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Topic: [ANN][HUC] Huntercoin - Worlds First Decentralized Game/World on the Blockchain - page 80. (Read 879724 times)

legendary
Activity: 1135
Merit: 1166
The threads of a windows Qt client look rather constant. procexp.exe lists 16 (14 if on Tor), always same "start addresse" and activity level.
Perhaps it's 1 less when stopped syncing.

If not.. hasn't this problem gotten worse (not so good idea to use newest possible boost version that doesn't cause compile error)?


I think that the QT problem is some race condition that causes some kind of deadlock

Good call, could it by any chance be this one...  Tongue
https://github.com/alexwaters/Bitcoin-Testing/blob/master/src/net.cpp#L461
https://github.com/chronokings/huntercoin/blob/master/src/net.cpp#L462



I've not checked it, but yes, I strongly assume that there are quite some deadlocks and race conditions in the old code.  If you find any, feel free to submit a pull request. Smiley

Regarding the upcoming client:  Anyone can see the code and test it, https://github.com/domob1812/huntercore.  It is able to sync the full chain already (but go ahead and try it if you want!).  There are two main things missing before you can use it for playing:  First, the tx fee policy is not yet updated to the custom name_update fees; that means that your transactions will likely get stuck and not mined.  Second, while the general blockchain logic does support game transactions (as it needs those to verify the chain), the wallet won't yet see them.  Both should be relatively straight-forward to implement, it just depends on how much time I can spend on it (as this is my free time and I've just gone through a move and a new job).
sr. member
Activity: 403
Merit: 251
The threads of a windows Qt client look rather constant. procexp.exe lists 16 (14 if on Tor), always same "start addresse" and activity level.
Perhaps it's 1 less when stopped syncing.

If not.. hasn't this problem gotten worse (not so good idea to use newest possible boost version that doesn't cause compile error)?


I think that the QT problem is some race condition that causes some kind of deadlock

Good call, could it by any chance be this one...  Tongue
https://github.com/alexwaters/Bitcoin-Testing/blob/master/src/net.cpp#L461
https://github.com/chronokings/huntercoin/blob/master/src/net.cpp#L462

hero member
Activity: 554
Merit: 502
Developer!
afaik it should be playable using mm and unity client relatively soon..

I'd be interested in testing this somehow when it is in an usable form, so i can start testing RPC calls, etc... to be ready for launch, would be possible? (on testnet of course, no need to test it on official blockchain)
hero member
Activity: 554
Merit: 502
Developer!
BIG THANKS to BUCKTOTAL for funding the VPS for chain.huntercoin.org

Thanks. Buck has been a contributor to Huntercoin from the very beginning and to namecoin for that matter as well.

<3

I quote, he supported me too in the past with donations
legendary
Activity: 1807
Merit: 1020
BIG THANKS to BUCKTOTAL for funding the VPS for chain.huntercoin.org

Thanks. Buck has been a contributor to Huntercoin from the very beginning and to namecoin for that matter as well.

<3
legendary
Activity: 1807
Merit: 1020


i'm hoping once huntercore is good to go we can more easily get it added to more exchanges.





thanks first.


any estimated launch time of new light one?  can't wait to play on a 800M wallet.


afaik it should be playable using mm and unity client relatively soon..

although i've not heard domob's response yet - i'm not sure if you will be able to download a pruned chain and attached your old wallet, as it can't obviously do a rescan to get your balance.. i don't know if it's possible to use the utxo set to get the balance or not (i think theoretically yes)?
otherwise you'd still need to sync from scratch and it will auto prune while syncing..
i'm guessing it will work fine downloading a pruned chain and using a blank wallet and then you can transfer coins to it...

we'll need wait to see what domob says as i'm not sure how that would work or if it requires some extra development which isn't available upstream..

legendary
Activity: 1330
Merit: 1000


i'm hoping once huntercore is good to go we can more easily get it added to more exchanges.





thanks first.


