Pages:
Author

Topic: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet {FOR SALE} - page 71. (Read 109828 times)

full member
Activity: 184
Merit: 100
Hey, great post!

1) Is equipment of the same type supposed to stack or not?

I don't know if you guys looked at the stacking of equipment yet. Usually when you post it though things have been changed. I would like some clarity on this please. Either way though it is broken.

It should never stack. If it does, there's a bug waiting to be reported.

Then there most certainly is still a bug since they do still stack at times. Might I ask why equipment is not supposed to stack though?


3) Since when do CONS Cruisers attack you in orange sectors for attacking a pirate?

I don't think they do. Do they? I've never seen anything like it.

Here is the complete list of crimes:

- Attacking non-criminals in green and orange sectors
- Attacking planets in green and orange sectors
- Healing/Repairing criminals in green and orange sectors

And that's it. Are there bugs at play here? Quite likely, as always. But I'm pretty sure attacking pirates in orange sectors does not make you a criminal.

If you can confirm and/or provide better reproduction steps, I'd be really grateful.

In any case, I've added "display criminal indicator" to the list, this should help.

I was in Phad earlier to try and repair a fellow player. While waiting for him to get there I used a Shield Generator on one of the pirates. The CONS Cruiser in return rewarded me with a shot of his Slicing Laser which luckily missed. Resulting in me having to move to another sector as it was now hunting me for no reason.



EDIT: I understand if you repair/shield a pirate in a green sector as that will be seen as helping an enemy by the GPD. But in orange sectors the CONS are supposed to be neutral to such acts. Thus my confusion as to why it would attack me for using the shield generator on a pirate.

Does this mean that using a Shield Generator or Repair Ray on a player in a green or orange sector is also seen as an act of aggression? Which once again makes red sectors the only place you can actually use that equipment.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Hey, great post!

1) Is equipment of the same type supposed to stack or not?

I don't know if you guys looked at the stacking of equipment yet. Usually when you post it though things have been changed. I would like some clarity on this please. Either way though it is broken.

It should never stack. If it does, there's a bug waiting to be reported.

2) Why have the Repair Ray, Shield Generator, support class skills at all?

 -For whatever reason these NON-AGGRESSIVE equipment is seen as an aggressive act by NPCs so trying to help people in green and orange sectors is futile because Cruisers will shoot at you.

That doesn't sound right at all. It's either a bug or a misunderstanding on your part. I'll try hard to reproduce this, any additional info is helpful.

-The Shield Generator can still be used on yourself so it has some use, but the Repair Ray is as useless as it gets when you can't use it on yourself, nor can you attempt to use it on anyone else because NPCs will attack and destroy you in a single hit.

 -Playing the support class in PvP situations is 1000% idiotic (tried and tested by myself). The server gets so laggy in PvP situations that you simply can't use your equipment on anyone. Not even if you sit outside in space waiting for them. The ships list takes too long to update and so too does the log and everything else. By the time someone shows up in your list and you try to target them they are already back in a station or on a planet. To sum things up you'll be sitting on your ass doing nothing while everyone else has fun.

*To those wanting to play the support role SKIP IT COMPLETELY. You are wasting your time until they change things. If you want to be a support player it will have to be in the form of aggressive support. In other words Ion Beams and Rocket Launchers. Which again makes support type skills absolutely useless seeing as these rely on your attack (Aim) skill.

 -The only situation in which you can use them is if a) You are in a red sector (no cruiser to attack you for doing a good deed), and b) it is a purely PvE situation where someone is hunting pirates instead of players or planets.

You're mostly correct in all those assessments. And yes, we'd really love to improve the support role.

However, some things to consider:
- People were not supposed to hide on stations AT ALL. You hang out in space. You dish out and receive damage. You kill people and you die.
- Players figured out stations could be used to avoid Pirates. We went "oh, well, as long as it helps newbies kill someone".
- Now people are using it to fight each other. And it sucks, not only for support roles, but for everyone, because it's hard to shoot someone
if he keeps docking/undocking.

and
- People were not supposed to fight GPD/CONS Cruisers AT ALL. I mean, it's there as a fun feature for over-powered veterans, but the general
sentiment was: You commit a crime -- You die. Similarly, planets in green and orange sectors were considered "untakable" and completely safe.

