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Topic: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet {FOR SALE} - page 48. (Read 110006 times)

member
Activity: 64
Merit: 10
Thanks for the reply about coins Toecutter. You should pass along the devs that they are doing a great job with this, I think this is the only satoshi based game that actually feels like a game. Very smart. Lots of room for new ideas to grow the game as well I think. Nicely done with the communication as well. Compared to everything else out there this is the only experience that feels worthwhile.
newbie
Activity: 38
Merit: 0
toecutter, I think the durability is not working properly. I have a mining laser with 0 / 99 and it is working perfectly fine.
newbie
Activity: 38
Merit: 0
toecutter, can you fix my CPU points ? I am only getting 5 each time

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now only getting 3
newbie
Activity: 6
Merit: 0
hi my cpu restore is 5 now can u fix it?

now i have 3
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
In SG2 energy bar ''regenerates'' energy and synchronizing with actual amount only once after you did something all other time it shows wrong amount until page refresh. Synchronizing energy bar with actual amount every minute will show more accurate amount of energy.

We'll try to address the energy bar issue(s) in the next SG2 update.



So, the last couple weeks i think it's time to complain about the ads.  I know you've heard it all before but that damn extreme sports video is such a crippler.. and just now I had a redirect ad that took me right out of the game, and automatically opened a save file dialogue.  I tried to hit the back button and noticed in the list of past sites it was just filled with this stupid redirect site endlessly.  I had to relogin to the game because of this.  Not sure what is more annoying, the redirects or the amount of time the extreme sports ad comes up and chokes my computer for 30 seconds.
Also I concur about the extreme sports ad. It completely locks you down, I wrecked twice in one night because I would jump to a system and not be able to act for 30 seconds. Really problematic.

Ugh, no, actually we were under the impression we fixed our ad problems (by removing "ubercpm" ad provider). I guess not :( Thanks guys, I'll look into it (probably with a bit of your help).



Toecutter, have the devs considered making withdrawal to Litecoin an option too? Just a thought.

Sure, and all kinds of fun coins too (given faucethub/epay supports them). However we haven't even integrated DOGE properly into the game yet...

If we ever add more coins, Litecoin is definitely the first to go.
member
Activity: 64
Merit: 10
Toecutter, have the devs considered making withdrawal to Litecoin an option too? Just a thought.

Also I concur about the extreme sports ad. It completely locks you down, I wrecked twice in one night because I would jump to a system and not be able to act for 30 seconds. Really problematic.
member
Activity: 130
Merit: 10
So, the last couple weeks i think it's time to complain about the ads.  I know you've heard it all before but that damn extreme sports video is such a crippler.. and just now I had a redirect ad that took me right out of the game, and automatically opened a save file dialogue.  I tried to hit the back button and noticed in the list of past sites it was just filled with this stupid redirect site endlessly.  I had to relogin to the game because of this.  Not sure what is more annoying, the redirects or the amount of time the extreme sports ad comes up and chokes my computer for 30 seconds.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Sorry, missed your post :(

Regarding the inventory fulfillment to planets by others, haven't tried this recently.  Does it still allow players to land on your planet to fulfill orders?  Because if it does, it does open up a door to espionage or malicious intents such as dropping off alien virus.  I probably wouldn't use this feature unless there was a secure way of doing it, like a loading dock on the planet that wouldn't allow players to see any activities or tamper.  :P

No, this change was reverted, as the rules were confusing enough. The "everyone can land" checkbox is your end-all setting, which is not overridden by anything (except squad and alliance laws).



I dont know hows that work. Can you give some insights? Does Qlosseum shows on some sector and there players can skirmish against eachother? That would be awesome for Qlosseum to have some sheudule or warning when it will be available. People need to plan their time to plane their PvP we all have different time zones, jobs and daily choirs that we need to plan out for such kind of events make any sense at all.

That's the thing, people are spread all over the globe to organize this properly. So we opted for Qlosseum appearing more often instead. Hopefully, one of those times enough people will be online/interested to participate.

Schedule sounds interesting, though, I've added this to the list.
hero member
Activity: 574
Merit: 500
Quote
Yup, it's a good idea to test PvP given all the equipment changes we had. The event you talk about is now called Qlosseum, BTW, and I'll be spamming it today and tomorrow.

I dont know hows that work. Can you give some insights? Does Qlosseum shows on some sector and there players can skirmish against eachother? That would be awesome for Qlosseum to have some sheudule or warning when it will be available. People need to plan their time to plane their PvP we all have different time zones, jobs and daily choirs that we need to plan out for such kind of events make any sense at all.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
There is allwais some remote station with decent price. Exept on rockets. Thats my point.

You might be right, I'll ask the devs what's the deal here.
newbie
Activity: 43
Merit: 0
Some items are useful for crafting, others are not. A good plan is to check sell prices of items beforehand, calculate how much the materials would cost, take into account some burn, and then decide if it will be profitable or not. Be sure to look around at a lot of different prices, they can vary wildly.

