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Topic: [ANN][MOTO] Motocoin - page 18. (Read 178225 times)

newbie
Activity: 49
Merit: 0
November 23, 2014, 03:59:23 AM
I may be wrong but I think there is some kind of synchronization issue after September's patch. Every now and then my wallet shows one block number and c-cex shows another (often less than mine).

Sometimes my client doesn't receive any block for 20 minutes but when I restart it, they arrive.
legendary
Activity: 1512
Merit: 1012
November 22, 2014, 12:33:57 PM
sr. member
Activity: 658
Merit: 251
November 22, 2014, 02:03:15 AM
The next phase of this project I think rests on a supportive community willing to contribute.
I for one will be creating in the next 3-4 months a new sprite and as to the skins etc. to make it more alluring,
but I think the game should be 'apped' for smartphones, and the wallet as well.
Just not sure what format the frames for the sprite will be, perhaps a dev should PM me about that, since it won't be one using physics to move parts of the sprite, it will just be a series of images looped to appear as a jester in colourful cloths cycling, however I notice there is some physics involved in the front wheel of the cycle...
if someone can get back to me on this as I'm not sure how to actually implement my frame by frame sprite loop so it is compatible with the way the game's sprite is created?

If my graphics were to be appreciated and implemented I would redesign the website for a more public-friendly, alluring tone that attracts players.

For instance having the surfaces have say, wafting manga style grassblades while a jester with curly toed shoes and colourful clothes cycles around on a classic wood cycle looking for his missing cat, with different background, (moonlight, dusk, sunset, etc.) for different levels could really make this game enjoyable as a phone app...
But I mean some consensus would have to be reached about the implementation of new graphics and some type of storyline...
But I will be creating the graphics sometime the next few months, still have to figure out exactly how you'd want the skins, not sure how those work, but will do backgrounds as well, apart from the fact that you know wel, the surface area that is ridden upon, could have 2d cut outs stuck to it for depth of background, like say bushes, or trees, grasses, poles, etc. whatever... depending on the background scene and so on. I just think the game needs colour and character, its obviously got one helluva backbone Smiley
so I keep on ranting and promising to deliver a new sprite and colourful backgrounds and skins, mmm. A few more months and it can be decided if my wonky creations are worthy of implementation Smiley
legendary
Activity: 1512
Merit: 1012
November 21, 2014, 05:55:23 PM
Maybe there's still hope  Smiley

".... but the developers promise continued improvements. The most important one upcoming is designed to detect bots, which are currently skewing the difficulty to an inhuman level."
Um, didn't we already fix the bots so now the difficulty can be mined by a human?

Yes, the devs took pretty nice measures to correct that Smiley
legendary
Activity: 1526
Merit: 1001
Crypto since 2014
November 21, 2014, 05:36:48 PM
Maybe there's still hope  Smiley

".... but the developers promise continued improvements. The most important one upcoming is designed to detect bots, which are currently skewing the difficulty to an inhuman level."
Um, didn't we already fix the bots so now the difficulty can be mined by a human?
legendary
Activity: 1960
Merit: 1010
November 21, 2014, 04:27:23 PM
Maybe there's still hope  Smiley

".... but the developers promise continued improvements. The most important one upcoming is designed to detect bots, which are currently skewing the difficulty to an inhuman level."
legendary
Activity: 1526
Merit: 1001
Crypto since 2014
November 21, 2014, 04:23:52 PM
Awesome! I wonder if it will bring more players.

I seriously think we NEED to do a relaunch otherwise no one will play. No one is playing right now because no one is playing right now. IMO we are never going to get out of this hole.
legendary
Activity: 3934
Merit: 1248
Owner at AltQuick.com
hero member
Activity: 583
Merit: 505
CTO @ Flixxo, Riecoin dev
legendary
Activity: 1960
Merit: 1010
November 19, 2014, 02:06:38 PM
There is interest Smiley I think we must perfect the technical side before thinking further...

Doesn't seem anything happens, dev's seem to have chosen to keep it how it is. If it stays this way traders will have no more interest to buy it and MOTO will face delisting from C-Cex.