Thus, yes, fighting is only going to work right in PvP sectors, when there are no cruisers and preferably no stations.

Is it our fault it all went wrong? Absolutely. And we'll attend to the whole issue as soon as codebase stabilizes again.

3) Since when do CONS Cruisers attack you in orange sectors for attacking a pirate?

I don't think they do. Do they? I've never seen anything like it.

Here is the complete list of crimes:

- Attacking non-criminals in green and orange sectors
- Attacking planets in green and orange sectors
- Healing/Repairing criminals in green and orange sectors

And that's it. Are there bugs at play here? Quite likely, as always. But I'm pretty sure attacking pirates in orange sectors does not make you a criminal.

If you can confirm and/or provide better reproduction steps, I'd be really grateful.

In any case, I've added "display criminal indicator" to the list, this should help.

4) The server has been astoundingly laggy all day today (22 September 2016). Is this because of DDoS attacks again or some other reason? I don't see more than the average amount of players online, yet the game has become rather unplayable. I eventually just gave up on doing anything.

I'll make sure this is investigated. Stats look normal, but you never know :(
full member
Activity: 184
Merit: 100
Hey toecutter,

This is going to be a long one...


1) Is equipment of the same type supposed to stack or not?

I don't know if you guys looked at the stacking of equipment yet. Usually when you post it though things have been changed. I would like some clarity on this please. Either way though it is broken.


2) Why have the Repair Ray, Shield Generator, support class skills at all?

 -For whatever reason these NON-AGGRESSIVE equipment is seen as an aggressive act by NPCs so trying to help people in green and orange sectors is futile because Cruisers will shoot at you.

 -The Shield Generator can still be used on yourself so it has some use, but the Repair Ray is as useless as it gets when you can't use it on yourself, nor can you attempt to use it on anyone else because NPCs will attack and destroy you in a single hit.

 -Playing the support class in PvP situations is 1000% idiotic (tried and tested by myself). The server gets so laggy in PvP situations that you simply can't use your equipment on anyone. Not even if you sit outside in space waiting for them. The ships list takes too long to update and so too does the log and everything else. By the time someone shows up in your list and you try to target them they are already back in a station or on a planet. To sum things up you'll be sitting on your ass doing nothing while everyone else has fun.

*To those wanting to play the support role SKIP IT COMPLETELY. You are wasting your time until they change things. If you want to be a support player it will have to be in the form of aggressive support. In other words Ion Beams and Rocket Launchers. Which again makes support type skills absolutely useless seeing as these rely on your attack (Aim) skill.

 -The only situation in which you can use them is if a) You are in a red sector (no cruiser to attack you for doing a good deed), and b) it is a purely PvE situation where someone is hunting pirates instead of players or planets.


3) Since when do CONS Cruisers attack you in orange sectors for attacking a pirate?

Is this just while the event is active? and no this is not a Rogue AI. It is a regular CONS Cruiser. If it is not just part of the event then there really is no use in having orange sectors at all. Make it all green and red because orange is exactly what a green sector is.

PLEASE don't say you can't tell us. Letting players discover some things for themselves like blueprints, etc. adds to the game and makes sense. But this doesn't add anything other than frustrating players. You guys need to know where to draw the line about not giving information about the game.


4) The server has been astoundingly laggy all day today (22 September 2016). Is this because of DDoS attacks again or some other reason? I don't see more than the average amount of players online, yet the game has become rather unplayable. I eventually just gave up on doing anything.


Regards,
5leepyJoe
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
3 issues.

I have again dimnishing cpu gain issues. Secondly my chrome browser is showing me that i block ads. Which is weird as all of them shows. The second thing is huge as I cant fight with ffox as its so slow compared to chrome, making me stuck in space. Thirdly the alienlifeforms dont do anything. So many lives gone in vain for that res but well.. shit happens.

edit : cpu had been fixed. nd changed explorer to opera.

It's quite possible you have some kind of malware. Sometimes it comes packaged as browser extension (think "browser toolbars" from days long gone).

