Question: Does this mean the previous change made to the game where all blueprints are craftable in the Trucker is now null and void? Also, how would the large blueprints now be crafted seeing as other ships do not have enough space (I am assuming) to hold all the ingredients needed? Does crafting on planets also consume energy? (when the players use warehouses to craft, or maybe this is not possible at all, I haven't tried it)
Nope, there is a hard cap of 80 energy points. No single item "costs" more than that. This is sub-optimal (because higher-end items all fall into that range, despite the wildly varying cost), but at least it doesn't break the game.
ah okay great
so it has just been made so you can't craft more than a single item at a time. Thank you for the clarification.
It won't change a thing. Instead of millions of satoshi, people would just acquire billions of satoshi.
Unless you decide to also increase income then this statement makes zero sense. Yes, they would now need to make billions to cash out the millions they used to, but they would still be gaining at exactly the same rate they were grinding away at to try and make a million.
Same with introducing more powerful items that cost more. There has to be a cap somewhere, or this will become either a ponzi, either a endless power-creep scenario. Both are unsustainable.
(I.e., let's say we introduce a Trucker II, that has twice as much cargo space. And it would cost 10 mil. satoshi to buy. In the very short time, people would regain those 10 mil., but now we're looking a much larger problem - they can generate twice as much satoshi per click. Do we now introduce Trucker III, to eat away their funds? We can play this game for a long time, but in the end, we will lose).
Indeed this wouldn't work because once again that would just be a fix that needs another fix and another, and another, and another, and another, every week until the devs quit because the site is more work than it is worth.
It's more fun to try to do it our way, even if it's not the most popular approach. Headache-inducing, yes, but as long as at least one person on this planet appreciates our efforts, it's all good.
I'll keep my mouth and mind shut from now on
I was just trying to give your brains a jolt so you can get out of thinking of fixes and start thinking of solutions instead. There are plenty of micro and macro scale solutions for the issues in the game and I just tried pointing out one of the possibilities. Start thinking out of the box and those problems can be a thing of the past in no time.
5leepyJoe out.