any estimated launch time of new light one?  can't wait to play on a 800M wallet.
sr. member
Activity: 356
Merit: 250
Cool to see this coin still alive and doing well! Brings back some memories of when it first launched and the struggle was real to get anything to work, well, for me at least. Tongue
legendary
Activity: 1807
Merit: 1020
24h isn't probably enough.. it can run [snip]

I meant 24/7, it's always active, and i didn't faced strange problems with daemon, except when my pc had power failures, maybe I had to restart just a couple of time in latest months
I use that daemon just to use my client with, to play a bit or take a look around, my payment check actually doesn't requires a centralized server)

I think that the QT problem is some race condition that causes some kind of deadlock
anyway I'm waiting news about huntercore

ah ok thanks. not sure why doesn't happen with you then but does others

when it happens RPC still works, it's not like the old name_pending bug which caused the daemon to lockup.

note as well, you can install openvpn server on windows and just forward the VPN port (if your router doesn't have vpn server functionality).

I need bootstrap.dat

i've linked in the OP

i keep reading windows daemon in unstable but my experience says that the daemon works fine, i have 1 node running huntercoind.exe 24h without any issue.
I confirm that QT wallet instead have problems.

it';s very rare but there's been quite a few reports.
there is/was a bounty for it but atm i wouldn't call it that serious now that huntercore isn't far away from completion.

24h isn't probably enough.. it can run fine for 48 hours but randomly it will stop sync and requires a restart to catch back up. I have actually died because of it in game.
It happens with the daemon as well - a test to see it happen is by trying to sync from scratch on windows - it's unlikely to make it fully through the sync without a restart.

The threads of a windows Qt client look rather constant. procexp.exe lists 16 (14 if on Tor), always same "start addresse" and activity level.
Perhaps it's 1 less when stopped syncing.

If not.. hasn't this problem gotten worse (not so good idea to use newest possible boost version that doesn't cause compile error)?



tbh, i've not checked recently - but that is probably one difference between the windows and linux compile (boost version). I've used easywinbuilder for huntercoin exe's in the past, i can check the version difference if you think that could be related..
i didn't notice any compile error though?



https://bittrex.zendesk.com/hc/en-us/articles/202583854-Submitting-a-Coin-to-Bittrex-Updated-02-29-16
U.S. based exchange
Submission should be by somebody familiar with technical stuff.

http://www.btc38.com/trade/vote_for_trade_en.html
(Major Chinese exchange)
Not on voting list yet

https://bter.com/voting#HUC
(BTER is a struggling Chinese exchange, HUC might help them)
#11 out of 291 coins


Hey ,

I've tried a lot in the past.. the issue now is the blockchain size and sync time
i know we've recently reached out the bittrex - awaiting a response.

i'm hoping once huntercore is good to go we can more easily get it added to more exchanges.



hero member
Activity: 554
Merit: 502
Developer!
The threads of a windows Qt client look rather constant. procexp.exe lists 16 (14 if on Tor), always same "start addresse" and activity level.
Perhaps it's 1 less when stopped syncing.

If not.. hasn't this problem gotten worse (not so good idea to use newest possible boost version that doesn't cause compile error)?


I think that the QT problem is some race condition that causes some kind of deadlock
anyway I'm waiting news about huntercore
hero member
Activity: 554
Merit: 502
Developer!
24h isn't probably enough.. it can run [snip]

I meant 24/7, it's always active, and i didn't faced strange problems with daemon, except when my pc had power failures, maybe I had to restart just a couple of time in latest months
I use that daemon just to use my client with, to play a bit or take a look around, my payment check actually doesn't requires a centralized server)
hero member
Activity: 912
Merit: 505
sr. member
Activity: 403
Merit: 251
i keep reading windows daemon in unstable but my experience says that the daemon works fine, i have 1 node running huntercoind.exe 24h without any issue.
I confirm that QT wallet instead have problems.

it';s very rare but there's been quite a few reports.
there is/was a bounty for it but atm i wouldn't call it that serious now that huntercore isn't far away from completion.