The alien lifeform does have one use, but I'm guessing it's rather non-obvious now. Things will get clearer, I promise.



Find a surprise in THX-47 station!!! :o
http://prntscr.com/ckpf9z

Does this mean that can also appear a blueprint? At least i can sell them  ;D

Sigh... :)



Hi Toecutter, I'm trying to understand the ship durability repair.  When i got my nice new shiny privateer i was shot down by a pirate shortly after and noticed they actually nailed my ship durability at 99/100.  So I think why not, the ship is brand new i'll spend the 640 satoshi to fix the durability.  So I go ahead, but after the repair it is now 99/99.  Later my durability goes down to 98/99, and i go ahead and repair again... now sitting at 98/98.  I'm basically throwing money at decreasing my overall maximum durability rather than bringing it back up.  I could just not pay and leave it at 98/100 and i'd be 1200 richer...  can you elaborate on what is going on?

You are in luck :) As explained in this post,


I have a question about Ship Durability. I first did a repair at 98/100 and it went down to 99/99. I then did a repair at 97/98 but it simply just went down to 97/97. Is this a bug, a feature or am I doing something wrong?

As for the repair itself, it works like that: each time you perform one (successfully or not), the max durability value gets reduced. And the "current durability" value goes up to the max, in case of success. NPC repairs are always successful. So repairing from either 99/100, 50/100 or even 1/100 would yield the 99/99 result. (Or, in other words, the actual maximum amount of points is 100 + 99 + 98 + ... + 1, but it depends on how often you repair).

This does not excuse SG from lacking that tidbit in FAQ/Manual, of course. Added to the list.
member
Activity: 130
Merit: 10
Hi Toecutter, I'm trying to understand the ship durability repair.  When i got my nice new shiny privateer i was shot down by a pirate shortly after and noticed they actually nailed my ship durability at 99/100.  So I think why not, the ship is brand new i'll spend the 640 satoshi to fix the durability.  So I go ahead, but after the repair it is now 99/99.  Later my durability goes down to 98/99, and i go ahead and repair again... now sitting at 98/98.  I'm basically throwing money at decreasing my overall maximum durability rather than bringing it back up.  I could just not pay and leave it at 98/100 and i'd be 1200 richer...  can you elaborate on what is going on?
newbie
Activity: 66
Merit: 0
Find a surprise in THX-47 station!!! Shocked
http://prntscr.com/ckpf9z

Does this mean that can also appear a blueprint? At least i can sell them  Grin
hero member
Activity: 560
Merit: 500
3 issues.

I have again dimnishing cpu gain issues. Secondly my chrome browser is showing me that i block ads. Which is weird as all of them shows. The second thing is huge as I cant fight with ffox as its so slow compared to chrome, making me stuck in space. Thirdly the alienlifeforms dont do anything. So many lives gone in vain for that res but well.. shit happens.

edit : cpu had been fixed. nd changed explorer to opera.
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Can you make arrow brighter, couse i always click on arrow on button Merge, not near cargo slot)
http://prntscr.com/cke2kf

Gotcha, although I don't see any reason to click on the arrow inside a button :)



Small update.

  • [BUG] Squadmates do not see each other in hangars. (@?)
  • [BUG] Rockets missing planets.
  • [BUG] Bounty claim message is missing both players' names. (@?)
  • [BUG] Warehouses can stack eq, but then it goes stacked into cargo. (@5leepyJoe)
  • [BUG] Warehouses crafting should allow "future" empty slot. (@5leepyJoe)
newbie
Activity: 66
Merit: 0
Hi.

I found out that equipment selling to npc don't work. When confirmation windows appears only button "No" works... By clicking on "Yes" nothing happens...

Nevermind...CTRL+F5 helps....
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Hey toecutter,

I just encountered something infuriatingly frustrating.

On my ship I have a Nuclear Reactor and 4 Basic Engines. The Nuclear Reactor is supposed to generate 200 Energy within 10 minutes, the same amount of time it takes the engines to cool down. However it only generated 180 Energy and I got stuck and obviously killed in a dead sector (no stations, no planets to land on) deep inside a string of red sectors.

Is there possibly something wrong? It is the first time that has happened to me but it is probably the biggest bug I have yet encountered.


