We are partnered with Vadim Bulatov from Wargaming.net (World of Tanks, World of Warplanes etc.), we are currently exploring potential synergy with them.
Please be aware that our target audience is that of the indie game developers. Our technology is focused and designed to help indie game developers more than it is to help big developers. Thats not to say we won't look at partnerships etc with big game developers, but its best to target a niche area of the market and then build up.
~ Jake Ashby, General Manager TriForce Tokens
I understand your position. Today a lot of indie game devs, that's true. But I thing big studios can give you more opportunities to grow, more opportunities for developers (open source code, maybe, contests, hackatons, etc)
True, but the larger game developer companies have their ideas set in stone and to get them to change their ways is a lengthy process. Rather start small, with smaller organisations and prove that our technology works. Then the bigger organisations will come running. Its much harder trying to cater for everyone than it is a smaller group of people.
~ Jake Ashby, COO TriForce Tokens