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Topic: The Lightning Network FAQ - page 7. (Read 33426 times)

legendary
Activity: 3304
Merit: 8633
icarus-cards.eu
April 16, 2023, 04:46:40 AM
here is a interesting list of various projects that have integrated the ldk (lightning dev kit) into their software/code:


https://github.com/peakshift/awesome-ldk/
copper member
Activity: 909
Merit: 2301
April 16, 2023, 02:29:02 AM
Quote
why people not try to propose those new features to bitcoin directly?
Simple, because if you have on-chain coins, then you can make a single on-chain transaction alone, so there is no coordination needed with another party or anything like that. It is like on those pictures: "Money then could be LESS LIQUID in the Lightning Network than it is on-chain". So, the conclusion is simple: in on-chain payments that problem simply doesn't exist.

If you want to find something similar on-chain, then you can check CoinJoin or cut-through, or any kind of batching. And those things were proposed before, even some of them are actively used, like CoinJoin in JoinMarket, or batching in many services like mixers, exchanges or casinos. When it comes to batching and cut-through, it is not decentralized and non-interactive yet (because we still cannot join transactions in P2P way, like for example MimbleWimble can do), but maybe after next soft-forks we will get there.
hero member
Activity: 1050
Merit: 642
Magic
April 16, 2023, 02:01:37 AM
What I can not understand, even if I will probably be beaten for this question, is why people not try to propose those new features to bitcoin directly? Yes the lightning protocol was not natively adopted, but to split so much developing power away from bitcoin core can only hurt the project in the long run.
legendary
Activity: 3304
Merit: 8633
icarus-cards.eu
April 15, 2023, 02:10:59 AM
This looks pretty nice but I think it needs to go a bit deeper in the details. I assume it will happen wen you have the other parts ready to share.
✂️

as i have already written and indicated, further slides on this complex subject will follow.
these will then hopefully make the splicing topic even more understandable for us.
hero member
Activity: 1274
Merit: 681
I rather die on my feet than to live on my knees
April 14, 2023, 03:03:20 PM
This looks pretty nice but I think it needs to go a bit deeper in the details. I assume it will happen wen you have the other parts ready to share. This is a nice way of putting this so that they can be amost palpable and easily understood. These concepts sometimes get pretty complex to understand with little knowledge at the protocol level.
I would like to see more and also about multi-part payments, for instance. These concepts are still not standard as they need to be implemented by at least 3 implementations, iirc!
legendary
Activity: 3304
Merit: 8633
icarus-cards.eu
April 14, 2023, 08:50:46 AM
how splicing works in the lightning network and what its good for can be seen visually here Smiley
further steps/explanations follow...


legendary
Activity: 3304
Merit: 8633
icarus-cards.eu
March 29, 2023, 02:10:12 AM
a long-awaited feature called route blinding was added to the lightning specification BOLT-4 (Basis of Lightning Technology) yesterday. leading the effort was lighting developer Bastien Teinturier.
its now only a matter of time until first lightning implementations will offer the new routing feature.


https://twitter.com/realtbast/status/1640606307924291585
https://github.com/lightning/bolts/pull/765
hero member
Activity: 1274
Merit: 681
I rather die on my feet than to live on my knees
March 24, 2023, 02:25:21 PM
Actually, @n0nce, the max value seems to be the channel capacity - channel reserve.
I just made a test in my Core Lightning and tried to set htlmax to a value bigger than the channel capacity and I got a warning message of not being possible to set that value because it was too big and the value that was set automatically was the one I mentioned -> channel capacity - channel reserve!
hero member
Activity: 1274
Merit: 681
I rather die on my feet than to live on my knees
March 20, 2023, 06:35:42 AM
One other question.
Was your first question sufficiently answered / cleared up? Not sure because of your edits.

Yes, about distinguishing channel_reserve and dust_limit.

Thanks

Anyone knows what value to set to htlcmax to make it "default"? Would it be the total capacity of the channel or maybe only the outgoing capacity?
According to the docs [1], by default there is 'no effective limit' except the channel capacity.

Yes, I was reading there too but the thing is that if it is logical to have htlcmax greater than the lowest value of incoming/outgoing capacity instead of the channel total capacity? Like, let's sat in a "M sats channel, we have it at 50/50. What is the point of htlcmax be 2M sats (total channel capacity) if we can only handle 1M sats payments because the channel is balanced at 50/50?

