This wasn't a decision he made by himself, this was done as a result of what the community wanted. You can point and blame whoever you want, just make it a point to do it at the person responsible.
Aari came into flappycoin with more resources then most community members. The community agreed to a coin upgrade which suited his specs for an app which he was developing for his gaming company. Things didn't go as planned. There was little communication with community members and contributors which could of allowed for a community takeover once he decided to leave flappycoin behind. We had a working Trello group which stopped seeing any updates. Aari left a whole economy and it's users without any options for a path that he felt was more beneficial to him personally. Certainly not a fair or noble thing to do.
If he did not want fix the mistakes he'd brought to the coin that is fine. However, wouldn't it be reasonable to cooperate with those affected, pickup the pieces, and attempt to restructure FLAP to a working state?
Being a leader requires great responsibility. I guess we should all be more careful about who we trust.
On a side note, your attempts to takeover Hyper from a disappearing dev have been honorable. Your gaming projects have developed into meaningful community hubs. I'm a fan.
FLAP and MOON were some of my first coins that I got interested in mainly because their wallets and markets were stable. Not all is lost though, FLAP can be restarted pretty easily by getting everyone to adopt the original version before the PoS upgrade that broke it.
The old wallet just needs nodes and it will be up and running again. From there it would need services and uses, etc etc.
I don't know why Aari gave up but it could have been because all of the money he spent getting FLAP going again was wasted when the dev he hired for 4 BTC, could have been 2 but I'm pretty lazy and don't want to leaf through pages looking, failed to fix bugs with his work that he was already paid for. I can understand how that would feel as that is a lot of money to just lose and I probably would have given up as well from depression. I do fault him for choosing a dev that is notorious for creating failed coins.
Flappycoin was one of my favorite coins, I still have a Crypto Bird game on my database site that was made when FLAP first came out. I've never owned a lot of FLAP or anything but always enough to give out to folks that would take it.
For HYPER, thanks for the comments. I'm just helping get it going back on track, no interest in taking it over myself. It takes a lot of commitment, money, and time to run a coin and make it successful, unfortunately I lack in all 3 of those departments. What I can do is offer advice and suggestions though.
What I've suggested for the path of HYPER would work here as well if FLAP was ever to be restarted. Forming an official board of members to manage the coin and perform specific tasks would do wonders.