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Topic: [ANN][ICO] MARK.SPACE - 3D/VR ecosystem on blockchain - page 261. (Read 162087 times)

sr. member
Activity: 560
Merit: 255
To mass adopt the prices ned to go down and become more user friendly, htc vive has too many wires at the moment...
All of them are mostly wired clutter. I don't want wires to interrupt my pleasure with virtual reality and of course the price.
that's why I say the VR technology has a long way to go. it's still in the starting phase.
and early adopters will get fruitful results, they just need to wait for a little.
sr. member
Activity: 588
Merit: 250
To mass adopt the prices ned to go down and become more user friendly, htc vive has too many wires at the moment...
All of them are mostly wired clutter. I don't want wires to interrupt my pleasure with virtual reality and of course the price.
that's why I say the VR technology has a long way to go. it's still in the starting phase.
full member
Activity: 350
Merit: 107
To mass adopt the prices ned to go down and become more user friendly, htc vive has too many wires at the moment...
All of them are mostly wired clutter. I don't want wires to interrupt my pleasure with virtual reality and of course the price.
full member
Activity: 204
Merit: 100
To mass adopt the prices ned to go down and become more user friendly, htc vive has too many wires at the moment...
full member
Activity: 350
Merit: 107
what about the bounty here ?
what are you want to know?
They have a seperate thread especially for bounties. That's the place you should talk about Bounties: https://bitcointalksearch.org/topic/bounty-markspace-next-generation-of-internet-ended-2312131
sr. member
Activity: 588
Merit: 250
what about the bounty here ?
what are you want to know?
sr. member
Activity: 448
Merit: 250
I think partnership will happens as platform progress. VR industry going to be big in 2018. we going to see hardware going to be cheaper and cheaper.
full member
Activity: 204
Merit: 100
what about the bounty here ?
full member
Activity: 952
Merit: 137
mark space should really try to get sony computer as a partner somehow. even games from htc vive are now going to come out for the psvr in 2018, since sony has build such a huge and easy to enter vr plattform, thanks to the ps4, worldwide and even valve cant look away anymore, since the vr base on pc is degrading again.
newbie
Activity: 28
Merit: 0
Yes i think the mass market adoption for VR will not be that long, between 1 and 2 years, with the actual explosion of VR devices and developpement. MARK.SPACE can profit a lot from that, they can take a nice place in VR ecosystem.
member
Activity: 490
Merit: 10
www.Zercados.com
This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.
With the advancement of the crypto and People's constant need for new technologies and new facilities, I think this estimate may even drop more, coming to a mass adoption of 1 to 2 years, but for Mark.Space it will all depend heavily on the work presented in the course of Ico, up to here I am very excited

1 to 2 years seems more reasonable to me since the growth of technology is now not even comparable to few years back it it will rise even faster. There are so many unthinkable things coming in the near future, i dont see a reason why VR wouldnt be adopted.
full member
Activity: 168
Merit: 100
What a crazy thing is Markspace. If i had imagined that one project like Markspace could be possible i won't be human. Do you imagine you to be able to buy what you want in an universe which seems real but which is not. Don't speak about this project to your grand father he won't understand it, so crazy. Where am i ? On mars ? XD
full member
Activity: 686
Merit: 100
This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.
With the advancement of the crypto and People's constant need for new technologies and new facilities, I think this estimate may even drop more, coming to a mass adoption of 1 to 2 years, but for Mark.Space it will all depend heavily on the work presented in the course of Ico, up to here I am very excited
sr. member
Activity: 770
Merit: 250
CryptoTalk.Org - Get Paid for every Post!
This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.

It could be possible. But I think VR needs a killer app that will have a ripple effect that could ignite mass adoption rapidly. And it could be MARK.SPACE. Smiley
I think it will be a  gaming or a porn app, mass market is not ignited by industry.
full member
Activity: 280
Merit: 106
This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.

It could be possible. But I think VR needs a killer app that will have a ripple effect that could ignite mass adoption rapidly. And it could be MARK.SPACE. Smiley
Personally I know a lot of people who are using VR technology but they are looking for some kind platform or marketplace for VR applications
member
Activity: 308
Merit: 11
Spanish translator & Community Manager
Hello everyone,

This is a message for Spanish speakers as the translation for the updated version of the ANN Thread of this project is already on the forum.

¡Hola a todos!:

Os informo de que el anuncio de la ICO del proyecto MARK.SPACE ya está disponible en español.

¡Sois los bienvenidos a participar en el siguiente hilo!: https://bitcointalksearch.org/topic/annmarkspace-plataforma-de-creacion-de-webs-3d-y-de-realidad-virtual-2622040



full member
Activity: 364
Merit: 100
This project has similarity with Decentraland, is going to be interesting to see how the virtual world will evolve and grow. Probably people will come up with all sort of creative stuff as well

so is it, virtual world will evolve and grow in 2018. There is a huge market and mark space will find a place Wink

I think it will be further than 2018

My guess is that mass market adoption is atleast 3-5 years from now.
sr. member
Activity: 798
Merit: 262
I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

Not possible to wear the cardboard one for a longer period but professional ones like vive and oculous you can wear them all day long.
member
Activity: 140
Merit: 10
btw, vibehub is rising dramatically in price, therefore, mark space will rise in price brutally too!

get ready for take off in 2018!!! vr blockchain will fly off totally!

Is Vibehub a vr related ICO?

Do we believe the world is ready for VR in 2018? Are they even ready for blockchain products/
full member
Activity: 336
Merit: 112
I never used VR set before, is it possible to wear it for a longer period of time or do you eyes get tired from close distance which is not natural for humans?

I tried VR before, you just get dizzy a little after using it. Your brain needs to adapt. I dont know what they recommend for how long to wear

I think VR technology is now rapidly advancing all those issues will be resolved accordingly. VR should be comfortble and adaptable to everybody.

Also I think every person reacts a bit different. Same is with 3D movies in cinema. Some get's sick or tired eyes from it, some have no problems at all.
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