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Topic: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet {FOR SALE} - page 28. (Read 110006 times)

newbie
Activity: 32
Merit: 0
After attacking a CONS cruiser I get a massage "Unable to dock: Martial Law in effect, criminals are not allowed to dock "
Hmm... it was never announced...
And how it`s supposed to  finish Cleanse jobs in orange sectors?
http://prntscr.com/ewz9kv
If I attack cruiser I must stay in space all time(OK, 1 option is to hide on planets, if it`s allowed). I must wreck many, many times to kill cruiser, it`s mission impossible!


thats not the worse part it has 1000hp
newbie
Activity: 66
Merit: 0
After attacking a CONS cruiser I get a massage "Unable to dock: Martial Law in effect, criminals are not allowed to dock "
Hmm... it was never announced...
And how it`s supposed to  finish Cleanse jobs in orange sectors?
http://prntscr.com/ewz9kv
If I attack cruiser I must stay in space all time(OK, 1 option is to hide on planets, if it`s allowed). I must wreck many, many times to kill cruiser, it`s mission impossible!
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Toecutter, do you mean that even with Lapidary level 0 as I have I need to craft more that 1 DOGE coin at the same time to get 1 lapidary skill point ?

That's right.

No image for ancient key in SG1 http://prnt.sc/ewstoo

Thank you, fixed!
newbie
Activity: 38
Merit: 0
Hi Toecutter,

No image for ancient key in SG1 http://prnt.sc/ewstoo
newbie
Activity: 38
Merit: 0
Hi Toecutter,

shouldn't the craft of DOGE coins increase the skill lapidary or am I wrong?

Best Regards

There is a curve in the skilling system, that makes you gain less and less points as items become "too easy to craft" for you. Meaning, you have to craft larger batches of them, to get the same amount of points. (And vice versa, craft something "too hard" and you will get extra points). This mostly relates to copper platings and such, but DOGE coins are affected by this rule from the very beginning.

Toecutter, do you mean that even with Lapidary level 0 as I have I need to craft more that 1 DOGE coin at the same time to get 1 lapidary skill point ?
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
when are we going to have a proper forum or use the one in the game.  This thread has become too full of everything

This is on me, but I can't promise you any improvements yet, sorry :(

So yea, I haven't been keeping up with the last few updates... a classic case of the meaning of my above post "tldr;"

But anyway, at some point recently pirates became way more aggressive... possibly more so than they ever were.  This morning in a span of a minute i was fired on for 80 damage and everywhere i went i was getting shot at relentlessly.  I got shot down very quickly today.  Since the aggression mode has been reactivated, I think it would be fair to ask that the docking penalty is lowered again to match.  

The pirate aggression might be a thing, as a side effect of other changes. We'll look into it.

What just prompted these utterings was coming back to the game tonight and then getting shot by a pirate with an EBii for 20 damage, and finding the docking penalty was an absurd 116 seconds (nearly 2 minutes!!) and basically the docking to the station became a 5-10 minute task once missiles and everything else started to happen.  Any chance you guys are going to adjust this? :/

That part, however, is player-induced. See Council section at any GPD station.



Hi Toecutter,

shouldn't the craft of DOGE coins increase the skill lapidary or am I wrong?

Best Regards

There is a curve in the skilling system, that makes you gain less and less points as items become "too easy to craft" for you. Meaning, you have to craft larger batches of them, to get the same amount of points. (And vice versa, craft something "too hard" and you will get extra points). This mostly relates to copper platings and such, but DOGE coins are affected by this rule from the very beginning.
member
Activity: 130
Merit: 10
So yea, I haven't been keeping up with the last few updates... a classic case of the meaning of my above post "tldr;"

But anyway, at some point recently pirates became way more aggressive... possibly more so than they ever were.  This morning in a span of a minute i was fired on for 80 damage and everywhere i went i was getting shot at relentlessly.  I got shot down very quickly today.  Since the aggression mode has been reactivated, I think it would be fair to ask that the docking penalty is lowered again to match. 

What just prompted these utterings was coming back to the game tonight and then getting shot by a pirate with an EBii for 20 damage, and finding the docking penalty was an absurd 116 seconds (nearly 2 minutes!!) and basically the docking to the station became a 5-10 minute task once missiles and everything else started to happen.  Any chance you guys are going to adjust this? :/
newbie
Activity: 38
Merit: 0
Hi Toecutter,

shouldn't the craft of DOGE coins increase the skill lapidary or am I wrong?

Best Regards
member
Activity: 130
Merit: 10
when are we going to have a proper forum or use the one in the game.  This thread has become too full of everything
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
tips are good, but clicking 1 sat... if i want tip another player for 10k, i have to do 10k clicks?! :o

Yes :P



is there a possibility of it being true? or making money from it

who knows?



Update.

