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Topic: [ANN][ICO] DUBTOKENS - The Interactive Video Experience Protocol - page 37. (Read 5781 times)

full member
Activity: 392
Merit: 107
the project really looks very interesting and promising, especially I liked the big and decent team

I can agree with that,strongest part of this project is the dub team!
jr. member
Activity: 266
Merit: 5
The project has a potential for scaling up. It's very interesting how it will become big on a community level?

but the growth of the project is also affected by us, the consumers and fans of the idea. If we use it as much as possible and spread the word then it will catch on. Word of mouth is KING.

True,it will all be up to community in the end,so i hope marketing will be strong at the start,to help with that.

Marketing a product that could really efficiently be used for marketing xD. I think the product will be well marketed in and of itself.

Marketception?

Ahahahaha, that got me laughing...and thinking at the same time. Thats quite ingenious
newbie
Activity: 238
Merit: 0
The project has a potential for scaling up. It's very interesting how it will become big on a community level?

but the growth of the project is also affected by us, the consumers and fans of the idea. If we use it as much as possible and spread the word then it will catch on. Word of mouth is KING.

True,it will all be up to community in the end,so i hope marketing will be strong at the start,to help with that.

Marketing a product that could really efficiently be used for marketing xD. I think the product will be well marketed in and of itself.

Marketception?
newbie
Activity: 266
Merit: 0
The project has a potential for scaling up. It's very interesting how it will become big on a community level?

but the growth of the project is also affected by us, the consumers and fans of the idea. If we use it as much as possible and spread the word then it will catch on. Word of mouth is KING.

True,it will all be up to community in the end,so i hope marketing will be strong at the start,to help with that.

Marketing a product that could really efficiently be used for marketing xD. I think the product will be well marketed in and of itself.
newbie
Activity: 160
Merit: 0
the project really looks very interesting and promising, especially I liked the big and decent team

Agreed. Team is massive, and from the looks of it, has experts in field they're promoting
full member
Activity: 392
Merit: 107
The project has a potential for scaling up. It's very interesting how it will become big on a community level?

but the growth of the project is also affected by us, the consumers and fans of the idea. If we use it as much as possible and spread the word then it will catch on. Word of mouth is KING.

True,it will all be up to community in the end,so i hope marketing will be strong at the start,to help with that.

Yes, marketing is a factor, not just before the project starts but in the early stages of it. It will take some time for the project to take its natural growth course. The space it occupies is cluttered with other ideas so going through that will take some time, but it will be beneficial to them (and us) in the end.

Nicely said,you should hire this guy to help with marketing Cheesy
newbie
Activity: 212
Merit: 0

ICO only runs about a month, I think will reach the target a bit longer, because it takes a long process for now to reach hardcap because there are so many competitors in this year's ICO project.

I think they might extend
newbie
Activity: 98
Merit: 0
Dubtokens has a task on Crowdholding! Give your feedback and receive Yupies for your contributions.

http://bit.ly/2DQzUwd


What are Yupies?
jr. member
Activity: 266
Merit: 5
The project has a potential for scaling up. It's very interesting how it will become big on a community level?

but the growth of the project is also affected by us, the consumers and fans of the idea. If we use it as much as possible and spread the word then it will catch on. Word of mouth is KING.

True,it will all be up to community in the end,so i hope marketing will be strong at the start,to help with that.

Yes, marketing is a factor, not just before the project starts but in the early stages of it. It will take some time for the project to take its natural growth course. The space it occupies is cluttered with other ideas so going through that will take some time, but it will be beneficial to them (and us) in the end.
newbie
Activity: 112
Merit: 0
the project really looks very interesting and promising, especially I liked the big and decent team
jr. member
Activity: 350
Merit: 3
The project has a potential for scaling up. It's very interesting how it will become big on a community level?

but the growth of the project is also affected by us, the consumers and fans of the idea. If we use it as much as possible and spread the word then it will catch on. Word of mouth is KING.

True,it will all be up to community in the end,so i hope marketing will be strong at the start,to help with that.
newbie
Activity: 98
Merit: 0
[

ICO only runs about a month, I think will reach the target a bit longer, because it takes a long process for now to reach hardcap because there are so many competitors in this year's ICO project.

True,competition is tough,so maybe a bit longer period would help,as this is long term project,amd those things you dont rush.
jr. member
Activity: 266
Merit: 5
The project has a potential for scaling up. It's very interesting how it will become big on a community level?

but the growth of the project is also affected by us, the consumers and fans of the idea. If we use it as much as possible and spread the word then it will catch on. Word of mouth is KING.
legendary
Activity: 1162
Merit: 1000



ICO only runs about a month, I think will reach the target a bit longer, because it takes a long process for now to reach hardcap because there are so many competitors in this year's ICO project.
newbie
Activity: 168
Merit: 0
Hi!!!  when will pre ico and ico end? When can we expect the tokens to be listed on exchanges?

Hey man, I hope really soon! This seems lie a smart investment!
newbie
Activity: 182
Merit: 0
Man, i can see some jumpscare videos implementing this Cheesy

Heeeeell no! I hope they're gonna be appropriately tagged as such. Jump scares are the worst

Heheeh yeah, but their funny!  Grin
newbie
Activity: 182
Merit: 0
What kind of community is this project aiming for?

I'd say video enthusiasts or artists.
Especially if it'll make the video go an extra level

Oh definitely, but I think that the majority of consumers could be amateurs that want to put their vacation videos for example, just like in the opening video.

But will you be able to put the interactive part if absolutely any video,or there will be some requirements?

I don't see why would there be some restrictions regarding video.

I meant more like restriction in tehnical way,but good to know there wont be any restrictions.

You mean like a format of the video?
newbie
Activity: 210
Merit: 0
Great stuff, we need more of these to keep people engaged on the project!
full member
Activity: 392
Merit: 107
Dubtokens has a task on Crowdholding! Give your feedback and receive Yupies for your contributions.

http://bit.ly/2DQzUwd




Great,will give my feedback for sure!
newbie
Activity: 266
Merit: 0
What kind of community is this project aiming for?

I'd say video enthusiasts or artists.
Especially if it'll make the video go an extra level

Oh definitely, but I think that the majority of consumers could be amateurs that want to put their vacation videos for example, just like in the opening video.

Of course, people like that will be the driving force for this platform.

And not just them. How about music and video artists that want to finace their art. They can do so by selling add space in their videos and can get more then they can now, and that's a good thing.

But if you're a content provider, then you should be selling your content not just making more space for ads. But that's my opinion.

sure, but sometimes selling the content just doesn't cut it. The price of the content (and the overall sale) may not come close to the price to make that content. Additional ways to make money without ripping off your customers and with that furthering investment to your future content is a lifesaver for the starving artist.
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