Slightly edited from the Game channel:
zechariah [12:32 AM]
I have had troubles always, since 2008 the minimum when they confiscated all my wealth. I am not trying to make excuses, only give info that I cannot always proceed in the direction you wish or as quickly as I myself would like.
Lucky me at least both PJ and Neo have unlimited money now.
^it means less need to take care of them.
crichton [12:34 AM]
my point is that handmade quests likely don't scale and the more players you gain, the less trust you can gain in an immediate time frame, therefore provably fair games cut costs in time and money and create trust in the system
Zechariah: just look at all the time you spend trying to convince us to trust you and multiply that 10-100X
you think you're tired now?
zechariah [12:37 AM]
I think right now everything goes as planned.
The important financial measuringstick is CK marketcap
And that has finally started to rise again
crichton [12:40 AM]
Well, I'm gonna use Mooo's fixes for my in game resolutions as I don't like spending game money on handmade quests and I hate waiting weeks for a simple event to unfold. Also, those solutions can be added when everyone figures out we need scalable solutions /rant
On a separate issue, is anyone aware that there is an incentive for building owners to attack other building owners? I feel that may be intentional, but am not sure.
zechariah [12:46 AM]
The less buildings standing, the higher payout per building. This will remain in Clans as well.
Actually broken windows are good for the economy. When buildings are destroyed, Game gets more money as taxes since people anyway rebuild them. Some of this money even boosts the buildings pools, creating a virtuous cycle.
I have to warn everyone that I just decided Malla has burned many enough times and I will punish anyone who tries to harm it.
crichton [12:50 AM]
so the increased pool payouts can be used to buy armies to destroy more buildings which give you more money to buy armies....
So did you just ask Evan what to do here? :innocent:
zechariah [12:51 AM]
yes and also CK goes up since Game gets so much money from NPC salaries
crichton [12:51 AM]
got it
zechariah [12:52 AM]
are you long Dash?
crichton [12:53 AM]
long PIVX--they only have 130 nodes of liquidity on their main exchange and they avoid instamine taint
a few shills is all that's missing and the nodes auto-incentivize that behavior
zechariah [12:57 AM]
3 Dash Dash $688,235,146
crichton [12:59 AM]
problem is that masternodes are at a ridiculous price and those types of investors are rarely as dense as Ver when it comes to their investments--though I tend to overestimate people's capabilities for stupidity at times and 2008 happened :grimacing:
zechariah [1:00 AM]
nope, I mean CK is just undervalued. Instead of bashing dash, buy CK
CK is 1/400 the price of Dash, and I am smarter than Evan.
crichton [1:03 AM]
The provable fairness issue is a real thing, so until it's handled, I'm gonna mention it from time to time.
And also, I want to diversify at this point, ck gots all my XMR
Small time bankrolls are more stingy with their funds (by perceived or imaginary context is unimportant--as it is real to them), so any way to get ahead of them crying "Foul!" loud and clear across the interwebs, is probably in the best interest of the game's marketing. (edited)
zechariah [1:09 AM]
All I am saying is that buying CK now approximately equals buying BTC or XMR at the same marketcap.
For the interest of disclosure, I had the chance to participate in BTC <$2M, and did participate in XMR.
crichton [1:12 AM]
All I'm saying that when Zuckberg freaked out that FB's servers almost went down, it wasn't a paranoid delusion, it was an understanding of how fast information travels along social networks--my point is that you can't convince people to trust you as fast as the system can. (edited)
So build it that way, rather than say you don't need to because you are a great guy--
most people aren't going to bother getting to know you[their loss -editor]
zechariah [1:14 AM]
I need some time because there is a lot of misinformation about me around, and that has been built over the years at a great cost.
I am just telling that it might not be the worst idea to procure 100,000*CK now, as they are more rare than either BTC or XMR and cost only 5,500 apiece
crichton [1:15 AM]
You should be focused on the game's reputation, not selling me on false information or how good a buy ck is.
zechariah [1:16 AM]
Please give me actionable suggestions on how to.
(while I continue to buy CK based on what I just said)
crichton [1:20 AM]
Make it provably fair like any dice site that people pump money into--create auto-functions that incorporate fairness at every level. It's not brain science. Just imagine you only have $20 to play a game--do you play the one that offers provably fair outcomes or the one that doesn't?
zechariah [1:23 AM]
Which modules require this feature?
crichton [1:27 AM]
That's easy. All of them. Though d-20 and the tech tree already have solutions on IRC.
zechariah [1:29 AM]
is SPOIL a priority?
luigi1111 [1:33 AM]
not a huge one IMO
but it "should" be provably fair, sure
crichton [1:34 AM]
Was before you burned all my DIS to the ground, but that's a distant memory. I would say you can just have lists of God events and let the d-20 sort it out publicly and make it like a market event that everyone must hedge against or prep for as best they can.
Why announce it when you can just have it land like a meteor on the gameplay?
zechariah [1:35 AM]
I value my time.
crichton [1:35 AM]
It will cut your time and can be built into the game
or would you rather have to deal with a 1000 customer complaints
people will bitch, dude
and you can't just put them on ignore or weed them out--nor should you want to as they are customers (edited)
Do you know why people were leery of playing quests with you?
zechariah [1:42 AM]
Why is nobody appreciating that I have given away $500k in the last 2 weeks inside a game whose marketcap is about the same... ?
crichton [1:43 AM]
Why do feel your giving that money entitles you to not address an issue that will likely determine the long term success of the game
The game's bigger than you, and we all want it to succeed and have invested time and money for that to happen
zechariah [1:45 AM]
If there is anything you can do, just do it.
crichton [1:45 AM]
Cool.
zechariah [1:48 AM]
I am buying CK as you can see...
https://bitcointalksearch.org/topic/m.17931430I actually gave you a real-month..
and yes it's up from 4400 to some 5800
If you actually care about money, why not just speculate on CK
crichton [1:54 AM]
I'm an INTJ, so money is just a tool for me. What I value is that systems are built on principles that can scale and are antifragile in nature. If I see flaws, I point them out and hopefully offer fixes that are efficient in both time and costs.
zechariah [1:55 AM]
INTP here, so our only difference is that I grok unlimited money, you don't.
crichton [1:56 AM]
You can't buy your way out of bad design--see the 80s comedy classic The Money Pit
zechariah [1:57 AM]
When you are ready, you don't need to.
From this:
https://bitcointalksearch.org/topic/m.18104762
it SHOULD be obvious that money is a joke