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Topic: Crypto Kingdom - 1991 Retro Virtual World(City) - page 205. (Read 632701 times)

full member
Activity: 212
Merit: 100
The benchmark Long Bond

2 @ 40
hero member
Activity: 605
Merit: 500
The benchmark Long Bond bid:

3 @ 39
hero member
Activity: 784
Merit: 501
The benchmark Long Bond

1 @ 35
donator
Activity: 1722
Merit: 1036

Situation now:
(about 2 days auction left and 12 hours Early bidder discount left)


The benchmark Long Bond
(guaranteed by the Town!)

1 @ 50  HM The King
1 @ 45  The Prince of N.L.
1 @ 40  The Marquess of FS
1 @ 38  HM The King
1 @ 37  The Marquess of Soul
1 @ 35  The Prince of N.L.
1 @ 34  The Marquess of Soul
1 @ 33  HM The King
-----------------------------------
1 @ 31  The Marquess of Soul
2 @ 30  The Prince of OZ
3 @ 25  The Prince of N.L.

If no more bids are coming, 8 units will be issued at the price of 33 mil each, for the APR of 0.30%.


Mid-length bond, 90 real-days

1 @ 75  Foreign Investor 2, Lord HH
1 @ 73  nikke1
1 @ 72  The Marquess of Soul
1 @ 71  HM The King
1 @ 71  The Marquess of FS
2 @ 70  The Prince of OZ
1 @ 69  The Marquess of Soul
1 @ 69  HM The King
-----------------------------------
2 @ 68  The Marquess of FS
1 @ 67  HM The King
1 @ 66  The Marquess of Soul
1 @ 63  The Marquess of Soul

If no more bids are coming, 9 units will be issued at the price of 69 mil each, for the APR of 0.41%.


Short-term bond, 1558->1590

1 @ 90  The Marquess of Soul
2 @ 89  The Marquess of FS
1 @ 87  The Marquess of Soul
1 @ 88  HM The King
-----------------------------------
1 @ 87  Foreign Investor 2, Lord HH
2 @ 87  The Marquess of FS
1 @ 86  HM The King
1 @ 84  HM The King

If no more bids are coming, 5 units will be issued at the price of 88 mil each, for the APR of 0.40%.
full member
Activity: 212
Merit: 100
The benchmark Long Bond - the ultimate determinant to the Trust on our Game

2 @ 30


Mid-length bond, 90 real-days

2 @ 70
legendary
Activity: 1204
Merit: 1002
Gresham's Lawyer
New Bank bond issues

Works the same as always - exceptionally long 2.5 days offering time.


The benchmark Long Bond - the ultimate determinant to the Trust on our Game

The Prince of New Liberty Bids:
1 @ 45
1 @ 35
3 @ 25

donator
Activity: 1722
Merit: 1036
New Bank bond issues

Works the same as always - exceptionally long 2.5 days offering time.


The benchmark Long Bond - the ultimate determinant to the Trust on our Game

10 units of 100 million each are offered and these are 365 real-days long. Last time a month ago, the same was bid in the range of 25-35 million but resulted in the cutoff of 25 million. We hope that a much better rate is available this time, and therefore these are backed by the town. For this risk, the town receives a part of the proceeds, determined by the result of the auction.

Mid-length bond, 90 real-days

10 units of 100 million each are offered. For clarity, these are not backed by anything except all the assets of the Hypothecary Bank. Reference price 67 million at 0.45% APR.

Short-term bond, 1558->1590

5 units of 100 million each are offered. For clarity, these are not backed by anything except all the assets of the Hypothecary Bank. Reference price 87 million at 0.45% APR.


The issuer reserves the right to both increase and limit the quantity issued. All winning bidders nevertheless pay the same amount,

EXCEPT
Early bidder bonus: winning bids that were placed in 24 hours from the timestamp of this post, pay 1 million less per unit.
donator
Activity: 1722
Merit: 1036
Today's contribution to the new version is the explanation in Char DB /SERV-NEW tab. This outlines all different NPCs that can exist from now on, and how they are used in the different subgames. The exact rules of each subgame still need to be balanced, and therefore the figures are mostly not yet there, only the structures.

Enjoy!