Every coin has the same procedures. Dev's mostly take on the technical side, some community members need to be active in developing in the field and give the coin more purpose. The passive coinholders need to support them when needed with votes on exchanges and services and donations if needed. If there is no IPO, premine or developing funds then community has to step up. Ofcourse it's hard to promote a coin that is either broken or can't be used by everyone who likes to mine it.
legendary
Activity: 1512
Merit: 1012
November 19, 2014, 01:27:17 PM
What's up guys. Is there any interest to develop this coin further upon? So far this thread is mostly about the technical side of things but never to create purpose for spending, adoption, adding it to coinservices, games, chartingsites, tipbots etc. So much things possible.

There is interest Smiley I think we must perfect the technical side before thinking further...
legendary
Activity: 1960
Merit: 1010
November 19, 2014, 07:00:29 AM
What's up guys. Is there any interest to develop this coin further upon? So far this thread is mostly about the technical side of things but never to create purpose for spending, adoption, adding it to coinservices, games, chartingsites, tipbots etc. So much things possible.
legendary
Activity: 1512
Merit: 1012
November 14, 2014, 06:22:58 PM
I don't understand what you try to say too. Please advertise elsewhere.
Quote
It seems the only difference from "proof-of-play" of MOTO is mined HYPER coin count is not proportional to the count of miners/players.
Proof of Play in MOTO is specific form of proof-of-work which human can perform (almost?) as good as program. It's used to secure network (in practice no everything is so rosy now, but anyway). And there is space to AI improvements and research. Motocoin is indeed interesting and original concept for crypto and maybe it's only the first of future experimental family of the cryptocurrencies.
almost? It is full of bots for months. And there are so much space for improvements that the last update was on 24 may

Bots are part of the history, just like ASIC's are part of Bitcoin history. And also, the dev isn't omnipresent, nor does he have 8 arms.
the developer has already leaved this project))

No announcement regarding the dev leaving so far, AFAIK, any proof to backup your claim?
legendary
Activity: 1526
Merit: 1001
Crypto since 2014
November 14, 2014, 06:05:49 PM
I don't understand what you try to say too. Please advertise elsewhere.
Quote
It seems the only difference from "proof-of-play" of MOTO is mined HYPER coin count is not proportional to the count of miners/players.
Proof of Play in MOTO is specific form of proof-of-work which human can perform (almost?) as good as program. It's used to secure network (in practice no everything is so rosy now, but anyway). And there is space to AI improvements and research. Motocoin is indeed interesting and original concept for crypto and maybe it's only the first of future experimental family of the cryptocurrencies.
almost? It is full of bots for months. And there are so much space for improvements that the last update was on 24 may

Bots are part of the history, just like ASIC's are part of Bitcoin history. And also, the dev isn't omnipresent, nor does he have 8 arms.
the developer has already leaved this project))
Only the first developer has (seemingly) left. WilliamLie. But HMC is still here.
I still think that the only way we are going to get the players we need is by doing a relaunch.
Does anyone agree with me?

What if we do a relaunch, except that we have a premine and then after the first block in the new version, we send every address that has motocoin in this version the same amount. All we need to do is transfer our wallet.dat over to the new version's %appdata% folder. Exactly like Clams (the coin).
sr. member
Activity: 585
Merit: 251
November 14, 2014, 05:42:39 PM
I don't understand what you try to say too. Please advertise elsewhere.
Quote
It seems the only difference from "proof-of-play" of MOTO is mined HYPER coin count is not proportional to the count of miners/players.
Proof of Play in MOTO is specific form of proof-of-work which human can perform (almost?) as good as program. It's used to secure network (in practice no everything is so rosy now, but anyway). And there is space to AI improvements and research. Motocoin is indeed interesting and original concept for crypto and maybe it's only the first of future experimental family of the cryptocurrencies.
almost? It is full of bots for months. And there are so much space for improvements that the last update was on 24 may

Bots are part of the history, just like ASIC's are part of Bitcoin history. And also, the dev isn't omnipresent, nor does he have 8 arms.
the developer has already leaved this project))
legendary
Activity: 1512
Merit: 1012
November 14, 2014, 02:40:56 PM
I don't understand what you try to say too. Please advertise elsewhere.
Quote
It seems the only difference from "proof-of-play" of MOTO is mined HYPER coin count is not proportional to the count of miners/players.
Proof of Play in MOTO is specific form of proof-of-work which human can perform (almost?) as good as program. It's used to secure network (in practice no everything is so rosy now, but anyway). And there is space to AI improvements and research. Motocoin is indeed interesting and original concept for crypto and maybe it's only the first of future experimental family of the cryptocurrencies.
almost? It is full of bots for months. And there are so much space for improvements that the last update was on 24 may

