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Topic: ✨ Shuffle.com | The next generation of crypto casinos | Sports, Casino + token - page 4. (Read 18503 times)

jr. member
Activity: 62
Merit: 5
Hey guys, I got about 270 usd worth of Shuffle tokens and I want to sell them but I found out only very few exchanges offer selling Shuffle tokens and I am not a member in those exchanges. I dont want to go thought the long process of opening and verifying an account there so am looking for someone here who wants to help me and make some money. Has to be a member with at least 100 postings.
Who wants to exchange 671 shuffle tokens worth 270 usd gor 2 mbtc? It means you make about double profit.
I will send the shuffle tokens first and then you send me 2 mbtc so there is no risk.

In case anyone wants it, dm me please
legendary
Activity: 3038
Merit: 1166
Leading Crypto Sports Betting & Casino Platform
Thanks for trying to explain it, and i really hope i am wrong about this, but it's still not clear for me. What exactly they mean by non-SHFL net-gaming revenue?

Because i thought that was revenue from everything but $shfl gambling.

And that SHFL NGR (30%) revenue would come from gambling with $SHFL. Meaning that all revenue would be in shfl anyway. So how can you use that for buying SHFL back from the market?

You couldn't, you would just burn 30% of the lost tokens, which wouldn't be anything compared to buyback from NON shfl NGR when incentive to gamble with shfl stops after the 3rd airdrop.

Or maybe i am confused because of the naming of that system. But if i am correct assuming this, i disagree that "actual demand" would be in any way better or that actual demand would be less because of NON SHFL NGR buyback.

I'm honestly not that sure where the money for the buybacks of the "non-net-gaming-revenue" comes from. But their post says that the SHFL Foundation will stop non-net-gaming-revenue buybacks, which probably means the money to buyback comes from the SHFL Foundation's wallets to buy SHFL and HODL them. The 15% non-net-gaming-revenue buybacks were for the SHFL Foundation's wallets to HODL, not burn.

The 30% buyback and burn from net-gaming-revenue will continue, and from your point of view nothing actually changed in their buyback and burn design/strategy.
Respectfully, "foundation's wallets" doesn't make any sense to me. They get their profits from NON shfl NGR anyway, so they wouldn't call it SHFL Net Gaming Revenue? And what would be "30%" in that?

Only version that makes sense to me is that they mean that they burn 30% of lost shuffle tokens. And that's not "buyback" and burn, it's just burning 30% of the shfl tokens lost in the gambling by users.
legendary
Activity: 1946
Merit: 1026
In Search of Incredible
~snip~
I don't have any SHFL token as well. The chance is very low to win prizes from this type of raffle. You will rarely see anyone to win the jackpot by having the combination of 5 lucky numbers and the one power ball. I have participated on similar type of lottery rounds on a different casino a lot of times. There are 36 normal numbers and 10 jackpot ball. Only one participant has won $100k jackpot prize from their lottery system until now. They are running it on a weekly basis since last few years.

Where Shuffle lottery system have 55 normal numbers and 18 power ball. It will be more difficult to win prizes from here unless we are extremely lucky.
hero member
Activity: 1260
Merit: 607
Leading Crypto Sports Betting & Casino Platform
About 15 hours to go for the 1st draw of the $1,000,000 SHFL lottery.
It would be nice to see if someone win the jackpot on the 1st draw because it may attract more users to participate by staking their SHFL.
Currently there are more than 48.5M SHFL staked which means that there are almost 1 million tickets.
Unfortunately, I have no SHFL to stake so I am going to miss the 1st draw, how about you guys?

It’s been a long time the last time I visit Shuffle. The last time I saw the $SHFL token price was its around 0.2$. I was planning to buy that time but I become hesitant due to the fee for Ethereum blockchain.

The lottery feature to reward stakers is a very good feature in addition to the passive income. I think I saw this feature before on project like Moonpot that do a lottery for all stakers. This feature will make token holders stake long term and possibly add more to chase on increasing their chance of winnings.

