Reward should always be taken as a side bonus from our gambling activity, not a thing which should be chased unless we are billionaire who want to take it as a challenge then take a risk of decent amount of money while it wont bring any issue if we lose the whole amount.
If we should force ourselves to chase the reward (not only as what mentioned by above users), I'm pretty sure it wont be something profitable unless we are making profit while wagering $250M
This kind of promotion is good, no doubt about it because it may attract players to keep gambling as long as possible and as much as they can in a hope to get the rewards but of course small-medium gamblers will never think about it.
Although that's true, BUT for those people who would seriously chase that expensive reward and be the FIRST Red Diamond VIP holder, then they probably should have the capital and make a plan. THAT makes it a mathematical problem. I didn't say anything that rewards shouldn't be a side-bonus.
Furthermore, Noah posted the total volume wagered for September. It's higher 👀
Noah posted under the post showing Shuffle's September data,
This will likely be the last scheduled wager data update we do. I still plan on sharing data from time to time, especially where it's interesting or paints an accurate picture of the business, but these monthly updates are not optimal for a few reasons:
- wagered volume is a good stat to track but it's not everything; it sets a bad industry precedent that this is the key metric when considering growth in a casino, when in reality you could completely blow out your net revenue margins to juice those numbers inorganically (we don't do this, but not ruling out that no one else would).
- variance is something that is a consideration for all casinos, but even more for us as a newer entrant; unfortunately, it's also out of our control. When users run hot, wagered volume looks a lot better than when the house runs hot, which in turn causes conflict between the perception of the business and what's actually going on behind the scenes. As an example, we ran colder than expected in August, and around expected in September, yet our wagered volume would have you think that the two months performed roughly the same.
- it puts a lot of unnecessary pressure on the team, and I've noticed that we do consistently better work when we're just focused on improving the player experience.
Again, I plan on sharing a lot of our data as and when it makes sense to do so. But it'll likely be data that gives a clearer indication of what's going on - the wagered volume is fun and interesting from time to time but having it be a scheduled update doesn't have a lot of upside for anyone.
https://x.com/noahdummett/status/1841693522124210264
He made a good argument about variance, because every month can't be a month of another ATH in wagered volume, there will be months of lower data on those numbers. Plus if Noah posts lower data, then that could possibly be used to spread FUD about the service.
Another point made, is about unnecessary pressure. But it's also about the purpose of their job. Are they running the service because they actually love doing it, or are they doing it because they merely want positive numbers. Because loving the job will bring more long term success than merely doing it for positive monthly data.