Bots are part of the history, just like ASIC's are part of Bitcoin history. And also, the dev isn't omnipresent, nor does he have 8 arms.
sr. member
Activity: 585
Merit: 251
November 14, 2014, 12:50:16 AM
I don't understand what you try to say too. Please advertise elsewhere.
Quote
It seems the only difference from "proof-of-play" of MOTO is mined HYPER coin count is not proportional to the count of miners/players.
Proof of Play in MOTO is specific form of proof-of-work which human can perform (almost?) as good as program. It's used to secure network (in practice no everything is so rosy now, but anyway). And there is space to AI improvements and research. Motocoin is indeed interesting and original concept for crypto and maybe it's only the first of future experimental family of the cryptocurrencies.
almost? It is full of bots for months. And there are so much space for improvements that the last update was on 24 may
full member
Activity: 127
Merit: 101
November 13, 2014, 04:14:48 PM
I don't understand what you try to say too. Please advertise elsewhere.
Quote
It seems the only difference from "proof-of-play" of MOTO is mined HYPER coin count is not proportional to the count of miners/players.
Proof of Play in MOTO is specific form of proof-of-work which human can perform (almost?) as good as program. It's used to secure network (in practice no everything is so rosy now, but anyway). And there is space to AI improvements and research. Motocoin is indeed interesting and original concept for crypto and maybe it's only the first of future experimental family of the cryptocurrencies.
sr. member
Activity: 585
Merit: 251
November 12, 2014, 01:01:59 PM
You don't want to update your MOTO, do you? Ok, here is a direct competitor - HYPER:
http://hypercrypto.com/

A coin developed to be built in various games.

Maybe now you will want to change something...

Hyper has nothing to do with proof-of-play / human mining.  It is just an ordinary premined cryptocurrency that will be "used" by various games.  Or not.

Example for pixelmon:
http://hypercrypto.com/forum/index.php?topic=207.0
Quote
There are countless possibilities to earn HYPER coins from our server! The main objectives will be for trainers to...

1. Collect & Sell Supplies To Other Players Or Admin Shops.
2. Battle Wild Pokemon & Trainers and sell their item drops.
3. Start Your Own Gym and earn!

Those listed are the main factors you can do to earn,but Like I said there is alot of possibilities to earn!

Suddenly?
I don't understand what you are trying to say. Again, these games don't have any proof that you played them, therefore they are not proof of play. We had this battle with them a little while ago and they agreed to stop telling people that their game is proof-of-play.

It seems the only difference from "proof-of-play" of MOTO is mined HYPER coin count is not proportional to the count of miners/players.
But even theoretically if it is not proof-of-play then could you explain why people should mine/use MOTO instead of HYPER?
legendary
Activity: 1526
Merit: 1001
Crypto since 2014
November 10, 2014, 04:13:19 PM
You don't want to update your MOTO, do you? Ok, here is a direct competitor - HYPER:
http://hypercrypto.com/

A coin developed to be built in various games.

Maybe now you will want to change something...

Hyper has nothing to do with proof-of-play / human mining.  It is just an ordinary premined cryptocurrency that will be "used" by various games.  Or not.

Example for pixelmon:
http://hypercrypto.com/forum/index.php?topic=207.0
Quote
There are countless possibilities to earn HYPER coins from our server! The main objectives will be for trainers to...

1. Collect & Sell Supplies To Other Players Or Admin Shops.
2. Battle Wild Pokemon & Trainers and sell their item drops.
3. Start Your Own Gym and earn!

Those listed are the main factors you can do to earn,but Like I said there is alot of possibilities to earn!

Suddenly?
I don't understand what you are trying to say. Again, these games don't have any proof that you played them, therefore they are not proof of play. We had this battle with them a little while ago and they agreed to stop telling people that their game is proof-of-play.
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