Regards,
5leepyJoe

Well, here is the underlying problem: if it says 20 per minute, it does not mean 0.33 per second. You have probably seen the "last turn" printout on the main page -- that's when the "minute" ends. So had you survived 10, 20, 30 more seconds, you would've got your final +20 energy.

The whole thing is rather unpredictable (within the 60-second interval), and the client-side energy display is also NOT completely in sync with the actual value. For example, if it takes 2 seconds to generate and send you the page, the cooldowns get off by 2 seconds too. Add if you happen to refresh your page around the time of a "minute turnover", you can get out of sync even more.

This all goes back to our "please expect things to be slightly out-of-sync within the 1-minute interval" mantra, I keep repeating. Until we completely re-write the server (not happening anytime soon), this is the reality we have to face. However, ~99% of the time, this whole arrangement is hardly noticeable, and things flow pretty smoothly. When you do hit that 1% edge case, things do look pretty jarring, indeed.

I would also like to add, that online games are usually aware of their own technical limitations and try to incorporate them into gameplay. SG is no different, and the Hull/Damage/Rate-of-fire ratios were picked to deny one-hit-kills happening within that 1-minute interval.



Hi.

I found out that equipment selling to npc don't work. When confirmation windows appears only button "No" works... By clicking on "Yes" nothing happens...

Thanks for your report! I can't reproduce this bug, though. Could you please try refreshing your cache (Ctrl+F5 or similar) and if it doesn't help, provide additional hints on how to trigger this? Browser/OS maybe?
newbie
Activity: 66
Merit: 0
 Hi.

I found out that equipment selling to npc don't work. When confirmation windows appears only button "No" works... By clicking on "Yes" nothing happens...
newbie
Activity: 66
Merit: 0

Everyone, I've noticed the "support structure" item has surfaced. It's totally a bug. No mystery here, no possible future use, it's a remnant of an unused idea (a common resource for all module building, and it would've been made out of 10 or so plexiglass). I don't know why is it still in the game,
and, even worse, appears as loot, but it really shouldn't.


Nice! And I have bought 1  Grin
full member
Activity: 184
Merit: 100
Hey toecutter,

I just encountered something infuriatingly frustrating.

On my ship I have a Nuclear Reactor and 4 Basic Engines. The Nuclear Reactor is supposed to generate 200 Energy within 10 minutes, the same amount of time it takes the engines to cool down. However it only generated 180 Energy and I got stuck and obviously killed in a dead sector (no stations, no planets to land on) deep inside a string of red sectors.

Is there possibly something wrong? It is the first time that has happened to me but it is probably the biggest bug I have yet encountered.


Regards,
5leepyJoe
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
Hey toecutter,

Found something curious.

I built a refinery on my planet. The warehouse was already filled with ore so the first refinery job happened only a few minutes later, but I got an error that there is no space. But the refinery process would be using 10 ore opening up a space for it to place that refined material. Could you maybe ask the devs to check the process queue in the code for this function.


Regards,
5leepyJoe

Right, I know what this is. It worked similarly for regular cargo-based crafting before and was thankfully fixed. I don't think there are going to be any objections, added to the list.



hello...i want to askf u other thing......is it normal after you are fighting with other players in pvp, when u came in a orange or green sector that a con cruiser will attack you and kill you? i thought con cruisers are only for orange and green area, didnt know that they will attack you if u fight with others in pvp, and when u come back they will not stop untill will kill you....thanks...for many hours all playes got a big lag becouse of blockadz , that didnt worked proprely and didnt load....i am not sure u can do any about that, but i wanted that u know about

No, it's not normal. You can do whatever you want in red sectors and neither GPD nor CONS will consider you a criminal. Are you sure you haven't done anything else to anger them?

(Healing/Charging other criminals is considered a crime too, you know).

I'll still ticket this, but I'm 99% sure this part of the game works as expected.

And yeah, blockadz.com is acting up today, so we removed it for the time being.



Everyone, I've noticed the "support structure" item has surfaced. It's totally a bug. No mystery here, no possible future use, it's a remnant of an unused idea (a common resource for all module building, and it would've been made out of 10 or so plexiglass). I don't know why is it still in the game,
and, even worse, appears as loot, but it really shouldn't.