Is there a built-in exchange already on the casino to buy and sell $SHFL?
legendary
Activity: 2660
Merit: 1261
I have no SHFL to stake so I am going to miss the 1st draw, how about you guys?
None too, just having lose ~XD



In my opinion, since they getting inspiration from Stake. This also the draw for Lottery, better to draw these in live with some of the community and sharing some promotion as well. To hype SHUFFLE.

So, new member & old member can interested with their lottery.
legendary
Activity: 3500
Merit: 1354
About 15 hours to go for the 1st draw of the $1,000,000 SHFL lottery.
It would be nice to see if someone win the jackpot on the 1st draw because it may attract more users to participate by staking their SHFL.
Currently there are more than 48.5M SHFL staked which means that there are almost 1 million tickets.
Unfortunately, I have no SHFL to stake so I am going to miss the 1st draw, how about you guys?
legendary
Activity: 2898
Merit: 1823
-cut-

Perhaps it wasn't clear for o48o.

Shuffle has two kinds of buybacks. - The 15% non-net-gaming revenue buyback which the SHFL Foundation has a weekly budget, AND the 30% buyback which comes from actual net-gaming-revenue. The 15% buyback will stop, BUT the 30% buy back from net-gaming-revenue will continue.

I believe that The SHFL Foundation will have better use for the budget, than using it to buy SHFL then burn them.


Thanks for trying to explain it, and i really hope i am wrong about this, but it's still not clear for me. What exactly they mean by non-SHFL net-gaming revenue?

Because i thought that was revenue from everything but $shfl gambling.

And that SHFL NGR (30%) revenue would come from gambling with $SHFL. Meaning that all revenue would be in shfl anyway. So how can you use that for buying SHFL back from the market?

You couldn't, you would just burn 30% of the lost tokens, which wouldn't be anything compared to buyback from NON shfl NGR when incentive to gamble with shfl stops after the 3rd airdrop.

Or maybe i am confused because of the naming of that system. But if i am correct assuming this, i disagree that "actual demand" would be in any way better or that actual demand would be less because of NON SHFL NGR buyback.


I'm honestly not that sure where the money for the buybacks of the "non-net-gaming-revenue" comes from. But their post says that the SHFL Foundation will stop non-net-gaming-revenue buybacks, which probably means the money to buyback comes from the SHFL Foundation's wallets to buy SHFL and HODL them. The 15% non-net-gaming-revenue buybacks were for the SHFL Foundation's wallets to HODL, not burn.

The 30% buyback and burn from net-gaming-revenue will continue, and from your point of view nothing actually changed in their buyback and burn design/strategy.
legendary
Activity: 2422
Merit: 1083
Leading Crypto Sports Betting & Casino Platform
Shuffle has two kinds of buybacks. - The 15% non-net-gaming revenue buyback which the SHFL Foundation has a weekly budget, AND the 30% buyback which comes from actual net-gaming-revenue. The 15% buyback will stop, BUT the 30% buy back from net-gaming-revenue will continue.

I believe that The SHFL Foundation will have better use for the budget, than using it to buy SHFL then burn them.
It is very sensible to continue only with their net-gaming-revenue for SHFL Buy back and burn. Their own pocket money needs to be redirected to their platform developments like building new products, enhancing platform security and expanding their marketing programs and collaborating with new partners.

These developmental things with non-net-gaming revenue allocation will help Shuffle platform becoming better with time in products, security, partnership and more. Then it will bring mutual positive effects to SHFL token because the token is one of Shuffle business products. Having more customers will help increasing demand on SHFL token as well.
Yeah, the price or value of a token lies in its utilities or use case, burning tokens only gives such a token a short term price boost, depending on the community that is around project, else, most of the time, it still won't have any positive effect on the price of the token, this is to say that, gone are the days when burning of part of supply of a tokens usually lead to a massive price boost, crypto has so much outgrown that stage.

