A little update on what i'm doing!!
i've decided to implement the chat sistem splitting message based on team colour, (first chan will group all (general))
more to come!
this is great..
how will it get gamestate? (fast)
you will use rpc commands to move the hunters? or is a visualization only?
Chat is seperate system or using the built in system? or visualization only?
If you complete this well we will give a bounty.. send PM if you need any information
i sent you another pm yesterday, btw i will use the deamon to perform operations, i'd like to build this as a full gaming client
I don't want to implement full wallet with encrypt and so on (there is no need to tho this to play since an unencrypted wallet has to be used), and transfer to other address (or maybe something later to be able to organize alliance and split income, would be cool), anyway i'll try to do everything is possible when you are on "Game" tab on official wallet (and a lot more )
If I've question i'll write to you in PM
P.S.
about getting gamestate fast, i think that i'll keep polling fast to the deamon current block (game state doesn't change till next block come, right?) and then i'll ask game_state to refresh the map
chat will be the internal one, i want to have a repo of the current game before adding new features (but i'd like to have an off/game chat or maybe some voip integration, who knows)
targeting bounty
getting game state fast:
it's not really fast enough to use game_getstate,the live map view does the rpc every 1 minute http://192.81.209.210:3000/ faster seemed to be unstable
but..
we will add writing the gamestate to a file soon
I finally decided to modify the client, to see if I could speed it up.
In line 736 of db.cpp
As you can see, I changed that last 2 to 20. So instead of flushing the wallet every minute (and taking HALF a minute to do so) the client now flushes every 10 minutes.
Dramatic increase in playability! (For me, at least).
Not much we can do with the syncing, I suppose. The updateWallet routine runs after every new block is received, and that takes its time.
Perhaps thecoder could look at this, and include it in 1.0.06.
much appreciated - will pass it on
-----
Maxpower is having trouble compiling it atm.. will keep you updated
-------
We are impressed by the amount of people working on Huntercoin projects or just helping out..
<3