I'm developing it in .Net/XNA and it's targeted to Windows users (i think that a VM on linux can work too, when i'm ready i'll release to test )
I'll start with some basic stuffs in a readonly way (will be possible to watch the "realtime" situation), using some advance features like center/lock crown
as you can see in the image i load correctly the map and i've put a little radar on top left (i think i'll do some features like "lock to player xyz" or show enemies approaching one of our selected unit (reading transaction i could see if their path is leading to our hunter position, some warning like "home missile incoming" )
I've even added another floating map that could be useful to track 2 areas (so u can track crown, enemy or allied)
I've still a lot to do, but i started from scratch
P.S.
the map is very fast and very responsive, even with minimap open!
i've still to load hunters on that but since i render only visible part i don't think will be a huge problem
moreover i'd like to add a feature that when on a tile (a map square) there are many hunters, clicking on that tile shows a popup giving info on hunters over it (and maybe u can take some action)
I plan to put even a chat on the bottom (i'll read original message but i can even think about doing some alternative chat, could be interesting)
I'm looking for a bounty
P.S.
I pref to fly down so i'll try to release step by step, as soon as i've first nice integration with real time data i'll publish the first alpha release
P.P.S.
i'm looking for nice idea to implement
looks amazing.. send a pm, maybe there is some bounty