If the shuffle team will be needing to increase the demand for their casino token, they will not only need to have more customers, because many customers may not actually in interested in buying the token since the casino already supports deposit, play-with, and withdrawal with and through other popular cryptocurrencies. So, to make the users interested in buying and holding the token, the team have to put in place a good usercase, utility for the token, something users of shuffle casino can't do without, and to do it's, they need to own shuffle token.
legendary
Activity: 3038
Merit: 1166
Leading Crypto Sports Betting & Casino Platform
-cut-
Perhaps it wasn't clear for o48o.

Shuffle has two kinds of buybacks. - The 15% non-net-gaming revenue buyback which the SHFL Foundation has a weekly budget, AND the 30% buyback which comes from actual net-gaming-revenue. The 15% buyback will stop, BUT the 30% buy back from net-gaming-revenue will continue.

I believe that The SHFL Foundation will have better use for the budget, than using it to buy SHFL then burn them.
Thanks for trying to explain it, and i really hope i am wrong about this, but it's still not clear for me. What exactly they mean by non-SHFL net-gaming revenue?
Because i thought that was revenue from everything but $shfl gambling.

And that SHFL NGR (30%) revenue would come from gambling with $SHFL. Meaning that all revenue would be in shfl anyway. So how can you use that for buying SHFL back from the market?

You couldn't, you would just burn 30% of the lost tokens, which wouldn't be anything compared to buyback from NON shfl NGR when incentive to gamble with shfl stops after the 3rd airdrop.

Or maybe i am confused because of the naming of that system. But if i am correct assuming this, i disagree that "actual demand" would be in any way better or that actual demand would be less because of NON SHFL NGR buyback.
legendary
Activity: 2044
Merit: 1018
Not your keys, not your coins!
Shuffle has two kinds of buybacks. - The 15% non-net-gaming revenue buyback which the SHFL Foundation has a weekly budget, AND the 30% buyback which comes from actual net-gaming-revenue. The 15% buyback will stop, BUT the 30% buy back from net-gaming-revenue will continue.

I believe that The SHFL Foundation will have better use for the budget, than using it to buy SHFL then burn them.
It is very sensible to continue only with their net-gaming-revenue for SHFL Buy back and burn. Their own pocket money needs to be redirected to their platform developments like building new products, enhancing platform security and expanding their marketing programs and collaborating with new partners.

These developmental things with non-net-gaming revenue allocation will help Shuffle platform becoming better with time in products, security, partnership and more. Then it will bring mutual positive effects to SHFL token because the token is one of Shuffle business products. Having more customers will help increasing demand on SHFL token as well.
legendary
Activity: 2898
Merit: 1823


Can someone help me to understand if their tokenomics just changed radically? Because if i am reading this correctly, the main thing why i was interested about $shfl just ended, like it wouldn't matter. Just because they want bigger prizes in lottery? Is this for real? Only thing that made sure this would have intrinsic value is removed?


I agree with Wind_FURY that having actual demand on the token is better than money spent by the Shuffle team from part of their business income to buy back the token on the market, and burn it.

I am only unclear about the sentence, no more buy back, but burn will continue. I am confused that how burn in future will be done if the team will no longer make any token buy back.


The team probably thought that the budget for the buyback could be utilized better for the business itself to truly define real value for its token, SHFL. The token might indeed lose some "demand", but that isn't actually real "demand". It's merely Shuffle buying its own token, which probably was OK to boot-strap its market.


To do buy back and burn in a long term program, budget for it must be big and it can not only come from the company pocket. Budget for it must come from something passively earn by the company, and they only sacrifice it for the program, to show off their team dedication to the token development. If the source of passive income and budget is not big enough, the program will not be able to last long.


Perhaps it wasn't clear for o48o.

Shuffle has two kinds of buybacks. - The 15% non-net-gaming revenue buyback which the SHFL Foundation has a weekly budget, AND the 30% buyback which comes from actual net-gaming-revenue. The 15% buyback will stop, BUT the 30% buy back from net-gaming-revenue will continue.