  • [SG2] Hide crafting/lab tab when no laboratory is present on station. (@onlinedigger)
  • [SG2] Try to be a bit more strict about reduced energy/time display on equipment. (@onlinedigger)
  • [SG2] Add sounds!*

* We fear this might completely block the game from loading is some rare browsers, if that happened to you, please report!
full member
Activity: 128
Merit: 100
Yup, those colonists who converted in monsters by alien virus in addition became immortal Grin

In Prime time i need even more ships for mining  Cool https://youtu.be/MeCyqXF7zUo
newbie
Activity: 32
Merit: 0
A xenobiologist shunned by scientific community claims in-depth study of ancient culture has lead him to the secret of immortality.
Fund his research.  10000 satoshi
Reject his offer.
Arrest him.

is there a possibility of it being true? or making money from it
full member
Activity: 128
Merit: 100
tips are good, but clicking 1 sat... if i want tip another player for 10k, i have to do 10k clicks?! Shocked

advertisement: https://youtu.be/qP8SW5A72gM
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Yes it correct, but Laboratory hide whole tab if there are no blueprints... anyway have button to click and click it... and receive error Grin

Got it, thanks.

While you online, want to ask, is there any reward for bugs or i'm just reporting about something unimportant?

Sure, you should receive something. Keep in mind that
a) you can't have 2 or more medals of the same kind
b) no reward is guaranteed
c) I might forget some of you guys, for that I'm truly sorry

I already know this, so price with discount? http://prnt.sc/evmn7l

Thanks for the report!

This guy know how to joke http://prnt.sc/evbkbr

Worth explaining: When an NPC faction takes over a station, they plunder all merchant stock. So you might now encounter such stations with no items on them. Next price re-roll will restock everything back.



Update.

  • [BUG] Equipment durability loss lead to loss of special properties.*
  • [BUG] Equipment durability repair lead to loss of special properties.*
  • [BUG] Quest blueprints have zero cost. (@onlinedigger)

* I'm guessing this was never reported before because you guys assumed it's supposed to work like that. Well, guess what, nope, it's a bug!
It's hard to tell (without an INTENSELY thorough investigation) how much equipment got irrevocably damaged in this process, but we're guessing a significant amount. So, sorry, we will not replace/repair this equipment. But, we have lowered (by 100 times) ship durability repair cost as some compensation. It will stay this way for a week or two. IMHO, that's not an adequate replacement, but I guess it's better than nothing.

Once again, sorry for this.
full member
Activity: 128
Merit: 100
I already know this, so price with discount? http://prnt.sc/evmn7l
full member
Activity: 128
Merit: 100
SG2. On station tried compile software, but error "No laboratory at this station"
I'd guess the error was correct? I'm not sure if the interface should hide uncraftable blueprints, I'll ask about that. Added to the list.

Yes it correct, but Laboratory hide whole tab if there are no blueprints... anyway have button to click and click it... and receive error Grin

lucky day for delivery guy http://prnt.sc/ev762h

While you online, want to ask, is there any reward for bugs or i'm just reporting about something unimportant?

This guy know how to joke http://prnt.sc/evbkbr
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Just a visual joke when docked to station (point to move still on smace field) and swap equipment (engine->mining laser as example) Smiley

Ah, gotcha, added to the list.

Where i can purchase Freelancer ship? I saw his blueprint Smiley Is it somewhere with Doomsday blueprint?

Pretty much, yeah. It will probably become a player ship one day, but not anytime soon.

SG2. On station tried compile software, but error "No laboratory at this station"

I'd guess the error was correct? I'm not sure if the interface should hide uncraftable blueprints, I'll ask about that. Added to the list.
full member
Activity: 128
Merit: 100

Just a visual joke when docked to station (point to move still on smace field) and swap equipment (engine->mining laser as example) Smiley

Where i can purchase Freelancer ship? I saw his blueprint Smiley Is it somewhere with Doomsday blueprint?

SG2. On station tried compile software, but error "No laboratory at this station"
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
game broken! requested create 2 lasers, created 1, nothing burn, cooldown like made 2

Thank you for the report!

Personal speedzoom  Cool http://prnt.sc/ev2j24

What's going on here?

sg2. tab 'Ships' hasn't criminal marks

That was a conscious choice. In SG1, lots of data is crammed into radar, because you can't easily switch targets. In SG2, you can, so the radar listing is very "bare".



Update!

  • [ENC] Revamp Ion blueprints.*
  • [ENC] Revamp some equipment blueprints.*
  • [ENC] Revamp ammo costs.*
  • [ENC] Add player reputation for new factions.
  • [ENC] Add black markets to certain stations.
  • [ENC] Add unique PvP reward.** (@Przemax)
  • [BUG] Forbid cargo transfer between same ship. (@onlinedigger)
  • [BUG] Ensure energy/time spent crafting equipment matches requested amount. (@onlinedigger)
  • [BUG] Software compilation didn't work on planets (classic UI). (@?)

* This particular blueprint adjustment has little to do with game balance. We just had this strange notion, that different gems generate different effects (when coupled with beam/pulse emitters). Like hull damage is always generated by rubies, etc. And now that we have SG2, beam colors must match that too! As far as Ion damage goes, it's now a bit more scientifically plausible. As a side-effect of this change, some of the items are a little more profitable to craft now.

** There's now some additional incentive to hunt other players. Are we concerned people will "farm" their own friends? Yes, we are. We'll monitor this closely and if it gets out of hand the feature will be reverted or nerfed.
full member
Activity: 128
Merit: 100
game broken! requested create 2 lasers, created 1, nothing burn, cooldown like made 2

sg2. tab 'Ships' hasn't criminal marks

Personal speedzoom  Cool http://prnt.sc/ev2j24
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