Thx for that brief guide of market mr. Fuertisimo. But am perfectly aweare of station/game prices fluctuations since am trader/crafter in game. So. You are wrong on *some you can profit some dont*. You can actualy profit on everything what you can craft in game. There is allwais some remote station with decent price. Exept on rockets. Thats my point. Plz give that a closer look @Fuertisimo/@toe

ps: Ion torpedos are ok. Just rockets are out of order.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
So Qlosseum useless as target? I can't get any loot from him? :(
Yesterday after few hits on Qlosseum I return in green sector and was attacked by GPD Cruiser, is it normal? :)

Yes and yes :) It is mischievous, but not evil.

No more aiming points when destroying rockets? :(

Don't think that ever worked...



   Hi Galaxy Meisters, Wanted to give some input about the Beta format you are having us look at.  It is very cool.  But I have not figures out how to sell anything that is made on my ship.
That needs to be looked at please.  Thanks.  Love the voyage...

Hello, 7fantastic11!

Thanks for your feedback. I believe you can sell your wares by dragging them from cargo to the merchant window (or alien portrait).



@shivasimha, @Fuertisimo, yup, pretty much. I think every item is profitable in some way or another, but you should use your best judgment at all times.
member
Activity: 64
Merit: 10
Some items are useful for crafting, others are not. A good plan is to check sell prices of items beforehand, calculate how much the materials would cost, take into account some burn, and then decide if it will be profitable or not. Be sure to look around at a lot of different prices, they can vary wildly.

My CPU's are down Toecutter 12--->8.
newbie
Activity: 43
Merit: 0
Hi.
  Crafting rockets are nearly useles. Expecialy for sale to npc (no way you can profit).   As you can see on screenshot..  http://prnt.sc/e9pgqm heavy rocket can be brought from npc for merly 100 sat more than It should cost you to craft it your self.
So I think thats out of balance compared to any other craft/npc buy sell-offers-buyout-ratio in game. Can understand that maby rockets are made so, as some *luxury* weapon. But still, if you pay 11k (as I did) for heavy missiles bp and then you see npc sell price just 100 sat in station. Why even bother gambling with tim. ore crafting?
newbie
Activity: 11
Merit: 0
    Hi Galaxy Meisters, Wanted to give some input about the Beta format you are having us look at.  It is very cool.  But I have not figures out how to sell anything that is made on my ship.
That needs to be looked at please.  Thanks.  Love the voyage...
member
Activity: 130
Merit: 10
The reason shortages are somewhat long-term is we want to give players ample time to adapt. But I hear you.

I'm not sure I understand, adapt to what?

To shortages themselves Smiley Like, you might want to visit all your planets, change quarry/refinery orders, maybe wield your mining gear and start stacking some ore/materials/components, etc. Would be pretty inconvenient if the shortage then got away from under you, while you're doing all that.

Regarding the inventory fulfillment to planets by others, haven't tried this recently.  Does it still allow players to land on your planet to fulfill orders?  Because if it does, it does open up a door to espionage or malicious intents such as dropping off alien virus.  I probably wouldn't use this feature unless there was a secure way of doing it, like a loading dock on the planet that wouldn't allow players to see any activities or tamper.  Tongue
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
@ przemax - What you mean PvP? One on one in red sector without dock/land/jump? Who died first - lose? If so, i'd like get some expirience :)

Toecutter knows what Im talking about. An event of pvp freeforall gladiator arena with bounties set upon those who survive. In a no pirates and no cruiser sector.

Yup, it's a good idea to test PvP given all the equipment changes we had. The event you talk about is now called Qlosseum, BTW, and I'll be spamming it today and tomorrow.



@shivasimha, thanks, although there definitely are more bugs to cover.



@onlinedigger, thanks for the reports.

You are correct in assuming events happen instantaneously; the animations are there just to give everything more flair. We'll likely add an ability to turn them all off.



The reason shortages are somewhat long-term is we want to give players ample time to adapt. But I hear you.

I'm not sure I understand, adapt to what?

To shortages themselves :) Like, you might want to visit all your planets, change quarry/refinery orders, maybe wield your mining gear and start stacking some ore/materials/components, etc. Would be pretty inconvenient if the shortage then got away from under you, while you're doing all that.



hey toecutter- you getting pm's ? :)

Oops, sorry about that! I know exactly what you mean, I'll reply ASAP.
newbie
Activity: 1
Merit: 0
hey toecutter- you getting pm's ? Smiley
member
Activity: 64
Merit: 10
I'd just like to reiterate my distaste for having shortages be so long. When you have something like orichalcum/plexi short, it brings things to a grinding halt for players who are far enough along to be building things. Additionally, at this point in the game people aren't producing enough to make trading for it a feasible option.

Perhaps much shorter but more frequent shortages would be better design?

The reason shortages are somewhat long-term is we want to give players ample time to adapt. But I hear you.



I'm not sure I understand, adapt to what?
hero member
Activity: 574
Merit: 500
@ przemax - What you mean PvP? One on one in red sector without dock/land/jump? Who died first - lose? If so, i'd like get some expirience Smiley

Toecutter knows what Im talking about. An event of pvp freeforall gladiator arena with bounties set upon those who survive. In a no pirates and no cruiser sector.
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