I believe that The SHFL Foundation will have better use for the budget, than using it to buy SHFL then burn them.
legendary
Activity: 2044
Merit: 1018
Not your keys, not your coins!


Can someone help me to understand if their tokenomics just changed radically? Because if i am reading this correctly, the main thing why i was interested about $shfl just ended, like it wouldn't matter. Just because they want bigger prizes in lottery? Is this for real? Only thing that made sure this would have intrinsic value is removed?
I agree with Wind_FURY that having actual demand on the token is better than money spent by the Shuffle team from part of their business income to buy back the token on the market, and burn it.

I am only unclear about the sentence, no more buy back, but burn will continue. I am confused that how burn in future will be done if the team will no longer make any token buy back.

The team probably thought that the budget for the buyback could be utilized better for the business itself to truly define real value for its token, SHFL. The token might indeed lose some "demand", but that isn't actually real "demand". It's merely Shuffle buying its own token, which probably was OK to boot-strap its market.
To do buy back and burn in a long term program, budget for it must be big and it can not only come from the company pocket. Budget for it must come from something passively earn by the company, and they only sacrifice it for the program, to show off their team dedication to the token development. If the source of passive income and budget is not big enough, the program will not be able to last long.
legendary
Activity: 2898
Merit: 1823
Quote
He made a good argument about variance, because every month can't be a month of another ATH in wagered volume, there will be months of lower data on those numbers. Plus if Noah posts lower data, then that could possibly be used to spread FUD about the service.
There is nothing can go up steadily without any fall and there are necessary ups and downs in any business growth or any market too. If things go up steadily, no pull back, it will be only from complete manipulation.

To have sustainable growth in adoption of SHFL token and wager volume, we don't need to see a smoothly steady chart. The wager volume chart shared by Noah, looks to be good enough as indicator of Shuffle user activities on the platform in general and with the SHFL token usage in particular.


Companies use quarterly data to show improvement or decline in the performance of their business. Shuffle should probably do that if they will share such information in the future. I believe that quarterly, and annual data, would be the best time frames.



Can someone help me to understand if their tokenomics just changed radically? Because if i am reading this correctly, the main thing why i was interested about $shfl just ended, like it wouldn't matter. Just because they want bigger prizes in lottery? Is this for real? Only thing that made sure this would have intrinsic value is removed?

I wouldn't be so sure that people just kept on staking it for lottery after they keep losing on it and realize that changes to win in a lottery in a lifetime are very small. I hope i am wrong about that. Now that value might as well go up instantly, because fundamentals that i rooted this token for seem to be discontinued.


The team probably thought that the budget for the buyback could be utilized better for the business itself to truly define real value for its token, SHFL. The token might indeed lose some "demand", but that isn't actually real "demand". It's merely Shuffle buying its own token, which probably was OK to boot-strap its market.
legendary
Activity: 3038
Merit: 1166
Leading Crypto Sports Betting & Casino Platform


Can someone help me to understand if their tokenomics just changed radically? Because if i am reading this correctly, the main thing why i was interested about $shfl just ended, like it wouldn't matter. Just because they want bigger prizes in lottery? Is this for real? Only thing that made sure this would have intrinsic value is removed?

I wouldn't be so sure that people just kept on staking it for lottery after they keep losing on it and realize that changes to win in a lottery in a lifetime are very small. I hope i am wrong about that. Now that value might as well go up instantly, because fundamentals that i rooted this token for seem to be discontinued.
legendary
Activity: 3500
Merit: 1354
-snip-

The current leader for the contest:


Already more than 1000x for the highest odds contest on each game Smiley
I'll give a clue for the maximum possible multiplier for the above selected games as follow:
- Rip City, Evil Eyes, Octo Attack: all these games has 12,500x as the max multiplier
- Mental 66,666x
So basically the multiplier on the current leaders are not that big compared to the max possible multiplier on each game.
Of course all the games are extreme volatility slot that can give huge multiplier but they are also hungry games that can eat our balance quickly Smiley
legendary
Activity: 2310
Merit: 4085
Farewell o_e_l_e_o
Quote
He made a good argument about variance, because every month can't be a month of another ATH in wagered volume, there will be months of lower data on those numbers. Plus if Noah posts lower data, then that could possibly be used to spread FUD about the service.
There is nothing can go up steadily without any fall and there are necessary ups and downs in any business growth or any market too. If things go up steadily, no pull back, it will be only from complete manipulation.

