You say there are 4m players on the shadow tokens website. That is a lie. Please state how many active players you have TODAY (i say it's around 300) and this WEEK (i say it's less than 1k).
Read what the website says. "More than 4.7 million player accounts have been created."
On page 1 of this thread, somebody asked for the number of current players and I answered already with some discussion.
So what happened with the 2.7m in revenue? You were asked this and you said it's irrelevant. You said you will soon disclose the operating costs. And you say you have debts to cover. How does that add up?
The revenue was of course used for operating expenses, development, and physical card production. There are no debt liabilities involved in the sale. What I meant was that I'm personally responsible for any debts and that they wouldn't transfer over.
You can NOT go against the major ccgs on the market. Look at Shadow Era and look at your competitors. (eternal, gwent, hearthstone, elder scrolls legends, faeria, etc.) You have no chance as they are competing hard already.
27,000 5-star reviewers would disagree with you there. All those games are different and unique in their own way. There is room in the market for them all, of course.
6 member board? That's new to me. This is what gondorian posted 3 days ago:
[...]
Apparently you have backpedaled since the outrage:
Indeed, Gondorian was a bit hasty in his post as we haven't announced the board yet. I've decided it's best not to be part of it, but will remain on as technical advisor during the transition. The board members are all pillars from the community that know the game very well, and you can be sure they'll have the confidence of everyone going forward.
Not that this changes anything as you make it clear here that you are not giving up ownership:
Well it does say exactly "each token represents a share of ownership...". But read the fine print, tokens are not and can not be legal stock shares of a company. Of a digital asset, controlled by a paid board of directors, yes.
The updates? Mostly Gondorians work (and he recently announced he won't do it anymore). The card design and testing? Freely done by forum members (in fact they completed and rebalanced the very first set). And to be honest, pathetic progress. Bug fixes for years. In the unity client. A year without card Art for one of the sets. LIVE. IN GAME.
Well you're way off here, again. Gondorian has only ever done card design and coding of the cards. Card design was largely done by the paid 5-member design team, and then more recently by Gondorian for the LL set. Balance testing is done by the volunteer Player's Focus Group, an elite team of players that give feedback on the balance and design during development. The game is highly balanced even at the most competitive level, as can be seen by the number of different deck types being used. We always fix bugs as they are reported and pride ourselves at being virtually bug free.
Thanks. And here I thought you just said the most work I did in the past years was the token website LOL
You havent created the game. You had dedicated designers and game directors (in total around 30 employees). We both know their names and where they are now. You were head of Wulven game studios and did programming. and you certainly haven't given hearthstone a run for its money. absolutely ridiculous.
Actually Wulven Game Studios in Vietnam had 50 employees at the time it was closed in 2014 I think it was. But the majority of them were not involved in Shadow Era. Your point is?
EDIT: "The fact that the studio in Vietnam was shut down has never been a secret"
It doesn´t get worse than this. You are a pathological liar. NOT ONCE have you EVER disclosed this before. A forum member traveled to hanoi and visited the address and was told by the new owners that you are gone. You have take wulven.com offline. You have removed all traces of the address. Go make a post about the history of wulven game studios on your forum. i dare you.
Again (read my first post), you have closed the temporary Kickstarter company. When people found out and asked on the forum you answered that you "don´t need it".
You keep using that word, liar. I don't think it means what you think it means...
As I said, the Vietnam studio was closed in 2014. The domain wulven.com has been forwarded to shadowera.com for years. This is really old news and I fail to see the relevance now.
The whole concept of this token sale, and the reason for the slow development recently, is that as I've said I'm no longer able to continue with the management and development and so this will allow me to effectively sell it to the players. The community-driven development will let the game reach it's full potential. It's simply not able to do that with a single owner that takes on too much responsibility.
I've tried to be patient and respond to each of your points, but I mean... at some point I have to stop feeding the trolls lol