So if you want to set it to 'default', simply enter something like 1000BTC (in satoshis); Lightning should just replace that value with your channel capacity and throw that warning. You could also check your channel capacity and set it to that value.
warning_htlcmax_too_high: The requested htlcmax was greater than the channel capacity, so we set it to the channel capacity

[1] https://lightning.readthedocs.io/lightning-setchannel.7.html?highlight=htlcmax

Ok, that I didn't know. About the software set it to the channel capacity if the value we set is not suitable!
hero member
Activity: 910
Merit: 5935
not your keys, not your coins!
March 20, 2023, 06:06:01 AM
One other question.
Was your first question sufficiently answered / cleared up? Not sure because of your edits.

Anyone knows what value to set to htlcmax to make it "default"? Would it be the total capacity of the channel or maybe only the outgoing capacity?
According to the docs [1], by default there is 'no effective limit' except the channel capacity.

So if you want to set it to 'default', simply enter something like 1000BTC (in satoshis); Lightning should just replace that value with your channel capacity and throw that warning. You could also check your channel capacity and set it to that value.
warning_htlcmax_too_high: The requested htlcmax was greater than the channel capacity, so we set it to the channel capacity

[1] https://lightning.readthedocs.io/lightning-setchannel.7.html?highlight=htlcmax
hero member
Activity: 1274
Merit: 681
I rather die on my feet than to live on my knees
March 19, 2023, 06:40:11 PM
One other question.

A couple of weeks ago I tried to play a little with htlcmax and htlcmin of my Core Lightning node because I was told that setting lower htlcmax could help nodes keeping more balance over more time in one of the sides of the cahnnel and avoid to rebalance so often. So, I changed some of these values but now I wanted to set them back to the defaults!
Anyone knows what value to set to htlcmax to make it "default"? Would it be the total capacity of the channel or maybe only the outgoing capacity?
hero member
Activity: 1274
Merit: 681
I rather die on my feet than to live on my knees
March 17, 2023, 04:10:24 PM
[...]
What you describe is called channel reserve. It's the reserve both partners agree to keep as long as the channel will last. It exists to insure disincentive. If you're forced to keep 1% of your channel (for example) you will never publish an older state, even if you only have that one reserve on your side, because you'll lose it. If there was no such reserve, you'd have nothing to discourage you from publishing an older state if you had no receiving capacity, because you'd have nothing to lose.

I have not ever come across with the term "dust limit" on lightning, but I believe it has to do with the prevention of unimportant transactions (e.g, 1 sat). It only exists on-chain as far as I'm concerned.

Hum, ok. I think I understand the channel reserve.
And I've been reading through Bitcoin mailing list and dust limit seems to be only related to on-chain transactions and to avoid spammy/empty UTXOs into blocks. But if you, in Core Lightning, run lightning-cli listpeers , there will be a field in the output with the dust limit. This then should be related to the dust limit of the funding TxID that opened the channel?

BTW, the only thing really useful that I found about dust limit was this: https://lists.linuxfoundation.org/pipermail/bitcoin-dev/2021-August/019310.html


Edited;
And following my other post, can we forward payments of a value lower than the channel_reserve? Because I remember when I started with LN, of a problem (not sure if it was opening/closing a channel or forwarding payments) that was related to a bug with the dust limit calculation in Core Lightning!

Edited 1;
The issue was with opening a channel back in 2020. I found the issue that I discovered (I think by accident) back then and fixed by niftynei:
https://github.com/ElementsProject/lightning/issues/4140
legendary
Activity: 1512
Merit: 7340
Farewell, Leo
March 17, 2023, 03:57:46 PM
[...]
What you describe is called channel reserve. It's the reserve both partners agree to keep as long as the channel will last. It exists to insure disincentive. If you're forced to keep 1% of your channel (for example) you will never publish an older state, even if you only have that one reserve on your side, because you'll lose it. If there was no such reserve, you'd have nothing to discourage you from publishing an older state if you had no receiving capacity, because you'd have nothing to lose.

I have not ever come across with the term "dust limit" on lightning, but I believe it has to do with the prevention of unimportant transactions (e.g, 1 sat). It only exists on-chain as far as I'm concerned.
hero member
Activity: 1274
Merit: 681
I rather die on my feet than to live on my knees
March 17, 2023, 03:32:03 PM
Hi.