To have sustainable growth in adoption of SHFL token and wager volume, we don't need to see a smoothly steady chart. The wager volume chart shared by Noah, looks to be good enough as indicator of Shuffle user activities on the platform in general and with the SHFL token usage in particular.

Quote
Another point made, is about unnecessary pressure. But it's also about the purpose of their job. Are they running the service because they actually love doing it, or are they doing it because they merely want positive numbers. Because loving the job will bring more long term success than merely doing it for positive monthly data.
Because it is not too old, monthly data is good enough for summary but after several years, we can use a bigger summarizing data, like wager volume in quarters. When time goes more, we will be able to use wager volume yearly like Bitcoin yearly candles that can help us to see price pattern in previous cycles.

Wager volume and activities of gamblers on casinos, in my opinion, are affected by market too, like bullish and bearish market will affect gamblers in different ways like more or less active gambling.
legendary
Activity: 3038
Merit: 1166
Leading Crypto Sports Betting & Casino Platform
So apparently their lottery is live now:



It looks fairly decent, i was afraid that i would need to participate every week,

Changes to win are low and so might be nr of participants as there are around 83,7 millions of shfl even in circulation yet.

But at least it's not real world lottery impossibility for someone to win it. And there's a change that this would affect to price in positive way like thought. I already pointed out that we could be mooning before this and after this takes an effect, we are most likely going to new ath at least. Not that i think it's relevant for the future, or even good for shfl yet.

You need to chose 5 balls and one power ball. There are 55 balls total and 18 power balls, and you get 40% of the bet by guessing everything right.

If my calculations are correct, changes to win main prize by staking 50 shfl is 1 in 62,617,698. Someone please correct me if i am wrong because that seems low.

And you get some, even if you don't get everything right, which i think is the best thing in this

hero member
Activity: 1288
Merit: 564
Bitcoin makes the world go 🔃
@Panjul07 the reward structure of their bonus is so good. There’s a separate reward for the highest multiplier and highest payout to give chance for small bankroll player to still compete even with the minimum bet.

I probably can play the hacksaw games eligible on this promotion but a big no for RIP city and Mental since both slot games is hard to win a huge multiplier which is too risky for my shrimp bankroll.

I will focus on Evil eyes since it has a decent volatility based on my recent experience when I try this game during the early release.
legendary
Activity: 3500
Merit: 1354
Halloween is coming so Shuffle started a new contest for it, the contest started earlier today and will last till Halloween but this contest is running weekly so I guess there will be at least 3 rounds for this Spooky Spins promo.
The first week Spooky Spins promo can be seen by clicking below image:



In short, there are 2 categories to win in this contest. They are biggest win and biggest multiplier on each selected slot game.
The prizes are $500 for the biggest odds/multiplier and $2000 for the biggest payout/win.
Remember that it apply for each game so there are 8 prizes to grab, 4*$500 and 4*2000.
Minimum bet is friendly enough because it is $0.1 only, so dont miss this opportunity especially those who like halloween or spooky themed slot.



legendary
Activity: 2660
Merit: 1261
Hey, do you offer any bonuses for new user?
Have you ever to check on https://shuffle.com/promotions

In my opinion, "SHUFFLE" taking some mostly reference like (Stake). In stake they are not quite much offering promotion like (Deposit bonus), more focused sharing the bonus with Bonus Claim like (Weekly, Pre, Post or Monthly).

Typical casino like these, are more suitable for waggering user.
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