(Trying to do the 2 years admin backlog still today Wink )
legendary
Activity: 1512
Merit: 1012
Still wild and free
Finally kind of back from a distant country, my late best wishes to you all!
In the meantime, looks like I missed few great deals in the kingdom...  Undecided

I would like to vouch for Anjeshka, one of our newest visitor in the city, which I happen to know from a far away country that I visit from time to time (I am now of a quite venerable age, and saw her growing up, before choosing to establich herself in our city).
I also gift her a 10 gold big ring.

Thanks to HM for the plan of version 3 to come. I am looking forward to see how far the WTF-style can go!
hero member
Activity: 658
Merit: 503
Monero Core Team
I am very pleased with how Callixtus is handling the Prieuré Hotel. I then decided to promote him Vicar General, effective immediately. He will handle the daily maintenance of the Church and the tactical decision for its extension. Meanwhile, I will remain in charge of the strategic orientation, such as the various Ecclesiastical Orders and the increase of visibility of moneritos.

(out of game; no need to create a new character - Callixtus is responsible for the Church account)
donator
Activity: 1722
Merit: 1036
ANN: Version 3: Pocket Economy 2015-1-8


Preface

The list of versions named in the best WTF-style continues. Since V.2.0 was Trust in Economy, now, almost a month later, it is clear that the trust has been demonstrated, because the economy has grown a lot since that. The worst-performing metric has been building mass, up "only" 60%. Total value of land and gold price have performed better.

So after finishing the scope design of the splitting of the services pool, long overdue as it feels, I also realized that what we are doing is stuff that is more than half the original scope of the original Version 3: Economy. Since then, the version number, and the release date of that version have been sliding fast towards the future.

So hopefully you are pleased as I inform: this Version 3: Pocket Economy, delivers most of the stuff that Economy was ever intended to deliver, and does it in the easy-to-access (harder to admin) Google DB format, which was not intended, and does it in 90 days, a full 10 days earlier than Economy was ever intended to be released!

Features of V.3

The game will be modularized to consist of subgames, which can simulate any area of life, liberty and pursuit of happiness. The following subgames will be released (some in their 2rd/3th incarnation already):

1. Character Management (since 1.0)
This includes the framework of advancing in level, and managing the household and the business empire (Nobles mainly) by buying and selling commercial and speculative assets, resources and the like. In the new version, servants will be systematized to give points in household and business management, and these have a quantifiable effect on the output of those.

2. Building/Design (since 1.1)
This does not undergo any changes.

3. Renting out Apartment/Commercial Space/Halls (since 1.2)
This has been the backbone of city expansion ever since the beginning, because the greatest new construction need is apartments for NPCs. Renting them out gives easy-to-forecast basic income, which has ranged from 0.8% to 1%+ APR. Commercial space and events/halls have similar rules for payout, and now also their own pool.

4. Hotels (since 1.2)
Hotels will undergo a rehaul, where points are earned/graded in categories of Service, Luxury, Milieu, Fame and Price. A formula/simulation calculates the payouts. The maximum score is 20/20. To get high points, enough must be invested to staff and hotel design must be good.

5. Restaurant (since 1.2)
Restaurant game changes similarly as Hotel - the establishments are graded in Food, Service, Luxury, Fame and Price. Having the best Chefs and Butlers is a priority for high-end places, as well as choosing the price (anything can be tried). In the low end the business is more about sizing the space and workforce correctly to produce at the lowest cost to the expected clientele..

6. Army (since ~1.3)
Army has been training silently since about 1490, when it was becoming clear that the threat of barbarians is neutralized. Now the Army will get a renewed role as guards of the city, and they will charge a security fee from business owners. Some potent NPC officers have reached the rank of Lieutenant Colonel, pushing their masters to full Colonels. The army stands ever vigilant to rise against any threat, and having an officer position is an important asset in any Noble's CV, notwithstanding the grants of land given to the officers. It's hard to believe we could survive without an international conflict for long any more.

7. Quarry (since 2.0)
Explained many times in the last few days Smiley

8. Piety (since ~2.0)
The church is administering this subgame, the point of which is to measure and grade the overall piety of a character, the trait that lives longer than you. Good deeds are a major component of piety, and a good place to start is by giving a small donation for completing the 3-story Pious Club (Church account, with a note to the Bishop).