I have a couple of questions about some of the terminology used in LN. Namelly in Core Lightning implementation.
When channels are created, there is a small percentage of the channel capacity that is "locked" (is this the correct terminology???) that is called channel reserve, yes? Or is it the dust limit?

I would like someone to clear my mind about these 2 terminologies and give me a light explanation about the 2 of them! What each one is used for, how they are used and when they are useful, etc!

Thanks
hero member
Activity: 910
Merit: 5935
not your keys, not your coins!
March 15, 2023, 06:49:55 AM
here is the official tweet of the rtl app (a web-ui for your lnd/c-lightning/eclair node/s) with the announcement of a new update which can be downloaded at the following link: https://github.com/Ride-The-Lightning/c-lightning-REST/releases/tag/v0.10.2


https://twitter.com/RTL_App/status/1635064065105215488
Seems like just a c-lightning-REST update (no update to the UI, just the underlying API). I'll update my stuff later today, nonetheless.

did the new CLN/c-lightning release come out yet?
v23.02.2 was released '13 hours ago'.
legendary
Activity: 3430
Merit: 3080
March 14, 2023, 09:51:06 AM
did the new CLN/c-lightning release come out yet?
legendary
Activity: 3304
Merit: 8633
icarus-cards.eu
March 13, 2023, 12:55:44 PM
here is the official tweet of the rtl app (a web-ui for your lnd/c-lightning/eclair node/s) with the announcement of a new update which can be downloaded at the following link: https://github.com/Ride-The-Lightning/c-lightning-REST/releases/tag/v0.10.2


https://twitter.com/RTL_App/status/1635064065105215488
legendary
Activity: 1568
Merit: 6660
bitcoincleanup.com / bitmixlist.org
February 21, 2023, 07:28:45 AM
Breez released their first Lightning SDK:

Lightning for Everyone in Any App: Lightning as a Service via the Breez SDK


Quote
The open-source Breez SDK enables developers to integrate Lightning and bitcoin payments into their apps with zero learning curve or technical expertise. It’s an end-to-end, non-custodial, drop-in solution powered by Greenlight, including a built-in LSP, on-chain interoperability, fiat on-ramps, and other services users and operators need.

With these high level instruments developer can concentrate on their product without having to understand the LN protocol in its finest details.
I guess this and the Strike API release will turbo charge the deveopment of new powerful tools to improve the LN UX!


Is it in closed beta? Because it sure looks like it.

Anyway it looks like something that can be integrated into mobile apps (not sure what the other two categories of SDK are for, but at least one of them says "Design Partner" which tells me is for people who want to improve the SDK) but it's not entirely clear how you'd insert this SDK into a desktop app or a web app.
legendary
Activity: 2380
Merit: 17063
Fully fledged Merit Cycler - Golden Feather 22-23
February 21, 2023, 05:35:30 AM
Breez released their first Lightning SDK:

Lightning for Everyone in Any App: Lightning as a Service via the Breez SDK


Quote
The open-source Breez SDK enables developers to integrate Lightning and bitcoin payments into their apps with zero learning curve or technical expertise. It’s an end-to-end, non-custodial, drop-in solution powered by Greenlight, including a built-in LSP, on-chain interoperability, fiat on-ramps, and other services users and operators need.

With these high level instruments developer can concentrate on their product without having to understand the LN protocol in its finest details.
I guess this and the Strike API release will turbo charge the deveopment of new powerful tools to improve the LN UX!
hero member
Activity: 910
Merit: 5935
not your keys, not your coins!
February 20, 2023, 10:16:40 PM
Hi peeps

I have updated my Lightning Node to CLN v22.11.1 and now I have 4 of my channels offline.
[...]
Just updated and checked my channels; everything's there. Have you tried just rebooting once after the update?
I had an issue that was solved by forcing a database upgrade, but that should be unrelated.

Yes, I did both of that.
I learned that there is an issue with experimental-dual-fund option. I disabled it and I only have 1 channel offline now.
This issue is in github.
Interesting; good to have that logged here. I did disable that, too, when trying to troubleshoot the database issue. Guess I got lucky, then!
While updating Core LN, I noticed that my full node install guide is quite outdated by now; I will update it to the latest version of everything probably towards the weekend.
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