New Permanent IC Conversion TableGeneral note: Quite many categories of IC-convertible items have now been opened. This is the last chance to backdate items (3% per year compounded, to the oldest of 1600. When Building opens, the IC backdating limit will be set to 1625 or newer.
Please mention about your items needs to the other admins (Roopatra, Moneromooo, Syksy). They also accept small gifts. I am unavailable for the conversion (the opportunity was opened to give me time to finish the Building uninterrupted )WINESThe French Wines are international renown (and the Germanians are the runner-up). When wines comes to initial market, they are cheap, but Town will add 10,000 m tax at some point afterwards to the then-existing stock. This can only be done once, so every further conversion after the taxation will be tax-free. Conversion prices in the aftermarket go up. Currently available are the following post-war wines (pre-war cannot be had any more).
W1628 12/IC (note:
W1628) <- untaxed
SILVERThe basic premise of silver conversion is "you get fixed grams per IC". This has been as large as 32 grams in the very ancient times and now is 2 grams. When we are talking about imported items (wholly paid with IC), the price of silver has risen to be so large as to overshadow the manufacturing cost. So it is possible to simplify the things and use the following formulae for determining the IC price of silver items, whatever kind (assuming silver is the main raw material):
TS16x Silver Coins = no premium (note:
TS163)
<- note that since the coin is 12 CKS, the IC must be divisible by 6!!Elaborate items = 1 IC/instance + 5%
Most Elaborate items = 2 IC/instance + 10%
Very Elaborate items = 4 IC/instance + 20%
Town taxes the TS163 at 120,000 m/coin in the end of conversion period.SWORDSSee previous post.ARTART-items are in levels K7-K10 only and thus cost a minimum 100 IC + possible backdating.
COPPERKMT 2*IC (note:
KMT)
KMT is needed for roofs, especially in the new Versailles borough it is mandatory (and boosts the building visibility and structure durability everywhere). 0.4*KMT is needed per each sqm of copper roof (projected to horizontal plane).
COO Other Copper Item
Copper amount and elaborateness considered, K4-K8 (item level includes the copper).
GOJ Gold Jewellery Item
GOT Gold Tableware Item
GOO Other Pure Gold ItemGold must be supplied separately (no conversion loss in remodeling). Item level is only based on the total IC spend, calculated as follows:
Elaborate items = 1 IC/instance + 0.025 IC/CKG
Most Elaborate items = 2 IC/instance + 0.05 IC/CKG
Very Elaborate items = 4 IC/instance + 0.1 IC/CKG
CAF Furniture
CAO Other Wood Item
1 = handheld, 2 = tabletop, 3 = smallish piece of furniture (eg. drawer, armchair), 4 = large piece or small set (table and chairs), 5 = large set (more), 6 = huge set (still more)
0=none, 1=elaborate, 2=most elaborate, 3=very elaborate (note: when talking about wood items, "0" means rustic); most elaborate has token gilding at no cost, very elaborate may be gilded fully at a material cost of 10 CKG/sqm, very elaborate may have silver parts at CKS material cost only
Counting together the points above decides item level and cost.
WRP Manuscript
WRD Document
The possibility to have Manuscripts in parchment is closing as we are moving to paper era (despite not having the printing press in operation really..) So decide which literary masterpieces you want to have in parchment while it is still available. Item levels get +1 while cost stays the same in this closing sale:
WRD K5 (10 IC)
WRP K6 (20 IC, large K7 50 IC)
WRB Book
Unique Book can be any past or future work. K4 (10 IC).
GIP Personal Item
GIO Other Item
Admins know how to make these
NEW: FUNGIBLE ITEMS
For those not willing to go to the depths of the item design, or those who seek to retain resalability, this post will be expanded with fungible offerings where several similar items are available and the total exists is determined by the number ordered.
Closing WordThe items mostly do not have immediate advantage. The Items module is coming after Skills, which may seem like a long time. Then it is however not any more possible to get the ancient items, or the Reconstruction-era items. Hopefully you don't want to be competing with the peasants of the factory-made items??