9. Science (since 3.0)
Some NPC types give you Science points output, which can be directed to research technologies and advances of many kinds. They are collaborative, mostly Wink

10. Culture (since 3.0)
As the highest aspect of humanity, Culture is the unremovable "victory point score" that accumulates to the long-term players due to their ownership of culture assets, doing deeds of culture, sponsoring culture, etc. Both Culture and Piety scores will be instrumental in granting promotions beyond L9 - it will be easier to see that wealth itself does not make you great, but becoming great is much easier with wealth well spent.

The economic backbone in the games follows the "input-output-pool share" model. Inputs are hired NPCs, land and buildings, other things represented by money, and immatrial assets such as fame. These generate output according to the rules and formulas in the game. Output is converted to pool shares that pay daily dividend. Typically upfront payment for the means of service production (eg. buildings) generates money to the pool and daily dividends deplete it, but for example Army works exactly the opposite.

The modules will come playable around 1550, and existing servants converted to new types. Sorry for the stuff lost in conversion: some well-thought servant role from 60 years back will become "Assistant-2" and lose all history and production value. That will certainly happen. On the other hand, some long-term servants will (according to dice and other fair methods) be promoted to valuable Gold and Silver servants.
donator
Activity: 1722
Merit: 1036
Greetings to all, I have finished my great work and I am looking forward to throwing myself into the Crypto Kingdom. Thanks to all who worked out my finances while I was away.

I have amassed quite a large amount of stone and was wondering if someone could design and build me a Earl sized property on my haw. For a fee of course.

Go for Marquess-size, my man! Smiley Welcome back, we've been waiting for you Smiley

Roopatra has grown to be a worthy architect, capable of designing many things. I can suggest her. Countess Roopatra, I mean Smiley
newbie
Activity: 56
Merit: 0
Greetings to all, I have finished my great work and I am looking forward to throwing myself into the Crypto Kingdom. Thanks to all who worked out my finances while I was away.

I have amassed quite a large amount of stone and was wondering if someone could design and build me a Earl sized property on my haw. For a fee of course.

I have missed a lot of the rules regarding quarries so I will have to go back and read what has been said regarding them before diving in as well. That is assuming these is still space for me.
legendary
Activity: 1610
Merit: 1004
Congratulations to all the new promotions!

Does anyone want to sell Saddam a Noble Suit? Additionally, Riddick is interested in buying any suit available.

Please PM if interested.
sr. member
Activity: 265
Merit: 250
Honni Soit Qui Mal i Pense
My deepest congratulations to Marquess of Soul and Marquess of North Face!

As a member of the Town Council His Majesty has relied upon me the enjoyable task of handling out the commoner promotions. So here they are!

Player           Current   New  Comment
xulescu                 5    X    "Master characters can't be dressed like beggars"
dnaleor                 5    6   "His clothes are adequate"
Leila Liekki           5    X   "Master characters can't be dressed like beggars"
superresistant       5    X   "Master characters can't be dressed like beggars"
prioride               4    X   Still dont own a proper home!
haruki                 4    X   Still dont own a proper home!
Itrix                   5    X   "Master characters can't be dressed like beggars"
Nikke1                 5    X   "Master characters can't be dressed like beggars"
Troy                    5   X   "He is still not enough experienced"
Tefer                   3    3    Proud owner of a home, but need 500 gold for such a young character!
Riddick the cat      5    X   "Master characters cats can't be dressed like beggars Street Cats"
Kushed Alot       3    X    Proud owner of a home, but need 500 gold for such a young character!
Haridimous         5    X   A little more engagement needed!
Medusa               4    X   Still dont own a proper home!
Munny               1    2   Automatic level up, welcome to CK!
Anjeshka         1    2   Automatic Level up, Welcome to CK!

Congratulations in the name of the Town Hall to the promoted citizens! Tell your friends and celebrate it!
The ingame upgrades will be made as soon as possible.

Signed,
Lord Paulson, for the Town.
donator
Activity: 1722
Merit: 1036
All hail the Marquess of Soul and the Marquess of North Face!


The Earl Paul of Soul has been promoted Marquess. "During his long journeys in foreign lands, the Marquess of Soul has amassed a considerable wealth, which he has decided to use for the benefit of our nascent town. The decision to donate the Main Building of the CryptoUniversity has also not gone unnoticed, even though the construction has been delayed due to architect backlogs."

