My question is why do they think this fill fix the problem?
I think there is no specific problem with apex (besides the lack of checkpoints and the cheap price which made it possible for me to buy enough to attack), it's more like a design thing of POS: everything is working as designed!
Apex dev must think that a 24 hr time drift helped you pull off the attack ,
so are you saying that during your attack there was no time drift to be concerned about?
Question for you , Not a programmer so bear with me.
What if there was a code added to the apex wallet , that if anyone staked at anytime with over 45% of the ( total # of coins X current difficulty%), it automatically causes that block to split without giving any interest back.
Therefore on the next attempt, your block strength is half and coin age starts over .
So it would mean any staker always receives 0 back if over 45% of ( total # of coins X current difficulty%).
Would something like this diffuse your attack?
Thanks,
Kiklo