24h isn't probably enough.. it can run fine for 48 hours but randomly it will stop sync and requires a restart to catch back up. I have actually died because of it in game.
It happens with the daemon as well - a test to see it happen is by trying to sync from scratch on windows - it's unlikely to make it fully through the sync without a restart.

The threads of a windows Qt client look rather constant. procexp.exe lists 16 (14 if on Tor), always same "start addresse" and activity level.
Perhaps it's 1 less when stopped syncing.

If not.. hasn't this problem gotten worse (not so good idea to use newest possible boost version that doesn't cause compile error)?

legendary
Activity: 1268
Merit: 1006
Just got a thought which I think would be nice for the game:

It would be awesome if at some point, the world of Huntercoin would be as immersive as for example in World of Warcraft or other MMORPGs in terms of environmental interaction and game depth.

Is there any storyline so far for Huntercoin? I could help with that.

We could build a Huntercoin universe together where the community votes upon how they would like to shape the Huntercoin world.

The devs are doing a great job on the tech side. The community could do the job of inhaling a spirit into the Huntercoin world.

What do you think?

An immersive MMORPG is the long term goal, probably with a new game--for now, we need to keep development going. Can add detail and new features once the backbone infrastructure is perfected
hero member
Activity: 1039
Merit: 510
Just got a thought which I think would be nice for the game:

It would be awesome if at some point, the world of Huntercoin would be as immersive as for example in World of Warcraft or other MMORPGs in terms of environmental interaction and game depth.

Is there any storyline so far for Huntercoin? I could help with that.

We could build a Huntercoin universe together where the community votes upon how they would like to shape the Huntercoin world.

The devs are doing a great job on the tech side. The community could do the job of inhaling a spirit into the Huntercoin world.

What do you think?
legendary
Activity: 1358
Merit: 1003
Designer - Developer
After a break from HUC I'm back in the game.

Holy crap have you guys done some updates! Very impressed.


Did that "bg" guy ever release his bot for this or have they been outlawwed?

mmmmm bb!

Mmmm bb. Time to HUC! No one is on the field barely!
legendary
Activity: 4004
Merit: 1250
Owner at AltQuick.com
After a break from HUC I'm back in the game.

Holy crap have you guys done some updates! Very impressed.


Did that "bg" guy ever release his bot for this or have they been outlawwed?

mmmmm bb!
legendary
Activity: 1358
Merit: 1003
Designer - Developer
After a break from HUC I'm back in the game.

Holy crap have you guys done some updates! Very impressed.


Did that "bg" guy ever release his bot for this or have they been outlawwed?
legendary
Activity: 1807
Merit: 1020
i keep reading windows daemon in unstable but my experience says that the daemon works fine, i have 1 node running huntercoind.exe 24h without any issue.
I confirm that QT wallet instead have problems.

it';s very rare but there's been quite a few reports.
there is/was a bounty for it but atm i wouldn't call it that serious now that huntercore isn't far away from completion.

24h isn't probably enough.. it can run fine for 48 hours but randomly it will stop sync and requires a restart to catch back up. I have actually died because of it in game.
It happens with the daemon as well - a test to see it happen is by trying to sync from scratch on windows - it's unlikely to make it fully through the sync without a restart.

Do you use the daemon for your clients payment check on a windows server/pc?
if so and you haven't had to restart, there could be some external issue which makes it only affect some users?

I run my game wallet/daemon on an ubuntu VM on my esxi server, along with openvpn setup on my router I can play instantly (with unity client) anywhere (over 3g/4g on a train) and i always know it's going to be working. I think it's been running none stop without issue since the last hardfork.
(i use a different setup than the guide i posted, i just made that up yesterday but should work the same in principle, albeit not sure about security)
hero member
Activity: 554
Merit: 502
Developer!
i keep reading windows daemon in unstable but my experience says that the daemon works fine, i have 1 node running huntercoind.exe 24h without any issue.
I confirm that QT wallet instead have problems.
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