The Earl Jacket of North Face has been promoted Marquess. "Of many good candidates, the Marquess of North Face was one of the few to fulfill the minimum standard of living. All the want-to-be Marquesses do well in noticing that they have to have 300 sqm personal living quarters with a 100% minimum luxury, located in the Old Town borough, and a sizable retinue of personal servants, and Noble clothes. Apart from filling the minimums, the Marquess has shown considerable magnanimousness in preserving our CryptoHeritage in the CryptoMuseum, one of the largest buildings in the Old Town, devoted for noncommercial use (and providing affordable $$ food for all passers-by)."
legendary
Activity: 1204
Merit: 1002
Gresham's Lawyer
========================
*** STONETON CONGLOMERATE ***
========================
The bids are to be given in the following format: "quantity @ price (XMR)". For example "100 @ 2.25".

This Auction closes Friday Jan 2nd 6PM, BCT server time, or one hour after the last winning bid (in case a winning bid was submitted during the last hour, the auction lasts as long as there are no new winning bids submitted in the hour since the previous one.  All shares are same class of shares 1000 total, 700 float.
==========================

Current Final status:  Auction closes at the price of 0.90
Congratulations to all the winners, you are getting an incredible deal.

1.20 - 50 Shares - Earl Paul of Soul1
1.15 - 50 Shares - Earl Paul of Soul1
1.10 - 50 Shares - Earl Paul of Soul1
1.05 - 50 Shares - Earl Paul of Soul1
1.00 - 100 Shares -  Earl Jacket of North Face
1.00 - 100 Shares -  Chancellor Smooth, Earl of Cryptoluna
1.00 - 100 shares - Lord Paulson
1.00 - 25 Shares - Lord Kronicblazer
1.00 - 50 Shares - Earl Paul of Soul1
0.90 -  20 Shares -  Dame Roopatra

==============
No-bid shares to Prince Joseph [email protected]

Asset - K1 a built property in 2 SW covering 14q, 10q is built with revenue producing structures.

1 Non-NLQI shareholder, so all shareholders may jump ahead of this bid with their "First Refusal" opportunity using an equal bid to outbid it.

NOTE: Buy price is now 1.00 so all auction winners that want to sell NOW for immediate 11% profit, Prince Joseph is making market for these shares.
sr. member
Activity: 252
Merit: 250
Below are my bids in red, with current updated auction.

========================
*** STONETON CONGLOMERATE ***
========================
The bids are to be given in the following format: "quantity @ price (XMR)". For example "100 @ 2.25".

This Auction closes Friday Jan 2nd 6PM, BCT server time, or one hour after the last winning bid (in case a winning bid was submitted during the last hour, the auction lasts as long as there are no new winning bids submitted in the hour since the previous one.  All shares are same class of shares 1000 total, 700 float.
==========================

Current status:

1.20 - 50 Shares - Earl Paul of Soul1
1.15 - 50 Shares - Earl Paul of Soul1
1.10 - 50 Shares - Earl Paul of Soul1
1.05 - 50 Shares - Earl Paul of Soul1
1.00 - 100 Shares -  Earl Jacket of North Face
1.00 - 100 Shares -  Chancellor Smooth, Earl of Cryptoluna
1.00 -  25 Shares - Lord Paulson (preferred)
1.00 - 50 Shares - Earl Paul of Soul1
1.00 - 75 Shares - Lord Paulson (ordinary)
0.90 -  20 Shares -  Dame Roopatra

==============
No-bid shares to Prince Joseph 30@90

Asset - K1 a built property in 2 SW covering 14q, 10q is built with revenue producing structures.

1 Non-NLQI shareholder, so all shareholders may jump ahead of this bid with their "First Refusal" opportunity using an equal bid to outbid it.


Bid 25 @1.00
donator
Activity: 1722
Merit: 1036
Quarry-2 is nearer than ever

You can go and have a look yourselves, new tab "QUARRY-2".

The main changes and important stuff is:

- old quarries will be automatically transformed;
- it is graphically visible to all, exactly how much stone each site contains, and how much and where it is quarried already;
- the efficiency formula of the organization is public;
- manager of the quarry can have some decision on how to quarry;
- personnel can be hired and fired;
- personnel titles change to conform to the new uniform NPC mgmt scheme;
- personnel autopromote over time, and their efficiency rises more than the pay;
- personnel can be transferred to a new site, or another master, and transfer fee may be negotiated.
newbie
Activity: 4
Merit: 0
thanks Lord Paulson  , and happy new year alls !
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