...taxi ship...
...free planets...
OK, gotcha, that makes sense.
- there is no adds in sg2 for quite few days. Probably google add missing any 400x60 (or something like that) banners atm. Am from croatia bdw. Maby no such adversety from cro. Just for info.
Thanks, we are aware of the issue and are working on the fix.
- cant see log out button in sg2 mode. Friend told me he dont see it aswell. Should be in top right coner i know but.. cant see it. Maby if more ppl got using similiar resolution and dont see it aswell then solution could be moving it to another spot? Anyway, just reporting my case.
There is currently no logout button in SG2 at all! For now, you can just close the tab (to help the server) and it will auto-logout you after a while.
- there is layer full of small dots overlaping space/nebula screen. As graphic designer, my apinion is that it whould be better without it. Maby those few stars in background could be better designed or having some effect on it sufice. That layer of small dots atm could reduce lag on less strong mashines aswell. Just my apinion :P And bdw, taking some art sugestions? Like diffrent space station background for that insect race stations? Or that girl.. If do, just name me formats and other tehnicalitis it must have. I can give a truy in spare time :P
1. The space/background is somewhat of a placeholder, we had major plans for beautiful backgrounds, but... well, other things took priority.
2. We're very interested in a capable graphic designer for this project (not to insult our current one), please send me an e-mail to pursue this.
- *old*asteroids sometimes dont disapierd after you hit scan. This only happens if you scan before you deplete all your skill available shoots. Duno if its designed by that way. But not cool when mining in red sec. had asteroids like from 3 scans all on screen :D
I think you're missing how Tracking works. It's explained in the manual. But if you aren't and it's a bug, please re-report it.
- I also wana more ppl inside so we can get better server. You and players profit from that. But I think there should be more ways to attract ppl inviting ppl. Like small rewards. Both players get something after inviting players. It can be made in many ways.. did seen good ideas in like 20 games I did play before.
Atm there is like.. 0 reward or use of inviting player. Atleast I see 0 balance after inviting friends. I asume it will show something after my friends withdraw or something like that. But its still lame and not feeling it. You know. People are driven by rewards.
The deal here is thus: registering new accounts is easy, people (and bots!) would be able to abuse the system you are proposing a lot. Since SG is somewhat of a money gateway, we must be extra-careful with such scenarios. However, it's an interesting idea worth considering.
And yeah, you will get your ref % once the player you invited withdraws something. So inviting might not be enough, you should probably couch the person too.
Update!
- [BUG] Mining can produce negative cargo.* (@onlinedigger)
- [BUG] Equipment buttons still miss most of the images.
- [ENC] Item shortage should not repeat as often.** (@Quellzar)
- [ENC] Filling market orders now gives you experience. (@FUCKUP)
- [ENC] New job type: investigation.
- [ENC] NPCs now pick closest ship as their target.
- [ENC] Text quests!*** (@onlinedigger)
* This was first reported a very very long time ago, and was re-reported over and over since then. I decided to credit @onlinedigger and not everyone else, as he was the one to provide a reproduction sequence which led to the fix.
** There is now a very high chance that an item will not be picked again for the next shortage roll. It's not a fixed thing to keep things "interesting", so same-shortage-in-a-row might still happen, but it should be ultra-rare now.
*** This is a new/large subsystem, and it might be buggy. Please report everything you see. There aren't many quests yet, but the potential is there; we will be able to add houndreds of such quests without much coding effort.
Note, that none of the new features are present in SG2 yet.