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Topic: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet {FOR SALE} - page 28. (Read 109828 times)

newbie
Activity: 38
Merit: 0
Hi Toecutter,

shouldn't the craft of DOGE coins increase the skill lapidary or am I wrong?

Best Regards
member
Activity: 130
Merit: 10
when are we going to have a proper forum or use the one in the game.  This thread has become too full of everything
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
tips are good, but clicking 1 sat... if i want tip another player for 10k, i have to do 10k clicks?! :o

Yes :P



is there a possibility of it being true? or making money from it

who knows?



Update.

  • [SG2] Hide crafting/lab tab when no laboratory is present on station. (@onlinedigger)
  • [SG2] Try to be a bit more strict about reduced energy/time display on equipment. (@onlinedigger)
  • [SG2] Add sounds!*

* We fear this might completely block the game from loading is some rare browsers, if that happened to you, please report!
full member
Activity: 128
Merit: 100
Yup, those colonists who converted in monsters by alien virus in addition became immortal Grin

In Prime time i need even more ships for mining  Cool https://youtu.be/MeCyqXF7zUo
newbie
Activity: 32
Merit: 0
A xenobiologist shunned by scientific community claims in-depth study of ancient culture has lead him to the secret of immortality.
Fund his research.  10000 satoshi
Reject his offer.
Arrest him.

is there a possibility of it being true? or making money from it
full member
Activity: 128
Merit: 100
tips are good, but clicking 1 sat... if i want tip another player for 10k, i have to do 10k clicks?! Shocked

advertisement: https://youtu.be/qP8SW5A72gM
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Yes it correct, but Laboratory hide whole tab if there are no blueprints... anyway have button to click and click it... and receive error Grin

Got it, thanks.

While you online, want to ask, is there any reward for bugs or i'm just reporting about something unimportant?

Sure, you should receive something. Keep in mind that
a) you can't have 2 or more medals of the same kind
b) no reward is guaranteed
c) I might forget some of you guys, for that I'm truly sorry

I already know this, so price with discount? http://prnt.sc/evmn7l

Thanks for the report!

This guy know how to joke http://prnt.sc/evbkbr

Worth explaining: When an NPC faction takes over a station, they plunder all merchant stock. So you might now encounter such stations with no items on them. Next price re-roll will restock everything back.



Update.

  • [BUG] Equipment durability loss lead to loss of special properties.*
  • [BUG] Equipment durability repair lead to loss of special properties.*
  • [BUG] Quest blueprints have zero cost. (@onlinedigger)

* I'm guessing this was never reported before because you guys assumed it's supposed to work like that. Well, guess what, nope, it's a bug!
It's hard to tell (without an INTENSELY thorough investigation) how much equipment got irrevocably damaged in this process, but we're guessing a significant amount. So, sorry, we will not replace/repair this equipment. But, we have lowered (by 100 times) ship durability repair cost as some compensation. It will stay this way for a week or two. IMHO, that's not an adequate replacement, but I guess it's better than nothing.

Once again, sorry for this.
full member
Activity: 128
Merit: 100
I already know this, so price with discount? http://prnt.sc/evmn7l
full member
Activity: 128
Merit: 100
SG2. On station tried compile software, but error "No laboratory at this station"
I'd guess the error was correct? I'm not sure if the interface should hide uncraftable blueprints, I'll ask about that. Added to the list.

Yes it correct, but Laboratory hide whole tab if there are no blueprints... anyway have button to click and click it... and receive error Grin

lucky day for delivery guy http://prnt.sc/ev762h

While you online, want to ask, is there any reward for bugs or i'm just reporting about something unimportant?

This guy know how to joke http://prnt.sc/evbkbr
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Just a visual joke when docked to station (point to move still on smace field) and swap equipment (engine->mining laser as example) Smiley

Ah, gotcha, added to the list.

Where i can purchase Freelancer ship? I saw his blueprint Smiley Is it somewhere with Doomsday blueprint?

Pretty much, yeah. It will probably become a player ship one day, but not anytime soon.

SG2. On station tried compile software, but error "No laboratory at this station"

I'd guess the error was correct? I'm not sure if the interface should hide uncraftable blueprints, I'll ask about that. Added to the list.
full member
Activity: 128
Merit: 100

Just a visual joke when docked to station (point to move still on smace field) and swap equipment (engine->mining laser as example) Smiley

Where i can purchase Freelancer ship? I saw his blueprint Smiley Is it somewhere with Doomsday blueprint?

SG2. On station tried compile software, but error "No laboratory at this station"
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
game broken! requested create 2 lasers, created 1, nothing burn, cooldown like made 2

Thank you for the report!