Now, there's a 0.001% off-chance, that we, at some point, will actually implement that idea. Or maybe you like the notion of having some unique/bugged item. So you might want to keep it, it's up to you. But I honestly recommend to send me a PM/post here instead, so I could replace it with something else.
newbie
Activity: 51
Merit: 0
hello...i want to askf u other thing......is it normal after you are fighting with other players in pvp, when u came in a orange or green sector that a con cruiser will attack you and kill you? i thought con cruisers are only for orange and green area, didnt know that they will attack you if u fight with others in pvp, and when u come back they will not stop untill will kill you....thanks...for many hours all playes got a big lag becouse of blockadz , that didnt worked proprely and didnt load....i am not sure u can do any about that, but i wanted that u know about
full member
Activity: 184
Merit: 100
Hey toecutter,

Found something curious.

I built a refinery on my planet. The warehouse was already filled with ore so the first refinery job happened only a few minutes later, but I got an error that there is no space. But the refinery process would be using 10 ore opening up a space for it to place that refined material. Could you maybe ask the devs to check the process queue in the code for this function.


Regards,
5leepyJoe
full member
Activity: 184
Merit: 100
Hey toecutter,

One more issue at the moment for me: Ad Sense ads seem to not be loading correctly and as a result my CPU points have dropped from 13 to 8 per recharge.

Any chance you guys could reset it for me please? No rush though. 8 isn't that bad.


Regards,
5leepyJoe


EDIT: Fixed! Thank you!  Grin
hero member
Activity: 622
Merit: 500
SatoshiGalaxy
i bother you again...i was thinking about something to implement, is not very easy and i dont know if will be in the benefit of the game but i will tell my idea here, i am waiting some opinions if is possible.....i am thinking of a way to buy and sell skills from a player to another, like in other old game.......i am thinking that can be used a item( even alien egg) in wich u can extract a part of your skills and after selling to another player, i think many players will want to sell or buy some skills they dont have or that are hard to get....in this situation the game take a % fee becouse the item in wich u extract skill is consumable and cost some satoshi ofc, and after a player extract skiils and sell to other player that skill, the item will be lost when the player who bought skills will add on his ship....i am realy waiting your opinion about this and other players are also welcome to say if is good or bad for the game....thanks

Interesting. Do not expect anything like that, because, well, it would change everything. But the idea is worth exploring.


How is this even a thing?

http://prntscr.com/cjeims
Hey toecutter,

Could you please ask the devs to fix equipment stacking.

When putting equipment of the same type (for example MLK-III's, Basic Engines, BUFF-100s) in a planet warehouse the equipment stacks correctly. But when unmounting and/or moving equipment between ships they tend to not stack and take up a cargo slot each (while getting them from a planet's warehouse keeps them stacked).


Regards,
5leepyJoe

Thanks, added to the list!



:-[Hello I have a problem with 2 cargo slots of my spacecraft. two of them are locked, with a negative number (-3) and receive no object, presented a failure message when you try any means of load transfer. :'( :'(


20 minutes after the problem was fixed. ;D ;D ;D

Hello, Warlockpx.

Thanks for your report! Do you by any chance remember what exactly you did to get into negative cargo values? I was quite sure it can't happen anymore :(

BTW, this state tends to fix itself and it looks like it can't be exploited any further, but still, UGHHHH.
full member
Activity: 184
Merit: 100
Hey toecutter,

Could you please ask the devs to fix equipment stacking.

When putting equipment of the same type (for example MLK-III's, Basic Engines, BUFF-100s) in a planet warehouse the equipment stacks correctly. But when unmounting and/or moving equipment between ships they tend to not stack and take up a cargo slot each (while getting them from a planet's warehouse keeps them stacked).


Regards,
5leepyJoe
newbie
Activity: 2
Merit: 0
 EmbarrassedHello I have a problem with 2 cargo slots of my spacecraft. two of them are locked, with a negative number (-3) and receive no object, presented a failure message when you try any means of load transfer. Cry Cry


20 minutes after the problem was fixed. Grin Grin Grin
Pages:
Jump to: