Baritus is making difficulty slower in an effort so that difficulty is more stable. This sounds good, but it shows he does not actually understand the problem. The problem is not that difficulty is not stable, that is just a symptom of the real problem, which is that the way the economy is designed now gives gpu farms, multipool and middlecoin an unfair 1000X advantage over supporters of the coin by them being able to jump on the coin at low difficulty and mine all the blocks at a difficulty that is artificially low, because of the insanely slow re target interval.
Unfortunately Baritus has chosen to ignore and blow off the many people who have tried to bring this to his attention for the last 2 months in irc, and now that he fianlly has recognized we are right that it is a problem, instead of listening to us, he is instead is proposing an update which makes the difficulty respond even slower than it already does which makes the problem even worse.
If he would treat the source of the problem and not the symptom he would see difficulty stabilize and the price of dgc stop going down daily.
That's not what this update is doing. What this update is doing is limiting the amount the difficulty can go up or down. Meaning, that gpu farms, multipool, middlecoin, etc... won't even have the chance for an unfair advantage because the difficulty will no longer wildly fluctuate from 5 to 1 and back to 5. Instead, if a farm drives the difficulty up to 5 one time... the most it will drop is back down to 3 or 4... so the farms won't have any benefit to jump back on.
In theory... this update will keep the difficulty in a range that should keep DGC in the 5-10 most profitable coins to mine and avoid being number 1 or number 20 so the hopping pools don't ever mine it since it is never number 1 and the loyal miners don't suffer because it will never be in last place.
This could be a great thing. Don't judge it until you see it in action.