Is there any way to refresh asset balances in Counterwallet without logging out/in?
Balances updated in real time, but you can try to switch between balances and "exchange" tab or any other if your balance not updated long time. Log in/logout is most ridiculous variant to update one page.
We'll be looking further into this in the next few weeks. The underlying server changes should help with stability here (i.e. the software is designed to automatically update balances, but something is happening to disrupt that).
Hi Xnova,
I know there was a blog post about Sym. and CP's relation. But I'll appreciate it if you can relate specifically to the following:
1. Do products and functions currently being built for Symb. have, or will have anything to do with the CP platform? i.e. will they be using any XCPs for transactions for example? or are these completely 100% separate (aside from the technological base which is obviously somewhat similar?
In other words, are there real-life SYMB products that you expect that will be using counterparty at all?
OR
2. CP's growth is really now up to the community and the devs are just there to improve and further stabilize the platform, but you dont expect to create real-life financial products directly on CP, i.e. requiring XCP.
Thanks
Sure. Along the lines of what we stated earlier, Symbiont has multiple toolkits under its belt. Counterparty is one, and the private network technology we're developing is another. If we have a use-case where the client wishes us to build on a public network-based system, then Counterparty is likely a good choice there. For the other scenarios, our other technology is the better choice. The two technology product suites don't compete with each other, instead they allow us to have coverage for whatever the requirement is.
As to whether Counterparty will become used for a specific project, I can't say, simply because I don't know.
It really just depends on what engagements materialize, and the requirements of each one.
In either case, Symbiont will continue to keep the regular community updates happening, as well as to keep the core Counterparty network chugging along, with improvements to functionality and stability as our resources allow. And lately it hasn't been just us who are adding in functionality, we've had a few code commits from other parties in the ecosystem as well...
What we have now is totally suitable for other parties to build on, and we'd be happy to field any questions by parties interested in the technology and platform. Hope that helps.