Personal speedzoom  Cool http://prnt.sc/ev2j24

What's going on here?

sg2. tab 'Ships' hasn't criminal marks

That was a conscious choice. In SG1, lots of data is crammed into radar, because you can't easily switch targets. In SG2, you can, so the radar listing is very "bare".



Update!

  • [ENC] Revamp Ion blueprints.*
  • [ENC] Revamp some equipment blueprints.*
  • [ENC] Revamp ammo costs.*
  • [ENC] Add player reputation for new factions.
  • [ENC] Add black markets to certain stations.
  • [ENC] Add unique PvP reward.** (@Przemax)
  • [BUG] Forbid cargo transfer between same ship. (@onlinedigger)
  • [BUG] Ensure energy/time spent crafting equipment matches requested amount. (@onlinedigger)
  • [BUG] Software compilation didn't work on planets (classic UI). (@?)

* This particular blueprint adjustment has little to do with game balance. We just had this strange notion, that different gems generate different effects (when coupled with beam/pulse emitters). Like hull damage is always generated by rubies, etc. And now that we have SG2, beam colors must match that too! As far as Ion damage goes, it's now a bit more scientifically plausible. As a side-effect of this change, some of the items are a little more profitable to craft now.

** There's now some additional incentive to hunt other players. Are we concerned people will "farm" their own friends? Yes, we are. We'll monitor this closely and if it gets out of hand the feature will be reverted or nerfed.
full member
Activity: 128
Merit: 100
game broken! requested create 2 lasers, created 1, nothing burn, cooldown like made 2

sg2. tab 'Ships' hasn't criminal marks

Personal speedzoom  Cool http://prnt.sc/ev2j24
full member
Activity: 128
Merit: 100
Moving cargo to same ship consume CPU point. Having 22 plates: 10/10/2 in 1/3/5 cargo slots. When i move cargo into same ship, i have 10/10/2 in 1/2/3 slots.

Are you talking about the hangar-related movement or the regular ("merge") movement of cargo?

Hangar-related in sg2.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Moving cargo to same ship consume CPU point. Having 22 plates: 10/10/2 in 1/3/5 cargo slots. When i move cargo into same ship, i have 10/10/2 in 1/2/3 slots.

Are you talking about the hangar-related movement or the regular ("merge") movement of cargo?
full member
Activity: 128
Merit: 100
sg2. failed attempt shoot on rocket with broken mining laser does not show cooldown until page reload.

Thank you! Can you please verify it's been fixed in today's update?


Hm... missed or deal damage, but no malfunction.

Moving cargo to same ship consume CPU point. Having 22 plates: 10/10/2 in 1/3/5 cargo slots. When i move cargo into same ship, i have 10/10/2 in 1/2/3 slots.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
sg2. failed attempt shoot on rocket with broken mining laser does not show cooldown until page reload.

Thank you! Can you please verify it's been fixed in today's update?

There are no description for medals in SG2.

Good catch.

support structure still exists? ;D

Apparently so.

Escort job. Steve Gibson: Warming up my engines. Should be ready in 10 (huh? everyone waiting for cooldown when he warming it up? :D). Maybe change text to something 'Preparing engines for jump'? And why this stupid NPC first undock from station? :( Swarm of pirates around, warm up engines on station... in bar  :D

Even with such HP he is smilening http://prntscr.com/eu2ryj

LOL, can't argue with any of that. Well, I guess I can argue "warming up" and "cooling down" are synonymous in this instance, but the rest is true :)



Hi!
 Ordered a lot of interesting things on market :)
http://prntscr.com/etr7sy
Some are really rare, some old, some unknown :D

Hmm, I see lots of things wrong with this picture, so thank you for the report.



hey,toecutter I know you probably mention it before can you tell me the different between money,coffee, and item researching how much of each speeds up

Right. Item donations provide normal/baseline research boost. Satoshi donations are least effective. Coffee donations are most effective.



Small update.

  • [BUG] Incorrect NPC reputation gain/loss for attacking ships.
  • [SG2] Wrong beam color and effect for MLK-In laser.
  • [SG2] Add tutorial!
  • [SG2] Medals are missing descriptions. (@onlinedigger)
  • [SG2] Shooting rockets breaks the game. (@onlinedigger)
  • [ENC] Mention energy reduction for manual crafting in Refinery/Factory notes. (@Przemax)

And last, but not least
Suddenly SG1 interface got completely broken. At least from my phone.
SG1 is severely messed up on my computer too.

Hang on, we're investigating. Edit: Should be fixed now.
newbie
Activity: 48
Merit: 0
SG1 is severely messed up on my computer too.
newbie
Activity: 38
Merit: 0
Hi Toecutter,

Suddenly SG1 interface got completely broken. At least from my phone.

BR
full member
Activity: 128
Merit: 100
There are no description for medals in SG2.
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