargo issue, I mean I am unable to move cargo to another ship (drag & drop or any button), now seems solved but it cause "unknown error" even if it works
- I would suggest when you double click on a ship on the hangar you will automatically switch to it without clicking "Switch" button
hero member
Activity: 560
Merit: 500
I have a few game suggestion and one notice.

Ive noticed that during the weekly double speed its 3 times more difficult to take down planets. Firstly you have half the damage. Secondly shield recharge twice or even faster. That would be 4 times harder, but you have halved cooldown that you cant fully use to overcome  the drawbacks mentioned earlier. You should really look that shield recharge because 300 hp in a 5 minutes recharge or so is little bit too much. I thought its should be 80 in 10 minutes at 100 percent soldiers.

For the game suggestion. Ive heard some players would want to share their in game notes with the squad or import them to the files. I had some other suggestion but I need to remember them. Lol.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
OK, gotcha, I've got everything, even that refine x8 button :)

I know I still have to answer some of your questions, I will a bit later, promise.



Update!

  • [BUG] AJAXified Marketplace can eat all your CPU points covertly.
  • [SG2] Beam effects still wrong in some browsers.
  • [SG2] Fix DnD for IE/Edge browsers. (@kakucis006)
  • [SG2] Job rewards not showing up. (@onlinedigger)
  • [SG2] Lab Project status not showing up. (@onlinedigger)
  • [SG2] Blueprints on stations mix up. (@onlinedigger)
  • [SG2] Satoshi are getting "spent" (visually, not really) on errors. (@onlinedigger)
  • [SG2] Colonist management is not buffered enough. (@onlinedigger)
  • [SG2] Removed multiple sources of CPU point leaks.

I'm guessing that would be it for this year. The devs are super tired after the self-induced crunch mode; hopefully the most important issues got addressed.

I'll be spamming some Qlosseum today.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Oh damn, that's what we were afraid of :) I'm skipping most of the stuff you mentioned (added everything to the list, thank you),
 but I need some extra data regarding those points:


Planets show their growth population. Useful.

I think they always did on one of those tabs.

Total scientists not counted.

This is a UI quirk. You should first visit the uplink tab, it will then download the necessary data. If it STILL doesn't work, then, yeah, something is wrong.

Can not repair ship: Malformed price parameter.

This happens at the wharf, I assume?

Why I move around sector? It help me evade rockets? Checked: no.

For now you can treat your ship like a camera anchor and/or to help you organize things on screen (like moving closer to some planet to quickly land on it), but in the future this might become something else entirely...

Tab key not working so hard to buy 80 ore qiuckly:)

I guess I'm not familiar with that convention? How were you using the tab key (other than to focus on a particular element)? Or is that it?

How to manage multiple cargo slots? Unload all colonists and sell all goods!

Minimize your cargo/warehouse and you'll see a "cargo summary" view. Those little icons represent full stacks of your items and can be dragged out!

Can you make possible jump through map using all engines in one click?

Don't know what you mean.

Crafting need same amount of resources then would be easy press button with desired number? [Select what you want and press Number! Use Hotkeys!] Highlited and grayed?

Same, not sure what you mean. Also, yeah, we'll run a survey later and add all the needed hotkey players come up with.


Also, in that video of yours you don't have any jump animations :( Is that still happening for you, could you please try a refresh?
And cool video, BTW, if you could make something similar (that we could use as promo materials), that would be much appreciated.
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