Is it though? I think it would be redundant, as app already monetizes itself.
I also don`t see the point in introducing premium features, the token is enough for monetization. May be you have some specific ideas for premium features?
After having a second thought, I actually agree with you guys. Devs implement premium to gain additional revenue from users in initially unmonetized systems (i.e. in games) for selling virtual stuff, this feature seems really redundant here.
As for some specific ideas - I had only the general idea that premium features may fit nicely in BoatPilot environment, but as already said it`s really not necessary.
I'd say there is counter-point to it even. How could they naturally implement premium users, and not scare off those who do not wish to go prem? And also, what really would be good from buying yourself a premium? First thing that comes to mind, that you'd mine more if you are premium, but that sounds kinda "fishy". No pun intended. Grin
Agreed here as well. Premium features naturally divide community into two parts. This is the negative side of premium, despite all profit it can bring to the team.