| Hi everybody! Our third sprint has ended, and a new release is now available on our website. We spend a good part of this sprint setting up a localization system, but also worked on new features such as moving blocks and infinite infinity. Download LinksWeb: https://spellsofgenesis.com/playAndroid (apk): https://spellsofgenesis.com/play/last.phpiOS (Test flight): players already on Test flight have received an update. Please contact us at [email protected]if you wish to be added. Play Store (Canada and Switzerland): (waiting for publisher) App Store (Canada and Switzerland): (waiting for apple review) Release NotesFeatures: - Localization system
- Moving objects
- Infinite infinity
Improvements: - Tutorial improvements
- New team speed penalty mechanic
- Android: back button to quit app
Bugfixes & Corrections: - Lair achievement appearing
- Stamina bar refresh
- Speed malus icon (removed placeholder boot icon)
- iOS: in game ads cannot be closed
- Change "Play" to "Win" in daily element affinity quests
We also improved the way we test server code before deploying to production. The aim is to reduce downtime and bugs related to development features for the end users. Both localisation and moving object are features that aren't shown in the app yet and will appear at launch. Localization systemLocalization was a big part of this sprint. We now have a system up and running, ready to translate all the text of the game. You shouldn't notice any difference, but every single piece of text in the game is now assigned to a key and fetched from a database. Channel 4 is in the process of translating all this text for the world wide release. Moving objectsWe added the ability for blocks to move along a path specified by the game designer. This feature alone opens up a huge possibility space for level design. For example blocks that pushes ennemies in spikes if you manage to push them in at the right places, triangles moving that you have to hit at the right time to kill the enemies... Jasper is working on the new campaigns that will include moving objects. click video to watch Infinite infinityChallenge mode (previously "infinity") is now truely infinite. Past wave 20, the difficulty will gradually increase. Let's see how far you get! In order to keep the current leaderboard season fair, we decided to leave this feature disabled until the season finishes. We will activate it a few days after that. Team speedNew team speed penalty mechanic: when a card dies, the team speed will now decrease by the speed of this card. We're excited to see the game approaching release, and hope you'll have fun with this release! Taken from: http://forum.everdreamsoft.com/index.php?/topic/165-version-106-released-killer-princess/
legendary
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That's a nice article!
Blockchain Invest DAC supports EverdreamSoft"Blockchain Invest, founded by pioneers of cryptocurrencies investments, acquires around 500.000 BitCrystals, tradable digital assets which act as the game-fuel and premium currency in the games of EverdreamSoft. The transaction is worth about USD100’000. The funds will be used for the further development of EverdreamSoft's game Spells of Genesis."
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Crypto Mentat
legendary
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legendary
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I got one by submitting their form and specifying my postcode. They dropped a Diecast token nearby and picked it up with Takara. What issue did you have?
I followed the steps but never seen a token in takara map It may take a while to distribute because of many requests maybe? Make sure you use the Google form here and submit your nearest postcode or a postcode you can reach. Depending on where it's dropped, if a busy area, someone else may snatch it. Hope it works out.
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EverdreamSoft Team
SOLVE THE “JANUS PUZZLE” AND GET “STRANGE JANUS”,
AN UPCOMING SOG BLOCKCHAIN CARD AND OTHER PRIZES! | Spells of Genesis has partnered with coin_artist, an author of very popular art-related enigmas.
The last one, which she prepared in collaboration with Zden/Satori can be found here. This puzzle will unveil four illustrations made by Diego Rodriguez, which will later be released as SoG blockchain cards!
The illustrations are going to be unveiled one by one, each illustration will include a puzzle that will unlock a digital prize.
The first card, Strange Janus, includes a 460 DCR prize, currently valued at $2350. The winner will also receive the first token assigned to the card. Afterwards, the card will be available on sale.
|
| Some are trying to solve the puzzle collectively on the Decred Slack #puzzle channel, maybe you want to join them? |
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Bitcoin is a bit**
I got one by submitting their form and specifying my postcode. They dropped a Diecast token nearby and picked it up with Takara. What issue did you have?
I followed the steps but never seen a token in takara map
legendary
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legendary
Activity: 1722
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doesn´t work I got one by submitting their form and specifying my postcode. They dropped a Diecast token nearby and picked it up with Takara. What issue did you have?
legendary
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Bitcoin is a bit**
doesn´t work
legendary
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legendary
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Yay we are finally getting the FoW cards released!
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EverdreamSoft Team
WOODEN MONSTER, MONKEY KING AND MIGHTYSTORK DISCOVER THIS WEEK'S SOG CARDS AND THE 1st CARD FROM THE SERIES OF FORCE OF WILL&SOG CROSS-GAME ASSETS! | Wooden Monster is our brave new premium card, issued in a limited supply of 1 200 units. Starting from Tuesday, March 14th, 3pm CET you can get your Monster for 30 BCY. |
| Monkey King is the 1st card from the series of Force of Will & Spells of Genesis cross-game assets. Starting from this Thursday, March 16th, we will release one asset per week, the first one being FWSDLICEDRAC. |
| Mighty Stork is an SoG public card, issued in a limited supply of 800 units. From Wednesday, March 15th, 3pm CET, you can get yours from the Public Merchant for 96 BCY! |
legendary
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Few more days for Version 1.0.6. Killer Princess will be available to play. My main concern is if it will be old bugs free or if it will have repeatable bugs that was once already removed from previous versions. Overall game made huge jumps in last year. I personally give little chance that 1.0.7 Sacred Owl will be the launch version. but 1.0.8 or 1.1 , might be. May is soonTM
How can those concerns be allayed? I've accumulated many screenshots of Java exception errors, but i never bother posting because there is no github repo and i just assume team is aware. I'm as interested in finding and reporting bugs as i am in playing the game. Just not sure of the process. Earlier there was only slack channel #Sog-beta-testing , they had a google spreadsheet with all known bugs and repaired ones. There was also forum but was nto much used. Now. about a month ago we have new forum and most bugs are reported there. http://forum.everdreamsoft.com/
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Few more days for Version 1.0.6. Killer Princess will be available to play. My main concern is if it will be old bugs free or if it will have repeatable bugs that was once already removed from previous versions. Overall game made huge jumps in last year. I personally give little chance that 1.0.7 Sacred Owl will be the launch version. but 1.0.8 or 1.1 , might be. May is soonTM
How can those concerns be allayed? I've accumulated many screenshots of Java exception errors, but i never bother posting because there is no github repo and i just assume team is aware. I'm as interested in finding and reporting bugs as i am in playing the game. Just not sure of the process.
legendary
Activity: 2744
Merit: 1288
Few more days for Version 1.0.6. Killer Princess will be available to play. My main concern is if it will be old bugs free or if it will have repeatable bugs that was once already removed from previous versions. Overall game made huge jumps in last year. I personally give little chance that 1.0.7 Sacred Owl will be the launch version. but 1.0.8 or 1.1 , might be. May is soonTM
legendary
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Lisk will be #1 alt in 2019.
One of those coins which i don't sell on 20% profit, BCY will be huge!
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